Player Matchup

Horus
Horus
Gama2064
Horus
Level 87
God Stats
6W - 2L
1,531 SR
Queue Stats
410W - 479L
1,451 Elo+
Party 2
Nemesis
Nemesis
HenriSD
Nemesis
Level 88
God Stats
8W - 8L
1,506 SR
Queue Stats
477W - 522L
1,514 Elo+
Party 2
Discordia
Discordia
Run_Jormungardr
Discordia
Level 116
God Stats
1W - 1L
1,256 SR
Queue Stats
404W - 440L
1,420 Elo+
Party 2
Hachiman
Hachiman
barbosatf
Hachiman
Level 124
God Stats
13W - 14L
1,594 SR
Queue Stats
283W - 272L
1,385 Elo+
Solo
Ganesha
Ganesha
x_TenKoF
Ganesha
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 16L
1,116 Elo+
Solo
Team Averages
Level 95
1,477 SR
1,377 Elo+

VS

Team Averages
Level 71
1,572 SR
1,457 Elo+
Odin
Odin
BigRhys1507
Odin
Level 84
God Stats
1W - 2L
1,487 SR
Queue Stats
345W - 338L
1,421 Elo+
Party 3
Thanatos
Thanatos
GBXJawZz
Thanatos
Level 27
God Stats
9W - 9L
1,491 SR
Queue Stats
69W - 75L
1,507 Elo+
Party 1
Jormungandr
Jormungandr
GYAAAATDAAAAYUM
Jormungandr
Level 109
God Stats
4W - 2L
1,795 SR
Queue Stats
93W - 112L
1,494 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Rapiidsx
Ah Muzen Cab
Level 53
God Stats
3W - 7L
1,492 SR
Queue Stats
477W - 455L
1,404 Elo+
Party 3
Zhong Kui
Zhong Kui
WarUnending
Zhong Kui
Level 81
God Stats
6W - 3L
1,593 SR
Queue Stats
71W - 67L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Gama2064
Horus
10
0 / 1 / 3
5,432
418
2,871
7,258
4,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
HenriSD
Nemesis
12
6 / 2 / 2
7,514
578
9,104
12,430
5,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
Run_Jormungardr
Discordia
13
3 / 0 / 1
6,874
529
6,237
5,660
2,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
barbosatf
Hachiman
10
1 / 1 / 3
6,097
469
5,645
5,388
1,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
x_TenKoF
Ganesha
9
0 / 1 / 8
6,522
502
3,361
9,547
8,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,869
451
2,156
8,025
5,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
GBXJawZz
Thanatos
12
4 / 2 / 0
7,267
559
4,467
12,360
4,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
GYAAAATDAAAAYUM
Jormungandr
12
0 / 1 / 2
7,262
559
4,671
8,938
5,759
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Muzen Cab
Rapiidsx
Ah Muzen Cab
9
1 / 3 / 0
5,894
453
5,156
12,654
3,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
WarUnending
Zhong Kui
11
0 / 2 / 3
6,665
513
7,986
9,285
6,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
10
Kills
5
5
Deaths
11
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Thanatos
GBXJawZz
Thanatos
4
2
0
2
L
Jormungandr
GYAAAATDAAAAYUM
Jormungandr
0
1
2
1
W
Horus
Gama2064
Horus
0
1
3
1.5
W
Nemesis
HenriSD
Nemesis
6
2
2
3.5
L
Ah Muzen Cab
Rapiidsx
Ah Muzen Cab
1
3
0
0.33
W
Discordia
Run_Jormungardr
Discordia
3
0
1
3.5
L
Zhong Kui
WarUnending
Zhong Kui
0
2
3
0.75
W
Hachiman
barbosatf
Hachiman
1
1
3
2.5
W
Ganesha
x_TenKoF
Ganesha
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,218
Damage
24,436
40,283
Taken
51,262
22,821
Mitigated
26,699
10,254
Healing
17,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,156
474
0
1,156
8,025
5,653
0
1,254
6,726
0
13,199
L
Thanatos
GBXJawZz
Thanatos
4,467
1,263
0
6,978
12,360
4,731
0
2,502
9,858
0
51,500
L
Jormungandr
GYAAAATDAAAAYUM
Jormungandr
4,671
1,563
0
3,669
8,938
5,759
577
1,327
7,258
55,222
0
W
Horus
Gama2064
Horus
2,871
1,204
120
2,302
7,258
4,475
0
3,793
3,465
0
16,950
W
Nemesis
HenriSD
Nemesis
9,104
5,195
0
1,721
12,430
5,396
0
3,281
9,149
0
59,170
L
Ah Muzen Cab
Rapiidsx
Ah Muzen Cab
5,156
2,522
0
2,670
12,654
3,950
532
1,169
11,440
0
43,391
W
Discordia
Run_Jormungardr
Discordia
6,237
364
0
1,812
5,660
2,353
0
3,767
1,893
50,376
0
L
Zhong Kui
WarUnending
Zhong Kui
7,986
605
0
2,654
9,285
6,606
143
3,346
5,939
44,703
0
W
Hachiman
barbosatf
Hachiman
5,645
3,062
0
1,971
5,388
1,899
534
296
5,092
0
38,397
W
Ganesha
x_TenKoF
Ganesha
3,361
316
0
2,328
9,547
8,698
72
1,520
8,027
12,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,439
Gold Earned
32,957
266
Minions Killed
291
0
Camps Cleared
0
1,233,713
Distance Traveled
1,242,566
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,869
451
11
1
0
247,715
0
L
Thanatos
7,267
559
73
6
0
284,039
0
L
Jormungandr
7,262
559
78
6
0
240,674
0
W
Horus
5,432
418
27
2
0
222,099
1
W
Nemesis
7,514
578
80
6
0
282,534
0
L
Ah Muzen Cab
5,894
453
59
5
0
244,672
0
W
Discordia
6,874
529
78
6
0
240,254
0
L
Zhong Kui
6,665
513
70
5
0
225,466
2
W
Hachiman
6,097
469
72
6
0
228,491
2
W
Ganesha
6,522
502
9
1
0
260,335
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role