Player Matchup

Sol
Sol
Diamond IV
AllDamageCarry
Sol
Diamond IV
Level 68
God Stats
0W - 1L
1,683 SR
Queue Stats
178W - 152L
2,115 MMR
Solo
Ares
Ares
Diamond II
Emulsify
Ares
Diamond II
Level 159
God Stats
8W - 4L
1,713 SR
Queue Stats
315W - 282L
2,189 MMR
Solo
Kali
Kali
Diamond II
Lui039
Kali
Diamond II
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 159L
2,104 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond I
Suuwhoop
Ah Muzen Cab
Diamond I
Level 175
God Stats
24W - 19L
1,697 SR
Queue Stats
410W - 369L
2,249 MMR
Solo
Loki
Loki
Diamond I
xUNKILLABLE4Ux
Loki
Diamond I
Level 85
God Stats
275W - 208L
1,674 SR
Queue Stats
494W - 474L
2,236 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 128
1,653 SR
2,179 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 139
1,732 SR
2,050 MMR
Athena
Athena
Diamond I
 
Athena
Diamond I
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Diamond III
Skỉllet
Ullr
Diamond III
Level 146
God Stats
5W - 2L
1,824 SR
Queue Stats
144W - 109L
1,996 MMR
Party 1
He Bo
He Bo
Diamond V
SmurfingInRanked
He Bo
Diamond V
Level 129
God Stats
3W - 0L
1,787 SR
Queue Stats
29W - 8L
2,290 MMR
Solo
Eset
Eset
Diamond II
ThePäcifier
Eset
Diamond II
Level 80
God Stats
9W - 3L
1,934 SR
Queue Stats
178W - 148L
2,289 MMR
Solo
Da Ji
Da Ji
Diamond II
TheRisingDragon
Da Ji
Diamond II
Level 159
God Stats
8W - 6L
1,613 SR
Queue Stats
429W - 410L
2,176 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 12 / 4
6,919
494
9,783
16,995
6,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ares
11
3 / 6 / 4
7,392
528
7,980
15,108
12,560
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kali
Lui039
Kali
13
4 / 2 / 3
7,943
567
6,692
13,306
5,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
Suuwhoop
Ah Muzen Cab
14
3 / 2 / 3
8,567
612
11,248
9,562
3,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 6 / 0
6,831
488
5,004
16,706
5,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ThanatosPeleJanus

VS

Bans
KuzenboOsirisAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
2 / 3 / 13
7,914
565
6,395
16,038
15,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
13
12 / 2 / 3
8,965
640
14,084
11,471
5,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
8 / 0 / 1
9,704
693
15,889
11,383
3,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 3 / 2
7,978
570
8,894
8,419
3,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 2 / 4
7,897
564
8,043
15,174
7,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
51
10
Kills
28
28
Deaths
10
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
3
13
2.83
L
0
12
4
0.17
L
Ares
3
6
4
0.83
L
Kali
Lui039
Kali
4
2
3
2.75
W
Ullr
12
2
3
6.75
W
8
0
1
8.5
L
Ah Muzen Cab
Suuwhoop
Ah Muzen Cab
3
2
3
2.25
W
2
3
2
1
W
4
2
4
3
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,707
Damage
53,305
71,677
Taken
62,485
33,448
Mitigated
35,332
12,935
Healing
14,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,395
2,150
0
1,836
16,038
15,014
0
6,837
9,201
17,032
0
L
9,783
3,725
0
2,416
16,995
6,026
0
2,038
14,957
50,355
2,102
L
Ares
7,980
730
0
1,556
15,108
12,560
0
6,572
8,536
13,366
0
L
Kali
Lui039
Kali
6,692
3,142
0
3,967
13,306
5,722
0
4,829
8,406
0
53,494
W
Ullr
14,084
6,977
0
3,320
11,471
5,702
23
6,193
5,278
0
61,188
W
15,889
276
0
4,690
11,383
3,672
88
0
11,383
72,392
0
L
Ah Muzen Cab
Suuwhoop
Ah Muzen Cab
11,248
4,157
0
966
9,562
3,618
254
6,061
3,449
0
90,554
W
8,894
757
1,048
1,022
8,419
3,857
0
1,356
7,063
69,755
0
W
8,043
2,652
0
2,550
15,174
7,087
0
3,532
11,642
0
62,333
L
5,004
468
0
4,030
16,706
5,522
0
10,974
5,151
0
49,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,652
Gold Earned
42,458
381
Minions Killed
445
0
Camps Cleared
0
1,433,630
Distance Traveled
1,531,930
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,914
565
22
2
0
324,934
4
L
Sol
6,919
494
88
6
0
258,726
0
L
Ares
7,392
528
8
1
0
291,438
3
L
Kali
7,943
567
79
6
0
332,549
1
W
Ullr
8,965
640
74
5
0
285,922
0
W
He Bo
9,704
693
124
9
0
337,421
0
L
Ah Muzen Cab
8,567
612
145
10
0
271,371
0
W
Eset
7,978
570
144
10
0
260,733
0
W
Da Ji
7,897
564
81
6
0
322,920
2
L
Loki
6,831
488
61
4
0
279,546
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role