Player Matchup

Yemoja
Yemoja
Cap1qwsdcc
Yemoja
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 179L
1,537 Elo+
Solo
Amaterasu
Amaterasu
Honkules1
Amaterasu
Level 47
God Stats
1W - 1L
1,790 SR
Queue Stats
30W - 20L
1,583 Elo+
Party 2
Ah Puch
Ah Puch
InsanityIj
Ah Puch
Level 55
God Stats
0W - 1L
1,854 SR
Queue Stats
25W - 21L
1,543 Elo+
Party 2
Skadi
Skadi
NNick Voodoo
Skadi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 89L
1,490 Elo+
Party 3
Ganesha
Ganesha
TChainz
Ganesha
Level 252
God Stats
9W - 4L
1,642 SR
Queue Stats
500W - 505L
1,543 Elo+
Party 3
Team Averages
Level 128
1,657 SR
1,539 Elo+

VS

Team Averages
Level 134
1,579 SR
1,539 Elo+
Hades
Hades
Dirty Plebians
Hades
Level 148
God Stats
8W - 4L
1,723 SR
Queue Stats
251W - 240L
1,528 Elo+
Party 1
Achilles
Achilles
TrojanCandy
Achilles
Level 103
God Stats
2W - 1L
1,449 SR
Queue Stats
86W - 87L
1,507 Elo+
Party 1
Heimdallr
Heimdallr
bootywhisper420
Heimdallr
Level 122
God Stats
7W - 7L
1,581 SR
Queue Stats
480W - 450L
1,583 Elo+
Party 4
Hel
Hel
f0il
Hel
Level 158
God Stats
13W - 4L
1,642 SR
Queue Stats
378W - 358L
1,562 Elo+
Party 4
Hercules
Hercules
vich champ
Hercules
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 126L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cap1qwsdcc
Yemoja
15
0 / 2 / 8
8,582
613
4,963
11,668
9,411
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Amaterasu
Honkules1
Amaterasu
13
0 / 5 / 3
7,927
566
5,860
19,642
20,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ah Puch
InsanityIj
Ah Puch
17
4 / 6 / 6
10,623
759
25,321
15,621
8,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

19
6 / 5 / 4
11,073
791
20,349
16,602
9,587
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
TChainz
Ganesha
17
0 / 5 / 9
9,040
646
9,001
22,618
28,056
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 12
11,258
804
22,889
17,660
17,591
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
TrojanCandy
Achilles
19
6 / 2 / 14
11,107
793
11,080
18,381
25,803
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
bootywhisper420
Heimdallr
17
0 / 3 / 18
10,349
739
21,211
15,325
9,307
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hel
f0il
Hel
18
5 / 1 / 16
10,719
766
11,042
10,598
9,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Hercules
vich champ
Hercules
17
5 / 2 / 13
10,367
741
12,740
24,619
34,913
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
96
10
Kills
23
23
Deaths
10
30
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Cap1qwsdcc
Yemoja
0
2
8
2
W
7
2
12
6.5
L
Amaterasu
Honkules1
Amaterasu
0
5
3
0.3
L
Ah Puch
InsanityIj
Ah Puch
4
6
6
1.17
L
6
5
4
1.6
L
Ganesha
TChainz
Ganesha
0
5
9
0.9
W
Achilles
TrojanCandy
Achilles
6
2
14
6.5
W
Heimdallr
bootywhisper420
Heimdallr
0
3
18
3
W
Hel
f0il
Hel
5
1
16
13
W
Hercules
vich champ
Hercules
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,494
Damage
78,962
86,151
Taken
86,583
75,393
Mitigated
96,690
30,508
Healing
53,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Cap1qwsdcc
Yemoja
4,963
1,939
14,978
3,070
11,668
9,411
313
7,014
4,654
9,037
0
W
22,889
1,644
2,784
4,842
17,660
17,591
2,666
8,257
9,189
43,665
0
L
Amaterasu
Honkules1
Amaterasu
5,860
1,206
445
4,465
19,642
20,183
0
5,733
13,909
0
6,826
L
Ah Puch
InsanityIj
Ah Puch
25,321
676
318
1,348
15,621
8,156
432
7,138
8,483
47,670
0
L
20,349
11,031
787
1,103
16,602
9,587
1,060
7,301
9,301
0
37,291
L
Ganesha
TChainz
Ganesha
9,001
634
345
3,649
22,618
28,056
152
8,095
14,523
25,726
0
W
Achilles
TrojanCandy
Achilles
11,080
1,334
2,908
4,306
18,381
25,803
368
7,867
10,205
2,499
20,331
W
Heimdallr
bootywhisper420
Heimdallr
21,211
10,644
796
551
15,325
9,307
2,721
7,483
7,675
0
48,420
W
Hel
f0il
Hel
11,042
727
22,428
6,532
10,598
9,076
986
5,255
5,343
21,878
0
W
Hercules
vich champ
Hercules
12,740
1,501
2,568
6,208
24,619
34,913
575
10,423
13,750
0
18,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,245
Gold Earned
53,800
129
Minions Killed
191
0
Camps Cleared
0
1,194,822
Distance Traveled
1,232,145
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,582
613
8
1
0
204,334
0
W
Hades
11,258
804
48
3
0
222,394
0
L
Amaterasu
7,927
566
13
1
0
335,930
0
L
Ah Puch
10,623
759
58
4
0
226,866
0
L
Skadi
11,073
791
50
4
0
206,274
0
L
Ganesha
9,040
646
0
0
0
221,418
0
W
Achilles
11,107
793
21
2
0
277,287
0
W
Heimdallr
10,349
739
80
6
0
205,393
0
W
Hel
10,719
766
32
2
0
262,136
0
W
Hercules
10,367
741
10
1
0
264,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role