Player Matchup

Anubis
Anubis
Krber
Anubis
Level 122
God Stats
0W - 1L
1,578 SR
Queue Stats
7W - 7L
1,594 Elo+
Party 1
Ullr
Ullr
RPG_ANNIHILATION
Ullr
Level 89
God Stats
0W - 2L
1,264 SR
Queue Stats
194W - 211L
1,450 Elo+
Solo
Set
Set
TitsForShmekels
Set
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,462 Elo+
Party 1
Thor
Thor
philipmcrevice
Thor
Level 88
God Stats
0W - 1L
1,283 SR
Queue Stats
5W - 6L
1,514 Elo+
Party 1
Artio
Artio
wearablepear7
Artio
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,518 Elo+
Party 1
Team Averages
Level 91
1,425 SR
1,508 Elo+

VS

Team Averages
Level 112
1,564 SR
1,528 Elo+
Medusa
Medusa
Chebba36
Medusa
Level 57
God Stats
6W - 0L
1,766 SR
Queue Stats
71W - 52L
1,486 Elo+
Solo
Ares
Ares
Frestreet
Ares
Level 98
God Stats
2W - 0L
1,722 SR
Queue Stats
40W - 18L
1,593 Elo+
Party 2
Eset
Eset
K4L1B4N
Eset
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,593 Elo+
Party 2
Agni
Agni
SarKasticjoker
Agni
Level 159
God Stats
3W - 1L
1,332 SR
Queue Stats
181W - 208L
1,435 Elo+
Solo
Zeus
Zeus
x1Kr0niCx
Zeus
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 17L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Krber
Anubis
15
3 / 6 / 4
8,140
904
10,430
10,880
6,476
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
2 / 5 / 2
6,317
702
4,464
8,752
3,737
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 6 / 3
6,757
751
1,395
10,981
6,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 2 / 1
6,201
689
3,022
4,230
1,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 5 / 5
6,478
720
3,811
13,150
12,831
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Chebba36
Medusa
17
10 / 1 / 11
9,735
1,082
18,113
9,181
4,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
14
4 / 3 / 18
9,310
1,034
6,432
11,405
13,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Eset
K4L1B4N
Eset
16
5 / 1 / 14
8,875
986
8,349
7,517
3,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

14
4 / 1 / 14
8,360
929
7,174
5,593
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
13
1 / 2 / 15
7,769
863
5,239
5,496
2,043
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
96
7
Kills
24
24
Deaths
8
15
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Medusa
Chebba36
Medusa
10
1
11
15.5
W
Ares
4
3
18
4.33
W
Eset
K4L1B4N
Eset
5
1
14
12
L
Anubis
Krber
Anubis
3
6
4
0.83
L
2
5
2
0.6
W
4
1
14
11
L
1
6
3
0.42
L
1
2
1
0.75
L
0
5
5
0.5
W
Zeus
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,122
Damage
45,307
47,993
Taken
39,192
31,330
Mitigated
25,177
8,402
Healing
14,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Chebba36
Medusa
18,113
7,330
2,102
1,569
9,181
4,731
1,446
3,787
5,394
0
37,438
W
Ares
6,432
841
956
2,070
11,405
13,046
680
3,317
8,088
9,923
0
W
Eset
K4L1B4N
Eset
8,349
309
2,137
1,723
7,517
3,216
944
3,537
3,980
16,624
0
L
Anubis
Krber
Anubis
10,430
134
1,083
2,530
10,880
6,476
0
6,903
3,761
28,383
0
L
4,464
1,500
147
603
8,752
3,737
0
3,102
5,522
0
6,714
W
7,174
731
1,050
1,253
5,593
2,141
1,400
1,108
4,485
12,043
0
L
1,395
473
0
259
10,981
6,604
0
6,242
4,561
0
6,913
L
3,022
262
234
593
4,230
1,682
0
1,998
2,192
0
8,048
L
3,811
406
949
2,004
13,150
12,831
0
8,205
4,763
6,206
267
W
Zeus
5,239
965
589
690
5,496
2,043
1,839
2,225
3,271
12,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,893
Gold Earned
44,049
74
Minions Killed
108
0
Camps Cleared
0
662,997
Distance Traveled
891,824
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,735
1,082
37
4
0
195,170
0
W
Ares
9,310
1,034
7
1
0
172,514
0
W
Eset
8,875
986
28
3
0
202,420
0
L
Anubis
8,140
904
37
4
0
154,999
0
L
Ullr
6,317
702
6
1
0
127,067
0
W
Agni
8,360
929
22
2
0
156,609
0
L
Set
6,757
751
13
1
0
144,198
0
L
Thor
6,201
689
9
1
0
83,635
0
L
Artio
6,478
720
9
1
0
153,098
0
W
Zeus
7,769
863
14
2
0
165,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role