Player Matchup

Agni
Agni
Masters
 
Agni
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Osiris
Osiris
Diamond I
 
Osiris
Diamond I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Diamond I
Blitzkov
Cernunnos
Diamond I
Level 279
God Stats
4W - 7L
1,603 SR
Queue Stats
351W - 323L
2,673 MMR
Party 2
Ares
Ares
Masters
SMspecify
Ares
Masters
Level 204
God Stats
7W - 7L
1,686 SR
Queue Stats
493W - 466L
2,635 MMR
Solo
Arachne
Arachne
Masters
Valо
Arachne
Masters
Level 171
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 75L
2,721 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 191
1,558 SR
2,206 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 173
1,590 SR
2,638 MMR
Raijin
Raijin
Masters
Hapn
Raijin
Masters
Level 168
God Stats
3W - 3L
1,610 SR
Queue Stats
360W - 307L
3,060 MMR
Party 1
Baron Samedi
Baron Samedi
Diamond I
JohnnyQuasar
Baron Samedi
Diamond I
Level 245
God Stats
12W - 10L
1,766 SR
Queue Stats
442W - 391L
2,510 MMR
Solo
Ganesha
Ganesha
Diamond I
Loveles5
Ganesha
Diamond I
Level 62
God Stats
10W - 11L
1,551 SR
Queue Stats
102W - 82L
2,329 MMR
Solo
Xbalanque
Xbalanque
Diamond I
Quintinus
Xbalanque
Diamond I
Level 165
God Stats
1W - 1L
1,299 SR
Queue Stats
81W - 58L
2,312 MMR
Solo
Ao Kuang
Ao Kuang
Grandmaster
Ratmilk
Ao Kuang
Grandmaster
Level 224
God Stats
3W - 2L
1,722 SR
Queue Stats
254W - 156L
2,979 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
1 / 1 / 2
6,697
609
5,619
5,619
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Osiris
 
Osiris
8
0 / 6 / 0
5,169
470
2,940
14,469
10,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
Blitzkov
Cernunnos
11
0 / 2 / 0
6,225
566
6,249
10,271
4,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
8
0 / 2 / 1
5,225
475
3,235
10,541
7,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Valо
Arachne
11
4 / 4 / 1
6,520
593
5,632
13,401
4,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Bans
ThanatosLokiHe BoThoth

VS

Bans
Sun WukongFreyaSusanoKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Hapn
Raijin
13
6 / 1 / 0
7,680
698
7,069
5,929
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Baron Samedi
JohnnyQuasar
Baron Samedi
12
2 / 1 / 2
7,399
673
7,651
7,899
5,854
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Loveles5
Ganesha
10
0 / 1 / 7
6,071
552
5,371
12,771
10,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
Quintinus
Xbalanque
11
0 / 2 / 2
6,208
564
5,034
7,128
2,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
Ratmilk
Ao Kuang
14
7 / 0 / 3
7,929
721
7,647
6,311
2,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
5
Kills
15
15
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
1
2
2
L
Osiris
 
Osiris
0
6
0
0
L
Cernunnos
Blitzkov
Cernunnos
0
2
0
0
W
Raijin
Hapn
Raijin
6
1
0
6
W
Baron Samedi
JohnnyQuasar
Baron Samedi
2
1
2
3
W
Ganesha
Loveles5
Ganesha
0
1
7
3.5
W
Xbalanque
Quintinus
Xbalanque
0
2
2
0.5
W
Ao Kuang
Ratmilk
Ao Kuang
7
0
3
8.5
L
Ares
0
2
1
0.25
L
Arachne
Valо
Arachne
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,675
Damage
32,772
54,301
Taken
40,038
28,466
Mitigated
23,675
14,775
Healing
16,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
5,619
833
0
750
5,619
1,986
0
2,982
2,590
58,768
0
L
Osiris
 
Osiris
2,940
512
0
3,173
14,469
10,384
0
8,535
5,862
0
24,481
L
Cernunnos
Blitzkov
Cernunnos
6,249
3,547
0
5,571
10,271
4,153
0
3,476
6,749
0
53,472
W
Raijin
Hapn
Raijin
7,069
1,215
0
1,801
5,929
2,109
0
2,478
3,451
66,889
0
W
Baron Samedi
JohnnyQuasar
Baron Samedi
7,651
1,221
44
3,609
7,899
5,854
329
322
7,577
51,077
129
W
Ganesha
Loveles5
Ganesha
5,371
532
0
3,412
12,771
10,948
0
4,957
7,814
15,908
0
W
Xbalanque
Quintinus
Xbalanque
5,034
2,641
0
2,691
7,128
2,157
0
601
6,527
0
45,275
W
Ao Kuang
Ratmilk
Ao Kuang
7,647
1,362
0
4,980
6,311
2,607
0
496
5,815
66,154
0
L
Ares
3,235
474
0
1,732
10,541
7,313
0
5,886
4,647
19,137
0
L
Arachne
Valо
Arachne
5,632
3,863
0
3,549
13,401
4,630
0
6,557
6,844
0
39,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,836
Gold Earned
35,287
330
Minions Killed
418
0
Camps Cleared
0
1,126,220
Distance Traveled
1,195,486
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,697
609
115
10
0
244,938
0
L
Osiris
5,169
470
40
4
0
199,873
0
L
Cernunnos
6,225
566
99
9
0
186,762
0
W
Raijin
7,680
698
121
11
0
229,082
0
W
Baron Samedi
7,399
673
97
9
0
211,292
0
W
Ganesha
6,071
552
0
0
0
235,857
2
W
Xbalanque
6,208
564
93
8
0
217,152
2
W
Ao Kuang
7,929
721
107
10
0
302,103
3
L
Ares
5,225
475
20
2
0
249,548
1
L
Arachne
6,520
593
56
5
0
245,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role