Player Matchup

Anubis
Anubis
XILordzIX
Anubis
Level 82
God Stats
19W - 16L
1,421 SR
Queue Stats
264W - 246L
1,416 Elo+
Party 1
Chernobog
Chernobog
Xinovis
Chernobog
Level 108
God Stats
1W - 2L
1,354 SR
Queue Stats
291W - 285L
1,394 Elo+
Party 1
Gilgamesh
Gilgamesh
kaifyre1
Gilgamesh
Level 14
God Stats
8W - 6L
1,146 SR
Queue Stats
117W - 111L
1,314 Elo+
Party 1
Team Averages
Level 68
1,307 SR
1,375 Elo+

VS

Team Averages
Level 58
1,684 SR
1,386 Elo+
Discordia
Discordia
MarsIzana
Discordia
Level 32
God Stats
0W - 1L
1,519 SR
Queue Stats
5W - 6L
1,365 Elo+
Party 2
Athena
Athena
NightCrawler608
Athena
Level 128
God Stats
0W - 1L
1,768 SR
Queue Stats
6W - 10L
1,294 Elo+
Party 2
Tsukuyomi
Tsukuyomi
S Fenix K
Tsukuyomi
Level 14
God Stats
0W - 1L
1,763 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
XILordzIX
Anubis
17
10 / 3 / 7
14,232
949
17,509
15,848
9,024
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
Xinovis
Chernobog
16
6 / 5 / 10
13,285
886
20,468
15,952
7,332
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
kaifyre1
Gilgamesh
15
3 / 0 / 15
12,347
823
7,345
12,450
12,672
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MarsIzana
Discordia
15
3 / 7 / 3
11,285
752
13,733
13,267
6,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 3 / 5
11,869
791
9,054
21,540
23,523
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tsukuyomi
S Fenix K
Tsukuyomi
13
2 / 9 / 4
10,656
710
11,731
17,012
7,145
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
19
Kills
8
8
Deaths
19
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Discordia
MarsIzana
Discordia
3
7
3
0.64
L
3
3
5
1.83
L
Tsukuyomi
S Fenix K
Tsukuyomi
2
9
4
0.44
W
Anubis
XILordzIX
Anubis
10
3
7
4.5
W
Chernobog
Xinovis
Chernobog
6
5
10
2.2
W
Gilgamesh
kaifyre1
Gilgamesh
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,322
Damage
34,518
44,250
Taken
51,819
29,028
Mitigated
36,891
7,824
Healing
4,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
MarsIzana
Discordia
13,733
1,157
0
1,000
13,267
6,223
0
4,406
8,861
48,086
0
L
9,054
1,316
571
1,614
21,540
23,523
0
6,674
14,866
26,967
0
L
Tsukuyomi
S Fenix K
Tsukuyomi
11,731
3,792
0
1,660
17,012
7,145
0
6,626
10,386
114
24,450
W
Anubis
XILordzIX
Anubis
17,509
1,602
0
5,057
15,848
9,024
1,012
9,021
6,827
90,338
0
W
Chernobog
Xinovis
Chernobog
20,468
12,410
0
2,021
15,952
7,332
1,312
8,555
7,397
0
59,303
W
Gilgamesh
kaifyre1
Gilgamesh
7,345
2,235
0
746
12,450
12,672
368
6,244
6,206
0
16,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,864
Gold Earned
33,810
181
Minions Killed
112
0
Camps Cleared
0
837,619
Distance Traveled
810,582
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,285
752
68
5
0
257,376
0
L
Athena
11,869
791
24
2
0
294,202
1
L
Tsukuyomi
10,656
710
20
1
0
259,004
0
W
Anubis
14,232
949
97
6
0
249,192
0
W
Chernobog
13,285
886
72
5
0
235,639
0
W
Gilgamesh
12,347
823
12
1
0
352,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role