Player Matchup

Ullr
Ullr
Gold III
 
Ullr
Gold III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Gold III
Yaguras_Wrath
Yu Huang
Gold III
Level 134
God Stats
9W - 21L
1,421 SR
Queue Stats
381W - 407L
1,445 MMR
Solo
Fenrir
Fenrir
Gold V
Z-GotTheGas
Fenrir
Gold V
Level 128
God Stats
2W - 0L
1,812 SR
Queue Stats
29W - 29L
1,444 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
aaron_long_pa
Kuzenbo
Gold III
Level 87
God Stats
3W - 0L
1,717 SR
Queue Stats
116W - 126L
1,433 MMR
Solo
Pele
Pele
Gold IV
drunkym0nkey54
Pele
Gold IV
Level 118
God Stats
1W - 1L
1,457 SR
Queue Stats
84W - 76L
1,446 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,581 SR
1,454 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 148
1,401 SR
1,439 MMR
Zhong Kui
Zhong Kui
Gold III
 
Zhong Kui
Gold III
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver II
ElDomino2
Scylla
Silver II
Level 147
God Stats
0W - 3L
1,271 SR
Queue Stats
46W - 58L
1,443 MMR
Solo
Apollo
Apollo
Bronze V
Spoot
Apollo
Bronze V
Level 164
God Stats
1W - 2L
1,355 SR
Queue Stats
27W - 19L
1,362 MMR
Solo
Bellona
Bellona
Gold IV
SuedeFlava
Bellona
Gold IV
Level 122
God Stats
1W - 5L
1,568 SR
Queue Stats
74W - 67L
1,529 MMR
Party 1
Ares
Ares
Silver II
XxTheRedOnexX
Ares
Silver II
Level 143
God Stats
1W - 4L
1,308 SR
Queue Stats
82W - 83L
1,362 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
5
0 / 0 / 0
3,146
629
1,263
2,227
613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
Yaguras_Wrath
Yu Huang
7
0 / 0 / 0
3,790
758
958
1,174
343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
6
0 / 1 / 0
3,453
691
205
3,400
1,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
5
0 / 0 / 0
3,415
683
1,321
2,971
2,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 0 / 0
3,704
741
2,378
4,237
2,085
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
HadesAthenaBastetKali

VS

Bans
MartichorasAo KuangThanatosCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
7
0 / 0 / 0
4,126
825
2,254
3,551
2,173
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
ElDomino2
Scylla
1
0 / 0 / 0
990
198
0
0
0
Apollo
Spoot
Apollo
6
1 / 0 / 0
3,854
771
2,192
1,753
542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
SuedeFlava
Bellona
8
0 / 0 / 1
3,883
777
924
3,333
1,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

6
0 / 0 / 1
3,681
736
1,035
3,788
1,803
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
1
1
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
0
0
0
0
L
Zhong Kui
 
Zhong Kui
0
0
0
0
L
Scylla
ElDomino2
Scylla
0
0
0
0
L
Apollo
Spoot
Apollo
1
0
0
1
L
Bellona
SuedeFlava
Bellona
0
0
1
0.5
L
0
0
1
0.5
W
Yu Huang
Yaguras_Wrath
Yu Huang
0
0
0
0
W
Fenrir
0
1
0
0
W
Kuzenbo
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,125
Damage
6,405
14,009
Taken
12,425
6,612
Mitigated
6,287
5,124
Healing
6,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
1,263
929
0
788
2,227
613
0
326
1,901
0
17,080
L
Zhong Kui
 
Zhong Kui
2,254
787
0
3,240
3,551
2,173
0
0
3,551
29,938
0
L
Scylla
ElDomino2
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
Apollo
Spoot
Apollo
2,192
1,873
0
926
1,753
542
0
381
1,372
0
20,963
L
Bellona
SuedeFlava
Bellona
924
293
0
878
3,333
1,769
0
792
2,541
0
24,018
L
1,035
33
412
1,403
3,788
1,803
0
1,106
2,682
10,553
0
W
Yu Huang
Yaguras_Wrath
Yu Huang
958
163
0
500
1,174
343
0
0
1,174
22,846
0
W
Fenrir
205
51
0
606
3,400
1,279
0
0
3,400
0
18,889
W
Kuzenbo
1,321
789
0
1,552
2,971
2,292
0
709
2,262
8,700
0
W
2,378
899
0
1,678
4,237
2,085
0
2,254
1,983
0
21,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,508
Gold Earned
16,534
178
Minions Killed
164
0
Camps Cleared
0
552,346
Distance Traveled
459,704
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
3,146
629
32
6
0
96,386
0
L
Zhong Kui
4,126
825
60
12
0
103,384
0
L
Scylla
990
198
0
0
0
0
0
L
Apollo
3,854
771
43
9
0
98,548
0
L
Bellona
3,883
777
46
9
0
141,806
0
L
Ares
3,681
736
15
3
0
115,966
0
W
Yu Huang
3,790
758
41
8
0
106,256
0
W
Fenrir
3,453
691
42
8
0
118,991
1
W
Kuzenbo
3,415
683
18
4
0
118,434
0
W
Pele
3,704
741
45
9
0
112,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role