Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
Asap Nvstyy
Ah Puch
Level 146
God Stats
1W - 0L
1,380 SR
Queue Stats
42W - 31L
1,540 Elo+
Party 3
Maui
Maui
NoLimitState
Maui
Level 95
God Stats
1W - 1L
1,273 SR
Queue Stats
49W - 42L
1,600 Elo+
Party 2
Mercury
Mercury
Solymania
Mercury
Level 158
God Stats
1W - 0L
1,362 SR
Queue Stats
95W - 65L
1,643 Elo+
Party 2
Janus
Janus
Ssj Maucraft
Janus
Level 127
God Stats
2W - 0L
1,605 SR
Queue Stats
23W - 31L
1,389 Elo+
Party 3
Team Averages
Level 133
1,424 SR
1,534 Elo+

VS

Team Averages
Level 107
1,492 SR
1,499 Elo+
Bacchus
Bacchus
JoexMidgley
Bacchus
Level 89
God Stats
5W - 6L
1,468 SR
Queue Stats
511W - 496L
1,494 Elo+
Solo
Ullr
Ullr
Venefictus
Ullr
Level 81
God Stats
0W - 2L
1,308 SR
Queue Stats
49W - 63L
1,461 Elo+
Solo
He Bo
He Bo
callhimbiggs
He Bo
Level 156
God Stats
6W - 5L
1,671 SR
Queue Stats
519W - 508L
1,449 Elo+
Solo
King Arthur
King Arthur
clevererdawg
King Arthur
Level 147
God Stats
0W - 2L
1,593 SR
Queue Stats
122W - 93L
1,549 Elo+
Party 1
Cthulhu
Cthulhu
horned-clove0
Cthulhu
Level 64
God Stats
2W - 4L
1,419 SR
Queue Stats
155W - 167L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
11 / 4 / 11
10,482
953
10,656
9,409
4,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Asap Nvstyy
Ah Puch
15
5 / 4 / 11
9,548
868
16,983
10,895
7,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
0 / 0 / 25
9,564
869
4,701
17,167
11,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
Solymania
Mercury
14
2 / 4 / 11
8,998
818
6,282
8,072
3,611
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
8 / 1 / 9
9,499
864
13,800
6,292
3,113
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JoexMidgley
Bacchus
13
0 / 4 / 10
7,128
648
4,317
11,441
14,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 6 / 6
7,880
716
5,933
11,872
5,486
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
3 / 6 / 6
7,942
722
7,465
9,994
4,071
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
clevererdawg
King Arthur
15
7 / 6 / 5
9,012
819
14,631
16,038
13,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
12
0 / 4 / 7
6,833
621
7,931
11,117
10,473
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
46
26
Kills
12
13
Deaths
26
67
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
11
4
11
4.13
W
Ah Puch
Asap Nvstyy
Ah Puch
5
4
11
2.63
L
Bacchus
JoexMidgley
Bacchus
0
4
10
1.25
W
0
0
25
12.5
W
Mercury
Solymania
Mercury
2
4
11
1.88
W
8
1
9
12.5
L
2
6
6
0.83
L
3
6
6
1
L
King Arthur
clevererdawg
King Arthur
7
6
5
1.58
L
Cthulhu
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,422
Damage
40,277
51,835
Taken
60,462
30,773
Mitigated
48,003
22,254
Healing
10,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
10,656
569
0
4,523
9,409
4,674
1,101
3,469
5,856
0
15,339
W
Ah Puch
Asap Nvstyy
Ah Puch
16,983
266
661
1,417
10,895
7,701
184
4,126
6,685
33,491
0
L
Bacchus
JoexMidgley
Bacchus
4,317
434
1,131
2,088
11,441
14,074
0
7,413
3,784
6,370
0
W
4,701
619
967
9,431
17,167
11,674
225
7,020
10,007
6,275
0
W
Mercury
Solymania
Mercury
6,282
2,328
1,232
1,146
8,072
3,611
934
2,049
6,005
0
16,191
W
13,800
737
1,191
1,686
6,292
3,113
814
2,661
3,569
26,065
0
L
5,933
1,786
411
531
11,872
5,486
0
6,991
4,583
0
15,225
L
7,465
328
478
946
9,994
4,071
0
5,267
4,457
13,878
0
L
King Arthur
clevererdawg
King Arthur
14,631
1,110
998
1,387
16,038
13,899
0
9,483
6,207
0
22,791
L
Cthulhu
7,931
244
320
2,060
11,117
10,473
54
5,070
5,947
14,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,091
Gold Earned
38,795
111
Minions Killed
89
0
Camps Cleared
0
1,075,400
Distance Traveled
903,760
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,482
953
14
1
0
208,269
0
W
Ah Puch
9,548
868
38
3
0
183,693
0
L
Bacchus
7,128
648
7
1
0
185,310
0
W
Maui
9,564
869
3
0
0
210,383
0
W
Mercury
8,998
818
17
2
0
249,703
0
W
Janus
9,499
864
39
4
0
223,352
0
L
Ullr
7,880
716
25
2
0
174,103
0
L
He Bo
7,942
722
19
2
0
176,799
0
L
King Arthur
9,012
819
29
3
0
213,233
0
L
Cthulhu
6,833
621
9
1
0
154,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role