Player Matchup

Susano
Susano
DaRealJager
Susano
Level 86
God Stats
7W - 3L
1,738 SR
Queue Stats
85W - 70L
1,559 Elo+
Party 2
Horus
Horus
DatBoiGully
Horus
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 42L
1,573 Elo+
Party 3
Apollo
Apollo
VexSmurf1
Apollo
Level 8
God Stats
4W - 2L
1,749 SR
Queue Stats
21W - 8L
1,799 Elo+
Party 3
Zeus
Zeus
WalterKakaroto
Zeus
Level 27
God Stats
12W - 4L
1,768 SR
Queue Stats
85W - 68L
1,561 Elo+
Party 2
Geb
Geb
meowmeowme0w
Geb
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 117L
1,415 Elo+
Solo
Team Averages
Level 47
1,651 SR
1,581 Elo+

VS

Team Averages
Level 28
1,525 SR
1,512 Elo+
Hades
Hades
Echo6032
Hades
Level 2
God Stats
4W - 0L
1,500 SR
Queue Stats
26W - 34L
1,500 Elo+
Party 1
Thanatos
Thanatos
MaliceManiac
Thanatos
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 1
Chernobog
Chernobog
PapaShino
Chernobog
Level 8
God Stats
25W - 21L
1,411 SR
Queue Stats
55W - 60L
1,406 Elo+
Party 1
Anubis
Anubis
W0kK
Anubis
Level 122
God Stats
7W - 8L
1,430 SR
Queue Stats
422W - 401L
1,555 Elo+
Party 1
Amaterasu
Amaterasu
submisdie
Amaterasu
Level 7
God Stats
5W - 6L
1,782 SR
Queue Stats
25W - 37L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
11
2 / 7 / 3
6,925
462
5,356
15,064
4,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 3 / 2
7,064
471
8,228
11,096
8,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
VexSmurf1
Apollo
14
7 / 4 / 2
8,854
590
11,484
13,299
4,298
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 7 / 1
7,622
508
9,756
9,609
2,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 6 / 6
7,140
476
5,793
15,820
12,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Echo6032
Hades
16
15 / 0 / 5
10,593
706
13,127
11,577
6,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
MaliceManiac
Thanatos
14
6 / 3 / 7
8,452
563
10,058
14,139
6,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chernobog
PapaShino
Chernobog
14
2 / 3 / 11
8,188
546
12,675
11,972
4,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
W0kK
Anubis
12
3 / 6 / 14
8,134
542
9,916
13,332
8,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
submisdie
Amaterasu
14
1 / 2 / 3
8,551
570
3,949
13,683
11,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
67
13
Kills
27
27
Deaths
14
14
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Susano
2
7
3
0.5
L
1
3
2
0.67
W
Hades
Echo6032
Hades
15
0
5
17.5
W
Thanatos
MaliceManiac
Thanatos
6
3
7
3.17
W
Chernobog
PapaShino
Chernobog
2
3
11
2.5
L
Apollo
VexSmurf1
Apollo
7
4
2
2
W
Anubis
W0kK
Anubis
3
6
14
1.67
L
2
7
1
0.36
L
1
6
6
0.67
W
Amaterasu
submisdie
Amaterasu
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,617
Damage
49,725
64,888
Taken
64,703
32,571
Mitigated
38,294
8,822
Healing
29,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
5,356
2,058
0
382
15,064
4,269
0
5,770
9,184
0
42,176
L
8,228
3,584
0
2,284
11,096
8,620
0
942
10,130
0
34,886
W
Hades
Echo6032
Hades
13,127
607
568
6,084
11,577
6,512
0
4,359
7,218
80,045
0
W
Thanatos
MaliceManiac
Thanatos
10,058
3,314
0
10,816
14,139
6,630
0
2,098
11,994
0
65,383
W
Chernobog
PapaShino
Chernobog
12,675
7,364
0
3,497
11,972
4,714
0
4,372
7,600
0
62,660
L
Apollo
VexSmurf1
Apollo
11,484
8,145
0
4,188
13,299
4,298
2,044
4,459
8,780
0
73,392
W
Anubis
W0kK
Anubis
9,916
574
277
3,363
13,332
8,926
0
3,273
9,963
32,763
0
L
9,756
1,208
0
230
9,609
2,518
0
4,914
4,417
61,056
0
L
5,793
757
0
1,738
15,820
12,866
0
6,378
9,334
18,569
0
W
Amaterasu
submisdie
Amaterasu
3,949
1,984
0
4,780
13,683
11,512
442
1,447
11,498
0
57,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,605
Gold Earned
43,918
378
Minions Killed
449
0
Camps Cleared
0
1,489,546
Distance Traveled
1,535,671
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,925
462
61
4
0
324,381
0
L
Horus
7,064
471
56
4
0
295,095
0
W
Hades
10,593
706
132
9
0
322,796
0
W
Thanatos
8,452
563
79
5
0
338,422
0
W
Chernobog
8,188
546
84
6
0
304,215
0
L
Apollo
8,854
590
135
9
0
304,824
0
W
Anubis
8,134
542
45
3
0
283,976
0
L
Zeus
7,622
508
106
7
0
289,464
4
L
Geb
7,140
476
20
1
0
275,782
8
W
Amaterasu
8,551
570
109
7
0
286,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role