Player Matchup

Surtr
Surtr
DeltaGears13E
Surtr
Level 122
God Stats
7W - 7L
1,499 SR
Queue Stats
33W - 44L
1,305 Elo+
Party 1
Anubis
Anubis
RAG3MOR3
Anubis
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
217W - 280L
1,225 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TayTay199343
Ah Muzen Cab
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 47L
1,306 Elo+
Party 1
Team Averages
Level 105
1,500 SR
1,278 Elo+

VS

Team Averages
Level 73
1,382 SR
1,242 Elo+
King Arthur
King Arthur
LazyJanHD
King Arthur
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,187 Elo+
Solo
Fenrir
Fenrir
Serafim1258
Fenrir
Level 54
God Stats
0W - 5L
1,100 SR
Queue Stats
93W - 124L
1,204 Elo+
Solo
Chang'e
Chang'e
Yelderscrolls
Chang'e
Level 68
God Stats
12W - 14L
1,545 SR
Queue Stats
406W - 395L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 8
12,317
821
6,768
9,876
9,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anubis
RAG3MOR3
Anubis
11
1 / 3 / 11
10,875
725
8,733
5,718
3,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
TayTay199343
Ah Muzen Cab
16
8 / 0 / 5
13,213
881
10,204
6,436
2,565
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LazyJanHD
King Arthur
13
3 / 6 / 0
10,189
679
5,813
15,907
16,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
4
0 / 3 / 0
8,142
543
543
3,054
930
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
15
0 / 6 / 3
10,499
700
6,403
13,353
4,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
15
Kills
3
3
Deaths
15
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
0
8
10
L
King Arthur
LazyJanHD
King Arthur
3
6
0
0.5
W
Anubis
RAG3MOR3
Anubis
1
3
11
2.17
L
Fenrir
0
3
0
0
W
Ah Muzen Cab
TayTay199343
Ah Muzen Cab
8
0
5
10.5
L
Chang'e
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,705
Damage
12,759
22,030
Taken
32,314
14,956
Mitigated
21,947
3,907
Healing
4,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,768
2,416
0
934
9,876
9,142
328
3,507
6,118
580
25,283
L
King Arthur
LazyJanHD
King Arthur
5,813
221
0
258
15,907
16,093
0
6,099
9,808
1,372
24,764
W
Anubis
RAG3MOR3
Anubis
8,733
42
150
498
5,718
3,249
320
2,142
3,448
39,990
0
L
Fenrir
543
171
0
174
3,054
930
0
544
2,510
0
2,996
W
Ah Muzen Cab
TayTay199343
Ah Muzen Cab
10,204
6,483
0
2,325
6,436
2,565
1,792
1,808
4,544
0
68,818
L
Chang'e
6,403
195
1,259
2,321
13,353
4,924
0
2,974
10,379
54,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,405
Gold Earned
28,830
183
Minions Killed
128
0
Camps Cleared
0
650,646
Distance Traveled
427,828
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
12,317
821
29
2
0
243,371
0
L
King Arthur
10,189
679
40
3
0
180,096
2
W
Anubis
10,875
725
59
4
0
156,495
0
L
Fenrir
8,142
543
4
0
0
46,168
0
W
Ah Muzen Cab
13,213
881
95
6
0
250,780
0
L
Chang'e
10,499
700
84
6
0
201,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role