Player Matchup

Osiris
Osiris
Gold III
 
Osiris
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold I
Squidman29
Danzaburou
Gold I
Level 81
God Stats
2W - 3L
1,708 SR
Queue Stats
28W - 21L
1,747 MMR
Party 4
Thanatos
Thanatos
Gold II
XxClutchxX98
Thanatos
Gold II
Level 98
God Stats
0W - 1L
1,580 SR
Queue Stats
45W - 42L
1,555 MMR
Party 2
Fafnir
Fafnir
Silver IV
fireplace101
Fafnir
Silver IV
Level 82
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 14L
1,424 MMR
Party 4
Nu Wa
Nu Wa
Gold II
pringles48439
Nu Wa
Gold II
Level 100
God Stats
3W - 4L
1,638 SR
Queue Stats
47W - 43L
1,607 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 102
1,585 SR
1,567 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 119
1,513 SR
1,583 MMR
Loki
Loki
Silver II
Its_still_Mystic
Loki
Silver II
Level 60
God Stats
1W - 2L
1,547 SR
Queue Stats
10W - 16L
1,562 MMR
Party 3
Ix Chel
Ix Chel
Platinum V
WOWITSMIKEY
Ix Chel
Platinum V
Level 149
God Stats
3W - 4L
1,394 SR
Queue Stats
136W - 131L
1,674 MMR
Party 1
Bacchus
Bacchus
Gold IV
cbi_cranky
Bacchus
Gold IV
Level 102
God Stats
12W - 4L
1,734 SR
Queue Stats
150W - 154L
1,465 MMR
Party 1
Jormungandr
Jormungandr
Gold IV
lil_TALI_G
Jormungandr
Gold IV
Level 106
God Stats
11W - 10L
1,654 SR
Queue Stats
13W - 12L
1,624 MMR
Party 3
Hou Yi
Hou Yi
Gold II
풴퓊퓇ℯ풾
Hou Yi
Gold II
Level 180
God Stats
1W - 0L
1,235 SR
Queue Stats
65W - 58L
1,588 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
0 / 4 / 1
10,028
478
7,027
15,064
12,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Squidman29
Danzaburou
17
3 / 4 / 2
11,117
529
11,471
17,916
7,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
XxClutchxX98
Thanatos
15
0 / 6 / 1
9,259
441
7,721
21,991
9,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fafnir
14
3 / 2 / 1
9,898
471
9,452
18,630
24,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
0 / 5 / 1
9,788
466
11,768
10,685
4,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Zhong KuiFreyaSun WukongAo Kuang

VS

Bans
ArachneKhepriCharonAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 9
11,387
542
7,175
15,939
6,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ix Chel
WOWITSMIKEY
Ix Chel
19
9 / 1 / 7
12,389
590
15,802
12,596
5,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
cbi_cranky
Bacchus
16
2 / 0 / 10
10,830
516
6,106
14,200
18,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
lil_TALI_G
Jormungandr
18
4 / 1 / 5
12,071
575
16,663
20,384
14,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
1 / 3 / 3
10,936
521
12,686
14,266
6,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
6
Kills
21
21
Deaths
6
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
4
1
0.13
W
5
1
9
9.5
L
Danzaburou
Squidman29
Danzaburou
3
4
2
1
W
Ix Chel
WOWITSMIKEY
Ix Chel
9
1
7
12.5
L
Thanatos
XxClutchxX98
Thanatos
0
6
1
0.08
W
Bacchus
cbi_cranky
Bacchus
2
0
10
7
L
Fafnir
3
2
1
1.75
W
Jormungandr
lil_TALI_G
Jormungandr
4
1
5
6.5
L
0
5
1
0.1
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,439
Damage
58,432
84,286
Taken
77,385
57,345
Mitigated
51,965
23,426
Healing
26,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
7,027
3,218
0
1,446
15,064
12,432
1,729
10,137
4,927
0
72,790
W
7,175
1,913
0
5,036
15,939
6,490
0
4,400
11,539
0
80,593
L
Danzaburou
Squidman29
Danzaburou
11,471
5,735
0
5,615
17,916
7,539
220
3,663
14,253
0
83,783
W
Ix Chel
WOWITSMIKEY
Ix Chel
15,802
1,427
3,359
4,885
12,596
5,441
396
4,023
8,573
113,591
0
L
Thanatos
XxClutchxX98
Thanatos
7,721
1,714
0
10,950
21,991
9,105
0
9,175
12,816
0
88,843
W
Bacchus
cbi_cranky
Bacchus
6,106
665
0
3,421
14,200
18,630
0
3,992
10,208
35,789
0
L
Fafnir
9,452
2,918
0
2,977
18,630
24,197
4
7,424
11,206
27,542
0
W
Jormungandr
lil_TALI_G
Jormungandr
16,663
4,747
0
4,488
20,384
14,596
2,154
4,959
15,425
110,902
280
L
11,768
1,663
0
2,438
10,685
4,072
0
7,892
2,793
91,619
0
W
12,686
6,602
0
4,813
14,266
6,808
1,269
4,620
9,646
0
89,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,090
Gold Earned
57,613
573
Minions Killed
624
0
Camps Cleared
0
1,999,642
Distance Traveled
2,121,793
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,028
478
120
6
0
385,425
0
W
Loki
11,387
542
112
5
0
466,605
0
L
Danzaburou
11,117
529
148
7
0
391,318
1
W
Ix Chel
12,389
590
169
8
0
428,954
6
L
Thanatos
9,259
441
127
6
0
430,390
2
W
Bacchus
10,830
516
48
2
0
444,622
7
L
Fafnir
9,898
471
35
2
0
411,978
2
W
Jormungandr
12,071
575
162
8
0
376,275
2
L
Nu Wa
9,788
466
143
7
0
380,531
5
W
Hou Yi
10,936
521
133
6
0
405,337
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role