Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
NORANC
Baba Yaga
Level 128
God Stats
2W - 4L
1,290 SR
Queue Stats
153W - 163L
1,532 Elo+
Solo
Artemis
Artemis
cd3421
Artemis
Level 38
God Stats
5W - 1L
1,982 SR
Queue Stats
32W - 36L
1,532 Elo+
Solo
Neith
Neith
milanelo-80
Neith
Level 2
God Stats
4W - 7L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Charon
Charon
xz1M-IQxz
Charon
Level 126
God Stats
0W - 4L
1,500 SR
Queue Stats
4W - 9L
1,273 Elo+
Party 1
Team Averages
Level 79
1,554 SR
1,468 Elo+

VS

Team Averages
Level 112
1,506 SR
1,512 Elo+
Osiris
Osiris
 
Osiris
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Chriistian_mdc
Anubis
Level 106
God Stats
66W - 52L
1,559 SR
Queue Stats
316W - 312L
1,478 Elo+
Solo
Bacchus
Bacchus
Gabri40fps
Bacchus
Level 85
God Stats
16W - 14L
1,652 SR
Queue Stats
57W - 56L
1,525 Elo+
Solo
Chernobog
Chernobog
Olympia ES
Chernobog
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,490 Elo+
Solo
Amaterasu
Amaterasu
The_Roiste
Amaterasu
Level 142
God Stats
10W - 9L
1,318 SR
Queue Stats
502W - 452L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
5 / 3 / 1
7,616
508
5,486
15,251
6,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
NORANC
Baba Yaga
13
2 / 4 / 2
7,523
502
9,644
10,644
3,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
cd3421
Artemis
10
2 / 7 / 4
7,097
473
7,133
12,065
4,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
1 / 5 / 1
6,371
425
7,029
10,894
3,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
xz1M-IQxz
Charon
11
1 / 5 / 5
7,484
499
3,531
16,199
12,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
4 / 4 / 3
8,156
544
7,132
15,972
10,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 1 / 4
9,501
633
10,694
8,845
4,375
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
Gabri40fps
Bacchus
12
0 / 3 / 14
8,133
542
7,483
14,688
15,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chernobog
Olympia ES
Chernobog
13
9 / 2 / 3
9,168
611
9,317
5,741
2,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
The_Roiste
Amaterasu
14
5 / 1 / 3
9,113
608
10,018
15,106
11,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
51
11
Kills
24
24
Deaths
11
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
5
3
1
1.83
W
Osiris
 
Osiris
4
4
3
1.38
W
6
1
4
8
W
Bacchus
Gabri40fps
Bacchus
0
3
14
2.33
L
Baba Yaga
NORANC
Baba Yaga
2
4
2
0.75
W
Chernobog
Olympia ES
Chernobog
9
2
3
5.25
W
Amaterasu
The_Roiste
Amaterasu
5
1
3
6.5
L
Artemis
cd3421
Artemis
2
7
4
0.57
L
1
5
1
0.3
L
Charon
xz1M-IQxz
Charon
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,823
Damage
44,644
65,053
Taken
60,352
31,054
Mitigated
43,415
9,831
Healing
21,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
5,486
4,248
0
3,115
15,251
6,426
0
1,121
14,130
0
35,321
W
Osiris
 
Osiris
7,132
2,584
0
3,578
15,972
10,132
0
3,164
12,685
0
53,988
W
10,694
234
0
5,020
8,845
4,375
56
4,040
4,749
88,047
0
W
Bacchus
Gabri40fps
Bacchus
7,483
695
0
3,349
14,688
15,660
0
2,314
12,301
24,352
0
L
Baba Yaga
NORANC
Baba Yaga
9,644
393
0
1,649
10,644
3,754
0
5,475
5,169
58,385
0
W
Chernobog
Olympia ES
Chernobog
9,317
6,625
0
1,406
5,741
2,021
1,481
1,193
4,413
0
54,430
W
Amaterasu
The_Roiste
Amaterasu
10,018
3,832
0
8,041
15,106
11,227
1,947
2,464
12,475
0
64,196
L
Artemis
cd3421
Artemis
7,133
2,662
0
458
12,065
4,832
0
3,578
8,487
0
36,676
L
7,029
2,565
0
945
10,894
3,394
0
3,361
7,533
0
35,000
L
Charon
xz1M-IQxz
Charon
3,531
705
0
3,664
16,199
12,648
0
4,642
11,557
18,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,091
Gold Earned
44,071
328
Minions Killed
422
0
Camps Cleared
0
1,378,177
Distance Traveled
1,467,206
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,616
508
80
5
0
299,715
0
W
Osiris
8,156
544
81
5
0
275,720
2
W
Anubis
9,501
633
132
9
0
288,741
2
W
Bacchus
8,133
542
20
1
0
317,909
6
L
Baba Yaga
7,523
502
104
7
0
279,685
7
W
Chernobog
9,168
611
95
6
0
286,127
0
W
Amaterasu
9,113
608
94
6
0
298,709
0
L
Artemis
7,097
473
61
4
0
262,390
0
L
Neith
6,371
425
57
4
0
242,296
0
L
Charon
7,484
499
26
2
0
294,091
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role