Player Matchup

Charybdis
Charybdis
CarelessSim
Charybdis
Level 29
God Stats
2W - 1L
1,443 SR
Queue Stats
38W - 42L
1,443 Elo+
Party 2
Hera
Hera
Joker5257
Hera
Level 68
God Stats
7W - 7L
1,525 SR
Queue Stats
84W - 100L
1,428 Elo+
Solo
Baron Samedi
Baron Samedi
MeanGreenzz
Baron Samedi
Level 57
God Stats
1W - 3L
1,240 SR
Queue Stats
54W - 59L
1,442 Elo+
Party 2
Vamana
Vamana
PurelyPat
Vamana
Level 58
God Stats
1W - 1L
1,243 SR
Queue Stats
43W - 31L
1,570 Elo+
Solo
Mercury
Mercury
TheGunnerrr
Mercury
Level 66
God Stats
3W - 0L
1,773 SR
Queue Stats
188W - 169L
1,496 Elo+
Solo
Team Averages
Level 56
1,445 SR
1,476 Elo+

VS

Team Averages
Level 79
1,500 SR
1,463 Elo+
Athena
Athena
Castian Ramcy
Athena
Level 69
God Stats
11W - 10L
1,570 SR
Queue Stats
174W - 140L
1,551 Elo+
Solo
Ravana
Ravana
GreasyWalruses
Ravana
Level 84
God Stats
1W - 2L
1,341 SR
Queue Stats
157W - 137L
1,490 Elo+
Solo
Xbalanque
Xbalanque
LilHangryHippie
Xbalanque
Level 88
God Stats
4W - 2L
1,588 SR
Queue Stats
121W - 132L
1,427 Elo+
Party 1
Bellona
Bellona
RxArmory
Bellona
Level 67
God Stats
1W - 2L
1,426 SR
Queue Stats
63W - 82L
1,376 Elo+
Party 1
Discordia
Discordia
Starlight_049
Discordia
Level 88
God Stats
14W - 18L
1,576 SR
Queue Stats
179W - 211L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CarelessSim
Charybdis
13
0 / 2 / 2
8,489
472
4,440
7,698
2,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
16
4 / 0 / 6
9,858
548
14,620
7,787
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
MeanGreenzz
Baron Samedi
13
2 / 2 / 3
9,115
506
7,886
13,349
11,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
PurelyPat
Vamana
15
1 / 0 / 1
9,248
514
9,813
15,643
15,638
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
TheGunnerrr
Mercury
16
6 / 3 / 5
9,581
532
8,542
14,516
6,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
7,645
425
5,160
13,242
11,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
3 / 5 / 2
8,141
452
6,249
13,529
7,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
LilHangryHippie
Xbalanque
14
2 / 0 / 2
8,053
447
7,394
8,510
3,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
RxArmory
Bellona
13
1 / 2 / 0
8,528
474
13,302
19,011
20,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Discordia
Starlight_049
Discordia
12
0 / 5 / 1
7,336
408
5,264
9,180
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
13
Kills
7
7
Deaths
13
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charybdis
CarelessSim
Charybdis
0
2
2
0.5
L
1
1
2
2
L
3
5
2
0.8
W
Hera
4
0
6
7
L
Xbalanque
LilHangryHippie
Xbalanque
2
0
2
3
W
Baron Samedi
MeanGreenzz
Baron Samedi
2
2
3
1.75
W
Vamana
PurelyPat
Vamana
1
0
1
1.5
L
Bellona
RxArmory
Bellona
1
2
0
0.5
L
Discordia
Starlight_049
Discordia
0
5
1
0.1
W
Mercury
TheGunnerrr
Mercury
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,301
Damage
37,369
58,993
Taken
63,472
39,341
Mitigated
46,862
20,676
Healing
17,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
CarelessSim
Charybdis
4,440
2,721
0
3,662
7,698
2,608
651
433
7,265
0
53,199
L
5,160
1,214
0
3,809
13,242
11,792
0
4,811
8,431
18,137
0
L
6,249
1,617
0
1,588
13,529
7,624
0
6,116
7,413
0
72,487
W
Hera
14,620
2,660
566
2,354
7,787
3,078
195
2,185
5,602
82,437
0
L
Xbalanque
LilHangryHippie
Xbalanque
7,394
3,155
233
5,369
8,510
3,435
390
2,280
6,230
0
66,119
W
Baron Samedi
MeanGreenzz
Baron Samedi
7,886
1,232
2,916
4,952
13,349
11,640
165
2,260
11,089
39,800
0
W
Vamana
PurelyPat
Vamana
9,813
4,027
0
4,004
15,643
15,638
312
1,291
14,352
0
73,534
L
Bellona
RxArmory
Bellona
13,302
4,065
0
6,686
19,011
20,354
0
4,178
14,833
0
69,586
L
Discordia
Starlight_049
Discordia
5,264
45
0
300
9,180
3,657
0
5,121
4,059
48,224
0
W
Mercury
TheGunnerrr
Mercury
8,542
3,633
0
2,222
14,516
6,377
173
4,339
10,177
0
80,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,291
Gold Earned
39,703
519
Minions Killed
435
0
Camps Cleared
0
1,788,409
Distance Traveled
1,605,189
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,489
472
107
6
0
317,901
0
L
Athena
7,645
425
17
1
0
356,158
3
L
Ravana
8,141
452
97
5
0
359,783
1
W
Hera
9,858
548
133
7
0
354,927
0
L
Xbalanque
8,053
447
131
7
0
326,081
0
W
Baron Samedi
9,115
506
35
2
0
319,235
0
W
Vamana
9,248
514
130
7
0
339,200
0
L
Bellona
8,528
474
107
6
0
293,228
0
L
Discordia
7,336
408
83
5
0
269,939
0
W
Mercury
9,581
532
114
6
0
457,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role