Player Matchup

Thanatos
Thanatos
BoRiCu4_-PaCmAn
Thanatos
Level 116
God Stats
3W - 3L
1,368 SR
Queue Stats
168W - 157L
1,535 Elo+
Solo
Surtr
Surtr
JJwildlion
Surtr
Level 125
God Stats
1W - 0L
1,874 SR
Queue Stats
3W - 1L
1,798 Elo+
Party 1
Scylla
Scylla
Ozen117
Scylla
Level 126
God Stats
1W - 0L
1,808 SR
Queue Stats
6W - 2L
1,714 Elo+
Party 1
Hercules
Hercules
SheriffSnake
Hercules
Level 82
God Stats
12W - 9L
1,687 SR
Queue Stats
190W - 156L
1,445 Elo+
Solo
Apollo
Apollo
xMrStealUrToesx
Apollo
Level 149
God Stats
7W - 4L
1,604 SR
Queue Stats
92W - 64L
1,601 Elo+
Party 1
Team Averages
Level 120
1,668 SR
1,619 Elo+

VS

Team Averages
Level 117
1,571 SR
1,511 Elo+
Nu Wa
Nu Wa
ARedLightCamera
Nu Wa
Level 156
God Stats
6W - 4L
1,650 SR
Queue Stats
614W - 556L
1,528 Elo+
Solo
Amaterasu
Amaterasu
FatherlessHo
Amaterasu
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 26L
1,500 Elo+
Solo
Set
Set
SgtThompson2010
Set
Level 83
God Stats
4W - 4L
1,469 SR
Queue Stats
38W - 37L
1,531 Elo+
Solo
Sylvanus
Sylvanus
UpShotRock
Sylvanus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 35L
1,511 Elo+
Solo
Danzaburou
Danzaburou
Zeusesgrog674
Danzaburou
Level 147
God Stats
13W - 8L
1,735 SR
Queue Stats
431W - 410L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
5 / 1 / 1
9,232
615
8,733
13,611
5,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Surtr
15
1 / 1 / 2
9,320
621
9,605
12,586
10,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
Ozen117
Scylla
15
6 / 1 / 1
9,787
652
10,691
5,471
1,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
SheriffSnake
Hercules
12
2 / 2 / 7
8,286
552
4,008
12,736
11,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
1 / 0 / 8
8,885
592
7,581
7,896
3,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
5,407
360
3,461
4,314
1,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Amaterasu
FatherlessHo
Amaterasu
13
4 / 3 / 0
8,293
553
8,786
16,045
12,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 7 / 3
6,734
449
6,047
15,091
7,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
UpShotRock
Sylvanus
8
0 / 2 / 3
6,372
425
4,252
10,384
6,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
Zeusesgrog674
Danzaburou
14
0 / 1 / 1
7,236
482
3,307
12,152
4,877
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
15
Kills
5
5
Deaths
15
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Thanatos
5
1
1
5.5
L
Amaterasu
FatherlessHo
Amaterasu
4
3
0
1.33
W
Surtr
1
1
2
2
W
Scylla
Ozen117
Scylla
6
1
1
6.5
L
1
7
3
0.36
W
Hercules
SheriffSnake
Hercules
2
2
7
2.75
L
Sylvanus
UpShotRock
Sylvanus
0
2
3
0.75
L
Danzaburou
Zeusesgrog674
Danzaburou
0
1
1
0.5
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,618
Damage
25,853
52,300
Taken
57,986
31,938
Mitigated
31,844
20,595
Healing
16,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,461
634
0
820
4,314
1,141
0
0
4,314
23,052
0
W
Thanatos
8,733
2,545
0
11,754
13,611
5,643
0
364
13,074
0
76,495
L
Amaterasu
FatherlessHo
Amaterasu
8,786
4,422
0
3,525
16,045
12,141
558
1,878
14,136
0
55,946
W
Surtr
9,605
5,221
0
1,199
12,586
10,192
1,272
438
11,901
1,103
74,698
W
Scylla
Ozen117
Scylla
10,691
1,554
0
919
5,471
1,690
2,385
327
5,104
70,690
0
L
6,047
2,599
0
1,673
15,091
7,543
0
3,427
11,534
0
44,630
W
Hercules
SheriffSnake
Hercules
4,008
967
0
3,799
12,736
11,331
391
3,454
9,006
0
20,192
L
Sylvanus
UpShotRock
Sylvanus
4,252
1,275
1,950
3,009
10,384
6,142
0
0
10,384
17,771
0
L
Danzaburou
Zeusesgrog674
Danzaburou
3,307
770
0
5,290
12,152
4,877
0
5,281
6,509
0
63,076
W
7,581
4,676
0
2,924
7,896
3,082
4,690
2,983
4,715
0
70,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,510
Gold Earned
34,042
495
Minions Killed
324
0
Camps Cleared
0
1,424,926
Distance Traveled
1,191,766
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,407
360
43
3
0
135,738
2
W
Thanatos
9,232
615
111
7
0
317,163
0
L
Amaterasu
8,293
553
93
6
0
277,605
0
W
Surtr
9,320
621
113
8
0
293,568
0
W
Scylla
9,787
652
116
8
0
254,322
0
L
Set
6,734
449
60
4
0
315,668
0
W
Hercules
8,286
552
29
2
0
278,435
0
L
Sylvanus
6,372
425
25
2
0
184,744
0
L
Danzaburou
7,236
482
103
7
0
278,011
0
W
Apollo
8,885
592
126
8
0
281,438
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role