Player Matchup

Osiris
Osiris
Bukubukuchaguma
Osiris
Level 110
God Stats
17W - 18L
1,572 SR
Queue Stats
285W - 285L
1,556 Elo+
Party 2
Anubis
Anubis
LordJamezx
Anubis
Level 71
God Stats
3W - 5L
1,684 SR
Queue Stats
77W - 94L
1,483 Elo+
Party 2
Danzaburou
Danzaburou
SubparMinotaur
Danzaburou
Level 148
God Stats
1W - 0L
1,609 SR
Queue Stats
53W - 45L
1,369 Elo+
Party 3
He Bo
He Bo
victorious05
He Bo
Level 122
God Stats
19W - 18L
1,572 SR
Queue Stats
1,021W - 985L
1,561 Elo+
Party 2
Hercules
Hercules
xbulbasaur001
Hercules
Level 136
God Stats
2W - 2L
1,719 SR
Queue Stats
51W - 50L
1,486 Elo+
Party 3
Team Averages
Level 117
1,631 SR
1,491 Elo+

VS

Team Averages
Level 124
1,539 SR
1,452 Elo+
Ares
Ares
Fates__Fury
Ares
Level 128
God Stats
1W - 1L
1,458 SR
Queue Stats
90W - 82L
1,469 Elo+
Party 1
Martichoras
Martichoras
PapaSlaus
Martichoras
Level 99
God Stats
19W - 12L
1,621 SR
Queue Stats
416W - 390L
1,426 Elo+
Party 1
Raijin
Raijin
ThunderClappin
Raijin
Level 122
God Stats
35W - 28L
1,615 SR
Queue Stats
456W - 435L
1,556 Elo+
Solo
Nemesis
Nemesis
UnendingSky
Nemesis
Level 129
God Stats
0W - 2L
1,572 SR
Queue Stats
3W - 11L
1,271 Elo+
Solo
Osiris
Osiris
menandsweets
Osiris
Level 140
God Stats
15W - 16L
1,427 SR
Queue Stats
587W - 503L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 2
10,935
608
10,575
17,029
18,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
LordJamezx
Anubis
16
4 / 3 / 4
10,506
584
10,700
10,344
5,654
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
SubparMinotaur
Danzaburou
17
5 / 0 / 2
10,994
611
11,612
10,758
4,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 0 / 6
11,075
615
11,279
12,090
4,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
xbulbasaur001
Hercules
16
5 / 0 / 6
10,007
556
9,494
13,226
13,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
7,418
412
5,351
19,985
16,802
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

Martichoras
PapaSlaus
Martichoras
14
0 / 3 / 1
8,097
450
6,736
10,846
4,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

15
2 / 3 / 1
9,239
513
9,406
14,110
5,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
UnendingSky
Nemesis
11
0 / 7 / 1
7,278
404
4,854
14,952
6,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
16
2 / 2 / 0
9,833
546
11,415
17,314
20,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
19
Kills
4
4
Deaths
19
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
L
0
4
2
0.25
W
Anubis
LordJamezx
Anubis
4
3
4
2
L
Martichoras
PapaSlaus
Martichoras
0
3
1
0.17
W
Danzaburou
SubparMinotaur
Danzaburou
5
0
2
6
L
2
3
1
0.83
L
Nemesis
UnendingSky
Nemesis
0
7
1
0.07
L
Osiris
2
2
0
1
W
3
0
6
6
W
Hercules
xbulbasaur001
Hercules
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,660
Damage
37,762
63,447
Taken
77,207
47,034
Mitigated
53,931
28,300
Healing
12,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,575
3,661
0
3,793
17,029
18,370
610
534
16,495
0
79,702
L
5,351
812
220
4,969
19,985
16,802
0
5,674
14,207
37,151
0
W
Anubis
LordJamezx
Anubis
10,700
585
0
5,312
10,344
5,654
21
6,572
3,772
76,926
0
L
Martichoras
PapaSlaus
Martichoras
6,736
1,954
0
939
10,846
4,568
0
1,253
9,593
0
58,504
W
Danzaburou
SubparMinotaur
Danzaburou
11,612
6,505
0
6,463
10,758
4,668
290
1,227
9,531
0
98,301
L
9,406
318
0
1,004
14,110
5,679
313
8,673
5,393
80,222
0
L
Nemesis
UnendingSky
Nemesis
4,854
1,944
0
2,362
14,952
6,872
0
3,534
11,418
0
47,204
L
Osiris
11,415
3,411
0
2,728
17,314
20,010
0
2,845
12,971
0
75,309
W
11,279
840
0
6,761
12,090
4,526
359
1,995
10,095
123,947
0
W
Hercules
xbulbasaur001
Hercules
9,494
2,380
0
5,971
13,226
13,816
0
5,360
7,866
0
33,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,517
Gold Earned
41,865
618
Minions Killed
518
0
Camps Cleared
0
1,869,472
Distance Traveled
1,685,459
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,935
608
139
8
0
352,384
0
L
Ares
7,418
412
59
3
0
370,638
1
W
Anubis
10,506
584
127
7
0
356,189
0
L
Martichoras
8,097
450
115
6
0
258,456
0
W
Danzaburou
10,994
611
163
9
0
348,456
5
L
Raijin
9,239
513
146
8
0
316,320
0
L
Nemesis
7,278
404
64
4
0
401,515
2
L
Osiris
9,833
546
134
7
0
338,530
3
W
He Bo
11,075
615
161
9
0
411,440
0
W
Hercules
10,007
556
28
2
0
401,003
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role