Player Matchup

Mercury
Mercury
Headiot
Mercury
Level 123
God Stats
5W - 3L
1,667 SR
Queue Stats
410W - 377L
1,526 Elo+
Party 2
Apollo
Apollo
Ninjatacoqqq
Apollo
Level 27
God Stats
1W - 3L
1,442 SR
Queue Stats
13W - 18L
1,302 Elo+
Party 3
Ares
Ares
RougeGodHades
Ares
Level 66
God Stats
2W - 2L
1,801 SR
Queue Stats
51W - 45L
1,562 Elo+
Party 3
Cu Chulainn
Cu Chulainn
SSwace
Cu Chulainn
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
139W - 121L
1,430 Elo+
Party 2
Nox
Nox
STUDBOLT
Nox
Level 119
God Stats
17W - 17L
1,605 SR
Queue Stats
104W - 95L
1,526 Elo+
Party 2
Team Averages
Level 70
1,603 SR
1,469 Elo+

VS

Team Averages
Level 80
1,661 SR
1,566 Elo+
Neith
Neith
Breathethefire98
Neith
Level 45
God Stats
2W - 2L
1,634 SR
Queue Stats
7W - 5L
1,161 Elo+
Solo
Hachiman
Hachiman
NegativeTeammate
Hachiman
Level 7
God Stats
1W - 0L
1,714 SR
Queue Stats
4W - 1L
1,731 Elo+
Party 1
Janus
Janus
OliverQueen42
Janus
Level 164
God Stats
2W - 0L
1,788 SR
Queue Stats
56W - 48L
1,568 Elo+
Party 1
Nemesis
Nemesis
YmirsRockHardCo
Nemesis
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 6L
1,805 Elo+
Party 1
Charon
Charon
sometings wong
Charon
Level 178
God Stats
6W - 5L
1,667 SR
Queue Stats
79W - 71L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Headiot
Mercury
6
0 / 1 / 0
3,491
698
632
3,567
1,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
5
0 / 1 / 0
3,225
645
136
2,491
637
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

1
0 / 0 / 0
2,539
508
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
SSwace
Cu Chulainn
6
0 / 2 / 0
3,532
706
1,277
5,062
2,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
1 / 1 / 0
3,480
696
1,285
2,330
749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
3,541
708
664
2,392
701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 0 / 1
3,789
758
843
742
170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
2 / 0 / 0
4,067
813
2,955
2,408
591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
2 / 0 / 0
3,831
766
1,118
3,425
918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

5
1 / 0 / 1
3,747
749
542
1,050
467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
5
5
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
L
Mercury
Headiot
Mercury
0
1
0
0
W
0
0
1
0.5
L
Apollo
0
1
0
0
W
2
0
0
2
L
0
0
0
0
L
Cu Chulainn
SSwace
Cu Chulainn
0
2
0
0
L
1
1
0
1
W
2
0
0
2
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,330
Damage
6,122
13,450
Taken
10,017
4,841
Mitigated
2,847
2,088
Healing
4,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
664
240
0
986
2,392
701
0
1,061
1,331
0
16,741
L
Mercury
Headiot
Mercury
632
316
0
500
3,567
1,003
0
0
3,567
0
17,476
W
843
362
0
387
742
170
0
0
742
0
20,502
L
Apollo
136
52
0
438
2,491
637
0
206
2,285
0
12,679
W
2,955
490
0
1,386
2,408
591
120
0
2,408
24,755
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Cu Chulainn
SSwace
Cu Chulainn
1,277
276
0
400
5,062
2,452
0
2,751
2,079
0
15,737
L
1,285
92
0
750
2,330
749
0
308
2,022
14,202
0
W
1,118
661
0
1,062
3,425
918
0
132
3,293
0
19,079
W
542
0
0
455
1,050
467
0
92
958
6,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,267
Gold Earned
18,975
111
Minions Killed
173
0
Camps Cleared
0
449,830
Distance Traveled
566,640
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,541
708
35
7
0
92,796
0
L
Mercury
3,491
698
32
6
0
129,921
0
W
Hachiman
3,789
758
29
6
0
95,652
0
L
Apollo
3,225
645
27
5
0
90,569
0
W
Janus
4,067
813
57
11
0
119,386
0
L
Ares
2,539
508
0
0
0
11,179
0
L
Cu Chulainn
3,532
706
31
6
0
109,854
0
L
Nox
3,480
696
21
4
0
108,307
0
W
Nemesis
3,831
766
38
8
0
133,903
0
W
Charon
3,747
749
14
3
0
124,903
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role