Player Matchup

Xbalanque
Xbalanque
Apex-WarriorYOLO
Xbalanque
Level 125
God Stats
12W - 14L
1,685 SR
Queue Stats
159W - 152L
1,529 Elo+
Party 3
Arachne
Arachne
DekuReku
Arachne
Level 67
God Stats
0W - 1L
1,715 SR
Queue Stats
7W - 13L
1,717 Elo+
Party 1
Amaterasu
Amaterasu
LilxTylenol
Amaterasu
Level 147
God Stats
4W - 2L
1,550 SR
Queue Stats
188W - 190L
1,547 Elo+
Party 3
Baron Samedi
Baron Samedi
WAXAMILLION
Baron Samedi
Level 124
God Stats
5W - 4L
1,653 SR
Queue Stats
319W - 303L
1,564 Elo+
Solo
Khepri
Khepri
xFrostVoid
Khepri
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 15L
1,481 Elo+
Party 1
Team Averages
Level 118
1,621 SR
1,567 Elo+

VS

Team Averages
Level 132
1,556 SR
1,496 Elo+
Chiron
Chiron
 
Chiron
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
MickyGee
Ix Chel
Level 155
God Stats
20W - 19L
1,562 SR
Queue Stats
100W - 102L
1,510 Elo+
Party 2
Chernobog
Chernobog
SARCmain
Chernobog
Level 170
God Stats
14W - 9L
1,590 SR
Queue Stats
296W - 292L
1,509 Elo+
Party 4
Horus
Horus
XKILLERM0NK4YX
Horus
Level 129
God Stats
7W - 7L
1,423 SR
Queue Stats
82W - 94L
1,450 Elo+
Party 4
Kumbhakarna
Kumbhakarna
dueyfin
Kumbhakarna
Level 115
God Stats
2W - 0L
1,704 SR
Queue Stats
100W - 102L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
12
0 / 4 / 0
6,721
672
15,161
10,337
3,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
DekuReku
Arachne
11
0 / 5 / 0
6,243
624
3,410
8,850
5,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
LilxTylenol
Amaterasu
13
0 / 1 / 0
6,566
657
5,135
10,726
9,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Baron Samedi
WAXAMILLION
Baron Samedi
13
0 / 4 / 0
7,150
715
7,383
9,014
4,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
xFrostVoid
Khepri
12
0 / 1 / 0
6,764
676
2,998
8,791
7,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
1 / 0 / 5
7,288
729
5,567
6,143
2,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
MickyGee
Ix Chel
15
4 / 0 / 8
7,951
795
11,142
5,484
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
SARCmain
Chernobog
16
8 / 0 / 6
9,050
905
13,805
11,654
6,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 0 / 9
6,697
670
3,792
9,760
9,810
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Kumbhakarna
dueyfin
Kumbhakarna
13
2 / 0 / 10
7,523
752
5,776
10,361
9,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
53
0
Kills
15
15
Deaths
0
0
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
1
0
5
3.5
L
Xbalanque
0
4
0
0
L
Arachne
DekuReku
Arachne
0
5
0
0
L
Amaterasu
LilxTylenol
Amaterasu
0
1
0
0
W
Ix Chel
MickyGee
Ix Chel
4
0
8
8
W
Chernobog
SARCmain
Chernobog
8
0
6
11
L
Baron Samedi
WAXAMILLION
Baron Samedi
0
4
0
0
W
0
0
9
4.5
W
Kumbhakarna
dueyfin
Kumbhakarna
2
0
10
7
L
Khepri
xFrostVoid
Khepri
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,087
Damage
40,082
47,718
Taken
43,402
30,732
Mitigated
30,282
11,142
Healing
21,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
5,567
1,771
560
1,191
6,143
2,514
916
2,796
2,988
0
17,361
L
Xbalanque
15,161
7,317
0
1,786
10,337
3,876
0
3,054
7,283
0
34,260
L
Arachne
DekuReku
Arachne
3,410
1,963
0
587
8,850
5,384
0
3,898
4,952
0
10,113
L
Amaterasu
LilxTylenol
Amaterasu
5,135
2,227
333
3,519
10,726
9,335
0
2,654
8,072
0
17,682
W
Ix Chel
MickyGee
Ix Chel
11,142
1,484
3,204
3,044
5,484
2,648
343
1,786
3,602
35,022
0
W
Chernobog
SARCmain
Chernobog
13,805
10,313
0
5,216
11,654
6,242
2,469
2,060
9,231
0
49,393
L
Baron Samedi
WAXAMILLION
Baron Samedi
7,383
341
666
1,050
9,014
4,777
363
3,773
5,241
29,274
0
W
3,792
1,496
3,335
4,068
9,760
9,810
159
1,270
8,274
0
6,541
W
Kumbhakarna
dueyfin
Kumbhakarna
5,776
290
0
620
10,361
9,068
121
1,795
8,141
14,111
199
L
Khepri
xFrostVoid
Khepri
2,998
86
384
2,817
8,791
7,360
0
3,340
5,451
7,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,444
Gold Earned
38,509
170
Minions Killed
211
0
Camps Cleared
0
982,403
Distance Traveled
1,084,444
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,288
729
49
5
0
227,973
0
L
Xbalanque
6,721
672
67
7
0
179,942
0
L
Arachne
6,243
624
17
2
0
204,983
0
L
Amaterasu
6,566
657
24
2
0
214,468
0
W
Ix Chel
7,951
795
45
5
0
217,282
1
W
Chernobog
9,050
905
85
9
0
193,860
2
L
Baron Samedi
7,150
715
56
6
0
192,052
4
W
Horus
6,697
670
9
1
0
220,289
0
W
Kumbhakarna
7,523
752
23
2
0
225,040
0
L
Khepri
6,764
676
6
1
0
190,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role