Player Matchup

Hou Yi
Hou Yi
ES Hado9895
Hou Yi
Level 143
God Stats
2W - 2L
1,650 SR
Queue Stats
286W - 310L
1,507 Elo+
Party 1
Gilgamesh
Gilgamesh
FreDrugz
Gilgamesh
Level 145
God Stats
1W - 4L
1,377 SR
Queue Stats
234W - 226L
1,498 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Huuffyy
Cu Chulainn
Level 64
God Stats
1W - 1L
1,708 SR
Queue Stats
178W - 183L
1,482 Elo+
Party 1
Eset
Eset
J_herbal
Eset
Level 125
God Stats
1W - 1L
1,740 SR
Queue Stats
133W - 132L
1,508 Elo+
Party 1
Hachiman
Hachiman
RolandSenpai
Hachiman
Level 158
God Stats
2W - 1L
1,765 SR
Queue Stats
201W - 178L
1,510 Elo+
Solo
Team Averages
Level 127
1,648 SR
1,501 Elo+

VS

Team Averages
Level 136
1,499 SR
1,495 Elo+
Neith
Neith
FANFAR0N
Neith
Level 188
God Stats
8W - 9L
1,374 SR
Queue Stats
481W - 473L
1,504 Elo+
Solo
Ganesha
Ganesha
Jerynoid
Ganesha
Level 121
God Stats
6W - 3L
1,689 SR
Queue Stats
238W - 224L
1,575 Elo+
Party 2
Mulan
Mulan
Keezoj
Mulan
Level 126
God Stats
1W - 0L
1,310 SR
Queue Stats
20W - 29L
1,477 Elo+
Solo
Eset
Eset
XxMAJKLCZxX
Eset
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 50L
1,355 Elo+
Solo
Hun Batz
Hun Batz
Бендерик
Hun Batz
Level 123
God Stats
3W - 2L
1,623 SR
Queue Stats
199W - 183L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
0 / 4 / 2
6,656
666
5,039
7,890
3,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
FreDrugz
Gilgamesh
11
0 / 4 / 1
6,251
625
4,470
10,524
9,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
Huuffyy
Cu Chulainn
11
0 / 4 / 1
6,269
627
2,406
8,701
7,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
15
3 / 2 / 0
7,811
781
9,530
4,628
1,637
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
RolandSenpai
Hachiman
14
0 / 2 / 2
6,935
694
10,027
7,374
2,712
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FANFAR0N
Neith
15
8 / 1 / 8
9,030
903
9,563
8,082
4,705
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
Jerynoid
Ganesha
14
0 / 1 / 16
8,402
840
3,866
10,581
9,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mulan
Keezoj
Mulan
14
2 / 1 / 11
7,951
795
6,342
13,447
10,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 0 / 11
8,532
853
6,843
5,044
2,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

13
2 / 1 / 12
7,783
778
10,035
8,579
5,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
74
3
Kills
16
16
Deaths
4
6
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
0
4
2
0.25
W
Neith
FANFAR0N
Neith
8
1
8
12
L
Gilgamesh
FreDrugz
Gilgamesh
0
4
1
0.13
L
Cu Chulainn
Huuffyy
Cu Chulainn
0
4
1
0.13
L
Eset
3
2
0
1.5
W
Ganesha
Jerynoid
Ganesha
0
1
16
8
W
Mulan
Keezoj
Mulan
2
1
11
7.5
L
Hachiman
RolandSenpai
Hachiman
0
2
2
0.5
W
4
0
11
9.5
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,472
Damage
36,649
39,117
Taken
45,733
25,136
Mitigated
32,451
7,646
Healing
18,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
5,039
864
1,366
1,159
7,890
3,739
0
2,410
5,480
0
9,500
W
Neith
FANFAR0N
Neith
9,563
2,748
1,692
2,498
8,082
4,705
969
632
7,204
0
21,472
L
Gilgamesh
FreDrugz
Gilgamesh
4,470
409
396
690
10,524
9,545
0
3,505
7,019
0
7,939
L
Cu Chulainn
Huuffyy
Cu Chulainn
2,406
356
417
523
8,701
7,503
0
3,015
5,686
0
4,347
L
Eset
9,530
533
1,317
866
4,628
1,637
0
499
4,129
20,849
0
W
Ganesha
Jerynoid
Ganesha
3,866
0
975
2,927
10,581
9,996
135
4,230
6,027
8,533
0
W
Mulan
Keezoj
Mulan
6,342
725
410
3,497
13,447
10,040
206
2,900
10,298
0
14,761
L
Hachiman
RolandSenpai
Hachiman
10,027
4,233
0
912
7,374
2,712
0
1,280
6,094
0
24,967
W
6,843
448
1,226
680
5,044
2,574
628
195
4,640
20,900
0
W
10,035
1,340
1,664
2,753
8,579
5,136
0
1,573
6,840
0
19,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,922
Gold Earned
41,698
90
Minions Killed
114
0
Camps Cleared
0
812,078
Distance Traveled
939,768
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,656
666
14
1
0
151,363
0
W
Neith
9,030
903
50
5
0
164,573
0
L
Gilgamesh
6,251
625
6
1
0
170,762
0
L
Cu Chulainn
6,269
627
6
1
0
150,161
0
L
Eset
7,811
781
31
3
0
178,993
0
W
Ganesha
8,402
840
0
0
0
187,981
0
W
Mulan
7,951
795
24
2
0
195,035
3
L
Hachiman
6,935
694
33
3
0
160,799
0
W
Eset
8,532
853
27
3
0
199,175
0
W
Hun Batz
7,783
778
13
1
0
193,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role