Player Matchup

Hun Batz
Hun Batz
BuLaCiOs
Hun Batz
Level 108
God Stats
8W - 6L
1,523 SR
Queue Stats
204W - 170L
1,521 Elo+
Solo
Medusa
Medusa
Deathwolf22-97
Medusa
Level 107
God Stats
0W - 1L
1,283 SR
Queue Stats
5W - 6L
1,439 Elo+
Solo
Cliodhna
Cliodhna
Hog-Cranker420
Cliodhna
Level 126
God Stats
1W - 1L
1,688 SR
Queue Stats
104W - 111L
1,475 Elo+
Solo
Tyr
Tyr
RainSCHAUER
Tyr
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,318 Elo+
Solo
Baba Yaga
Baba Yaga
sgtwolfiewaffles
Baba Yaga
Level 135
God Stats
4W - 5L
1,661 SR
Queue Stats
310W - 229L
1,584 Elo+
Solo
Team Averages
Level 108
1,531 SR
1,467 Elo+

VS

Team Averages
Level 159
1,432 SR
1,507 Elo+
Anhur
Anhur
KaiserNPC
Anhur
Level 144
God Stats
7W - 8L
1,529 SR
Queue Stats
535W - 436L
1,499 Elo+
Solo
Hachiman
Hachiman
VINKELA
Hachiman
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 42L
1,520 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
brusleepy
Morgan Le Fay
Level 215
God Stats
10W - 12L
1,385 SR
Queue Stats
717W - 727L
1,465 Elo+
Solo
King Arthur
King Arthur
iTraxe
King Arthur
Level 142
God Stats
1W - 0L
1,320 SR
Queue Stats
55W - 54L
1,492 Elo+
Party 1
Sobek
Sobek
o3 Irish
Sobek
Level 137
God Stats
4W - 4L
1,427 SR
Queue Stats
229W - 207L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BuLaCiOs
Hun Batz
17
1 / 8 / 7
9,708
647
16,218
20,187
11,166
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
4 / 7 / 8
9,946
663
10,576
17,325
7,609
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
16
7 / 8 / 3
10,564
704
13,450
17,285
7,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 10 / 8
9,904
660
6,760
21,513
20,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baba Yaga
18
2 / 4 / 11
10,613
708
25,258
12,193
5,985
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
KaiserNPC
Anhur
17
4 / 4 / 17
11,232
749
10,275
14,110
6,411
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
VINKELA
Hachiman
19
10 / 5 / 11
12,128
809
11,448
15,447
6,763
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
brusleepy
Morgan Le Fay
20
6 / 1 / 25
11,885
792
26,349
16,674
9,563
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
iTraxe
King Arthur
20
13 / 5 / 14
13,579
905
24,813
25,099
30,776
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sobek
o3 Irish
Sobek
19
4 / 3 / 21
12,311
821
9,509
20,682
28,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
125
16
Kills
37
37
Deaths
18
37
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BuLaCiOs
Hun Batz
1
8
7
0.56
L
4
7
8
1.14
L
Cliodhna
7
8
3
1.06
W
Anhur
KaiserNPC
Anhur
4
4
17
3.13
L
2
10
8
0.6
W
Hachiman
VINKELA
Hachiman
10
5
11
3.1
W
Morgan Le Fay
brusleepy
Morgan Le Fay
6
1
25
18.5
W
King Arthur
iTraxe
King Arthur
13
5
14
4
W
Sobek
o3 Irish
Sobek
4
3
21
4.83
L
Baba Yaga
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,262
Damage
82,394
88,503
Taken
92,012
52,782
Mitigated
82,169
13,877
Healing
26,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BuLaCiOs
Hun Batz
16,218
581
0
4,241
20,187
11,166
0
8,519
11,668
0
32,136
L
10,576
2,150
495
2,607
17,325
7,609
0
7,411
9,914
0
25,270
L
Cliodhna
13,450
374
544
2,262
17,285
7,402
0
6,552
10,733
0
21,303
W
Anhur
KaiserNPC
Anhur
10,275
6,166
2,164
1,689
14,110
6,411
2,071
3,756
10,354
0
21,453
L
6,760
217
0
329
21,513
20,620
0
8,895
12,618
0
8,237
W
Hachiman
VINKELA
Hachiman
11,448
6,077
930
3,377
15,447
6,763
2,732
4,203
11,244
0
26,472
W
Morgan Le Fay
brusleepy
Morgan Le Fay
26,349
1,387
1,481
4,060
16,674
9,563
2,245
2,984
13,690
46,194
0
W
King Arthur
iTraxe
King Arthur
24,813
1,871
1,546
2,802
25,099
30,776
0
9,033
16,066
1,125
50,997
W
Sobek
o3 Irish
Sobek
9,509
242
2,713
5,445
20,682
28,656
755
5,282
15,400
17,288
0
L
Baba Yaga
25,258
995
343
3,056
12,193
5,985
0
5,332
6,861
51,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,735
Gold Earned
61,135
139
Minions Killed
172
0
Camps Cleared
0
1,252,929
Distance Traveled
1,433,501
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,708
647
41
3
0
260,431
0
L
Medusa
9,946
663
22
1
0
229,055
0
L
Cliodhna
10,564
704
20
1
0
236,589
0
W
Anhur
11,232
749
35
2
0
287,497
0
L
Tyr
9,904
660
1
0
0
247,239
0
W
Hachiman
12,128
809
34
2
0
241,523
0
W
Morgan Le Fay
11,885
792
31
2
0
313,684
0
W
King Arthur
13,579
905
62
4
0
288,424
0
W
Sobek
12,311
821
10
1
0
302,373
0
L
Baba Yaga
10,613
708
55
4
0
279,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role