Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ForSak3nlyW0lF
Ah Muzen Cab
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,339 Elo+
Party 1
Bacchus
Bacchus
NatadaDynasty
Bacchus
Level 35
God Stats
0W - 1L
1,602 SR
Queue Stats
4W - 14L
1,296 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Reaper_AJ
Morgan Le Fay
Level 27
God Stats
1W - 5L
1,433 SR
Queue Stats
5W - 18L
1,227 Elo+
Party 1
King Arthur
King Arthur
XThe_King_Reaper
King Arthur
Level 85
God Stats
0W - 1L
1,467 SR
Queue Stats
5W - 6L
1,442 Elo+
Party 1
Neith
Neith
xKORBOx
Neith
Level 22
God Stats
0W - 2L
1,433 SR
Queue Stats
1W - 4L
1,360 Elo+
Party 1
Team Averages
Level 35
1,487 SR
1,333 Elo+

VS

Team Averages
Level 92
1,521 SR
1,503 Elo+
Xbalanque
Xbalanque
CornyyKuzi
Xbalanque
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,343 Elo+
Solo
Cerberus
Cerberus
KungFuuChrissy
Cerberus
Level 64
God Stats
4W - 1L
1,500 SR
Queue Stats
189W - 203L
1,456 Elo+
Solo
Thor
Thor
Mharavok
Thor
Level 106
God Stats
10W - 5L
1,648 SR
Queue Stats
175W - 135L
1,549 Elo+
Solo
Osiris
Osiris
YummyToeTime
Osiris
Level 125
God Stats
4W - 0L
1,500 SR
Queue Stats
244W - 224L
1,589 Elo+
Solo
Ra
Ra
jstallbaumer
Ra
Level 149
God Stats
15W - 11L
1,456 SR
Queue Stats
502W - 478L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ForSak3nlyW0lF
Ah Muzen Cab
11
0 / 7 / 0
6,221
622
3,578
9,653
3,431
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
12
1 / 5 / 0
6,768
677
5,920
13,457
12,290
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Reaper_AJ
Morgan Le Fay
13
0 / 5 / 1
6,889
689
8,549
8,707
3,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
XThe_King_Reaper
King Arthur
13
1 / 7 / 0
7,381
738
5,707
13,906
12,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
xKORBOx
Neith
13
0 / 3 / 0
7,071
707
2,460
8,824
3,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CornyyKuzi
Xbalanque
15
6 / 1 / 14
8,862
886
11,730
8,703
3,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
14
1 / 0 / 15
8,456
846
5,250
10,269
8,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thor
16
6 / 1 / 8
9,437
944
9,263
7,625
7,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mace

Mace

+10
Physical Power

Osiris
16
5 / 0 / 10
8,915
892
6,967
10,837
12,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
9 / 0 / 10
9,413
941
16,037
8,192
4,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
84
2
Kills
27
27
Deaths
2
1
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
CornyyKuzi
Xbalanque
6
1
14
13
L
Ah Muzen Cab
ForSak3nlyW0lF
Ah Muzen Cab
0
7
0
0
W
Cerberus
1
0
15
8.5
W
Thor
6
1
8
10
L
Bacchus
1
5
0
0.2
L
Morgan Le Fay
Reaper_AJ
Morgan Le Fay
0
5
1
0.1
L
King Arthur
XThe_King_Reaper
King Arthur
1
7
0
0.14
W
Osiris
5
0
10
10
W
9
0
10
14
L
Neith
xKORBOx
Neith
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,214
Damage
49,247
54,547
Taken
45,626
34,778
Mitigated
35,868
2,688
Healing
12,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
CornyyKuzi
Xbalanque
11,730
4,972
0
2,229
8,703
3,766
4,542
4,097
4,420
0
28,079
L
Ah Muzen Cab
ForSak3nlyW0lF
Ah Muzen Cab
3,578
2,124
0
39
9,653
3,431
0
6,048
3,316
0
7,629
W
Cerberus
5,250
202
463
1,580
10,269
8,479
378
2,238
7,865
15,667
0
W
Thor
9,263
1,398
0
742
7,625
7,153
0
752
6,795
0
32,619
L
Bacchus
5,920
223
0
1,682
13,457
12,290
0
5,038
8,121
12,302
336
L
Morgan Le Fay
Reaper_AJ
Morgan Le Fay
8,549
589
0
257
8,707
3,647
0
2,285
6,262
25,618
0
L
King Arthur
XThe_King_Reaper
King Arthur
5,707
268
0
196
13,906
12,197
0
4,388
9,062
0
14,245
W
Osiris
6,967
2,096
0
451
10,837
12,332
1,228
2,755
7,890
0
24,873
W
16,037
2,152
2,510
4,230
8,192
4,138
1,838
3,530
4,523
41,337
0
L
Neith
xKORBOx
Neith
2,460
297
0
514
8,824
3,213
631
2,581
5,709
0
20,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,330
Gold Earned
45,083
137
Minions Killed
259
0
Camps Cleared
0
940,145
Distance Traveled
1,074,157
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,862
886
48
5
0
188,869
0
L
Ah Muzen Cab
6,221
622
9
1
0
170,226
2
W
Cerberus
8,456
846
37
4
0
200,931
4
W
Thor
9,437
944
60
6
0
243,734
0
L
Bacchus
6,768
677
13
1
0
202,538
0
L
Morgan Le Fay
6,889
689
46
5
0
180,700
0
L
King Arthur
7,381
738
18
2
0
198,608
0
W
Osiris
8,915
892
39
4
0
219,005
0
W
Ra
9,413
941
75
8
0
221,618
0
L
Neith
7,071
707
51
5
0
188,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role