Player Matchup

Aphrodite
Aphrodite
Alexis18cvry
Aphrodite
Level 64
God Stats
9W - 7L
1,485 SR
Queue Stats
213W - 195L
1,412 Elo+
Party 2
Arachne
Arachne
Jannik_StaR
Arachne
Level 69
God Stats
9W - 9L
1,425 SR
Queue Stats
145W - 149L
1,462 Elo+
Party 1
Izanami
Izanami
Marcelinho_TnT
Izanami
Level 29
God Stats
28W - 31L
1,463 SR
Queue Stats
57W - 66L
1,393 Elo+
Party 1
Chaac
Chaac
robotic154
Chaac
Level 62
God Stats
19W - 14L
1,526 SR
Queue Stats
177W - 173L
1,357 Elo+
Party 2
Anubis
Anubis
xiLoveBigGoets
Anubis
Level 57
God Stats
113W - 97L
1,541 SR
Queue Stats
170W - 195L
1,466 Elo+
Party 1
Team Averages
Level 56
1,488 SR
1,418 Elo+

VS

Team Averages
Level 52
1,431 SR
1,352 Elo+
Mulan
Mulan
Azereus72
Mulan
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
26W - 32L
1,337 Elo+
Party 4
Fenrir
Fenrir
Khaotix___
Fenrir
Level 60
God Stats
8W - 8L
1,652 SR
Queue Stats
26W - 33L
1,333 Elo+
Party 4
Chernobog
Chernobog
LuaGhost
Chernobog
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 76L
1,369 Elo+
Party 3
He Bo
He Bo
SRU HOBO x
He Bo
Level 105
God Stats
1W - 2L
1,301 SR
Queue Stats
80W - 78L
1,406 Elo+
Solo
Fafnir
Fafnir
joseeluu01
Fafnir
Level 29
God Stats
0W - 4L
1,201 SR
Queue Stats
32W - 64L
1,317 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Alexis18cvry
Aphrodite
12
0 / 1 / 6
7,765
555
4,913
8,190
7,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Jannik_StaR
Arachne
14
5 / 2 / 4
8,567
612
6,903
11,641
4,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
6 / 1 / 2
7,798
557
10,890
9,699
4,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
13
1 / 4 / 0
8,050
575
9,308
15,305
19,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 2 / 2
9,042
646
11,290
7,525
3,924
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Azereus72
Mulan
12
2 / 2 / 3
7,510
536
10,832
15,482
11,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fenrir
Khaotix___
Fenrir
14
4 / 4 / 2
8,128
581
4,205
11,194
4,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
LuaGhost
Chernobog
11
0 / 4 / 2
6,378
456
7,308
11,595
3,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
12
3 / 5 / 1
7,208
515
3,836
11,057
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
joseeluu01
Fafnir
9
0 / 2 / 1
5,682
406
2,933
10,612
11,047
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
17
Kills
9
10
Deaths
17
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Alexis18cvry
Aphrodite
0
1
6
3
L
Mulan
Azereus72
Mulan
2
2
3
1.75
W
Arachne
Jannik_StaR
Arachne
5
2
4
3.5
L
Fenrir
Khaotix___
Fenrir
4
4
2
1.25
L
Chernobog
LuaGhost
Chernobog
0
4
2
0.25
W
6
1
2
7
L
He Bo
3
5
1
0.7
L
Fafnir
joseeluu01
Fafnir
0
2
1
0.25
W
Chaac
1
4
0
0.25
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,304
Damage
29,114
52,360
Taken
59,940
39,496
Mitigated
33,313
23,958
Healing
12,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Alexis18cvry
Aphrodite
4,913
1,752
3,013
4,227
8,190
7,671
1,282
1,526
6,664
26,091
90
L
Mulan
Azereus72
Mulan
10,832
1,762
0
3,700
15,482
11,367
0
0
14,556
0
39,553
W
Arachne
Jannik_StaR
Arachne
6,903
5,451
0
4,581
11,641
4,624
0
1,188
10,453
0
58,677
L
Fenrir
Khaotix___
Fenrir
4,205
879
0
1,217
11,194
4,115
0
3,665
7,439
0
50,588
L
Chernobog
LuaGhost
Chernobog
7,308
4,347
0
3,812
11,595
3,962
561
1,890
9,705
0
56,382
W
10,890
7,764
278
3,031
9,699
4,260
1,251
1,419
8,280
0
54,735
L
He Bo
3,836
322
0
2,037
11,057
2,822
0
7,768
3,289
36,004
0
L
Fafnir
joseeluu01
Fafnir
2,933
1,216
0
1,843
10,612
11,047
156
2,790
7,822
11,236
0
W
Chaac
9,308
1,778
0
4,491
15,305
19,017
156
0
15,305
0
49,973
W
11,290
289
0
4,337
7,525
3,924
1,478
2,636
4,889
74,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,222
Gold Earned
34,906
399
Minions Killed
330
0
Camps Cleared
0
1,346,695
Distance Traveled
1,327,329
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,765
555
53
4
0
251,982
0
L
Mulan
7,510
536
67
5
0
237,879
0
W
Arachne
8,567
612
82
6
0
310,728
5
L
Fenrir
8,128
581
83
6
0
307,767
0
L
Chernobog
6,378
456
95
7
0
251,278
1
W
Izanami
7,798
557
72
5
0
254,281
5
L
He Bo
7,208
515
74
5
0
269,679
0
L
Fafnir
5,682
406
11
1
0
260,726
0
W
Chaac
8,050
575
85
6
0
259,956
0
W
Anubis
9,042
646
107
8
0
269,748
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role