Player Matchup

Khepri
Khepri
A Lethal Eskimo
Khepri
Level 142
God Stats
4W - 2L
1,642 SR
Queue Stats
217W - 204L
1,437 Elo+
Solo
Cernunnos
Cernunnos
K4r1naHdz
Cernunnos
Level 176
God Stats
3W - 5L
1,464 SR
Queue Stats
767W - 801L
1,497 Elo+
Solo
King Arthur
King Arthur
Matelmas
King Arthur
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
426W - 455L
1,468 Elo+
Solo
Cthulhu
Cthulhu
P4NCH0_Chill-E20
Cthulhu
Level 122
God Stats
10W - 10L
1,430 SR
Queue Stats
382W - 406L
1,463 Elo+
Solo
Martichoras
Martichoras
hakier2000
Martichoras
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 52L
1,458 Elo+
Solo
Team Averages
Level 134
1,507 SR
1,464 Elo+

VS

Team Averages
Level 111
1,657 SR
1,439 Elo+
Ah Muzen Cab
Ah Muzen Cab
BHC_Mystro
Ah Muzen Cab
Level 147
God Stats
1W - 0L
1,766 SR
Queue Stats
28W - 39L
1,321 Elo+
Solo
Scylla
Scylla
Its_Axel_Thoe
Scylla
Level 67
God Stats
2W - 0L
1,672 SR
Queue Stats
70W - 81L
1,382 Elo+
Solo
Ishtar
Ishtar
Jalalabad92
Ishtar
Level 135
God Stats
13W - 10L
1,657 SR
Queue Stats
382W - 347L
1,495 Elo+
Solo
Cabrakan
Cabrakan
MasterChif2143
Cabrakan
Level 61
God Stats
2W - 0L
1,749 SR
Queue Stats
105W - 103L
1,517 Elo+
Solo
Fenrir
Fenrir
iTzSwavyReaper-_
Fenrir
Level 146
God Stats
2W - 1L
1,439 SR
Queue Stats
162W - 152L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 4
10,062
719
7,233
15,942
21,702
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Cernunnos
K4r1naHdz
Cernunnos
18
2 / 5 / 7
9,679
691
18,463
13,240
8,974
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Matelmas
King Arthur
12
1 / 3 / 2
7,828
559
3,567
8,591
6,480
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

15
3 / 4 / 4
8,990
642
12,302
11,757
8,432
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Martichoras
hakier2000
Martichoras
11
1 / 4 / 5
7,883
563
8,830
7,722
4,465
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BHC_Mystro
Ah Muzen Cab
19
5 / 1 / 11
11,391
814
11,614
13,067
8,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

16
2 / 4 / 8
9,890
706
9,227
10,107
5,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
18
8 / 3 / 10
11,343
810
18,974
13,185
7,732
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
16
1 / 3 / 14
10,588
756
5,140
14,338
18,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
4 / 2 / 9
9,897
707
8,461
14,216
16,968
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
72
11
Kills
20
20
Deaths
13
22
Assists
52
Player
Kills
Deaths
Assists
KDA
L
4
4
4
1.5
W
Ah Muzen Cab
BHC_Mystro
Ah Muzen Cab
5
1
11
10.5
W
2
4
8
1.5
W
Ishtar
8
3
10
4.33
L
Cernunnos
K4r1naHdz
Cernunnos
2
5
7
1.1
W
Cabrakan
1
3
14
2.67
L
King Arthur
Matelmas
King Arthur
1
3
2
0.67
L
3
4
4
1.25
L
Martichoras
hakier2000
Martichoras
1
4
5
0.88
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,395
Damage
53,416
57,252
Taken
64,913
50,053
Mitigated
55,947
9,946
Healing
24,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,233
499
725
1,305
15,942
21,702
0
4,351
11,591
21,529
0
W
Ah Muzen Cab
BHC_Mystro
Ah Muzen Cab
11,614
4,523
653
4,365
13,067
8,004
2,598
5,269
7,798
0
38,072
W
9,227
508
311
1,587
10,107
5,012
576
2,217
7,890
17,955
0
W
Ishtar
18,974
10,790
1,449
2,024
13,185
7,732
1,312
3,410
9,775
0
38,750
L
Cernunnos
K4r1naHdz
Cernunnos
18,463
6,696
0
912
13,240
8,974
0
2,385
10,855
0
43,948
W
Cabrakan
5,140
877
1,591
3,407
14,338
18,231
210
3,991
10,347
10,204
0
L
King Arthur
Matelmas
King Arthur
3,567
365
1,480
1,936
8,591
6,480
0
1,353
7,238
0
10,301
L
12,302
0
1,442
1,279
11,757
8,432
0
3,767
7,990
22,675
0
L
Martichoras
hakier2000
Martichoras
8,830
3,944
435
432
7,722
4,465
0
2,511
5,211
0
10,740
W
8,461
1,154
3,905
5,306
14,216
16,968
75
4,648
9,568
0
15,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,442
Gold Earned
53,109
157
Minions Killed
155
0
Camps Cleared
0
902,587
Distance Traveled
1,217,234
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,062
719
28
2
0
226,270
0
W
Ah Muzen Cab
11,391
814
65
5
0
252,037
0
W
Scylla
9,890
706
24
2
0
245,282
0
W
Ishtar
11,343
810
46
3
0
241,884
2
L
Cernunnos
9,679
691
71
5
0
170,678
0
W
Cabrakan
10,588
756
10
1
0
236,053
0
L
King Arthur
7,828
559
14
1
0
173,401
0
L
Cthulhu
8,990
642
37
3
0
191,443
0
L
Martichoras
7,883
563
7
1
0
140,795
0
W
Fenrir
9,897
707
10
1
0
241,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role