Player Matchup

Apollo
Apollo
Elmu678
Apollo
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 42L
1,576 Elo+
Solo
Anhur
Anhur
NivlekSti
Anhur
Level 128
God Stats
5W - 2L
1,300 SR
Queue Stats
91W - 82L
1,585 Elo+
Party 1
Nemesis
Nemesis
Sav Stoner
Nemesis
Level 163
God Stats
2W - 0L
1,483 SR
Queue Stats
36W - 45L
1,456 Elo+
Party 1
Tyr
Tyr
TheBluesM00se
Tyr
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 62L
1,559 Elo+
Party 1
Nike
Nike
imj0nsnow
Nike
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 39L
1,571 Elo+
Party 1
Team Averages
Level 134
1,456 SR
1,550 Elo+

VS

Team Averages
Level 112
1,422 SR
1,529 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
FelipeGaymer1
Khepri
Level 128
God Stats
2W - 3L
1,385 SR
Queue Stats
326W - 241L
1,545 Elo+
Party 2
Tiamat
Tiamat
QbittoTres
Tiamat
Level 49
God Stats
1W - 4L
1,285 SR
Queue Stats
143W - 118L
1,559 Elo+
Party 2
Tyr
Tyr
TyrWrecks
Tyr
Level 129
God Stats
2W - 2L
1,438 SR
Queue Stats
146W - 124L
1,531 Elo+
Solo
Charon
Charon
freddy200411
Charon
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 103L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Elmu678
Apollo
16
4 / 3 / 12
9,362
851
13,429
8,969
4,627
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
NivlekSti
Anhur
17
7 / 2 / 10
9,932
903
18,814
9,814
5,594
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Sav Stoner
Nemesis
15
4 / 2 / 10
8,862
806
9,673
11,632
13,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 1 / 13
9,918
902
10,017
18,945
17,104
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nike
14
0 / 2 / 14
8,408
764
7,695
11,702
13,681
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
3 / 4 / 4
8,414
765
7,868
18,615
29,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 4 / 7
7,708
701
5,383
13,019
14,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
QbittoTres
Tiamat
14
3 / 4 / 6
7,996
727
14,810
10,814
10,176
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 4 / 3
8,149
741
11,328
13,212
13,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
12
0 / 4 / 5
7,446
677
8,354
13,254
17,225
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
35
20
Kills
10
10
Deaths
20
59
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
3
4
4
1.25
W
Apollo
Elmu678
Apollo
4
3
12
3.33
L
0
4
7
0.88
W
Anhur
NivlekSti
Anhur
7
2
10
6
L
Tiamat
QbittoTres
Tiamat
3
4
6
1.5
W
Nemesis
Sav Stoner
Nemesis
4
2
10
4.5
W
5
1
13
11.5
L
4
4
3
1.38
L
Charon
0
4
5
0.63
W
Nike
0
2
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,628
Damage
47,743
61,062
Taken
68,914
54,215
Mitigated
85,175
25,663
Healing
15,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
7,868
946
3,519
2,918
18,615
29,387
0
0
18,006
11,868
327
W
Apollo
Elmu678
Apollo
13,429
9,398
959
1,796
8,969
4,627
2,716
6,335
2,634
0
26,179
L
5,383
736
1,190
1,498
13,019
14,753
0
0
12,873
8,984
0
W
Anhur
NivlekSti
Anhur
18,814
11,052
1,292
2,616
9,814
5,594
1,477
6,550
3,264
0
30,679
L
Tiamat
QbittoTres
Tiamat
14,810
1,165
341
2,043
10,814
10,176
0
0
10,683
28,648
0
W
Nemesis
Sav Stoner
Nemesis
9,673
3,155
445
2,956
11,632
13,209
1,110
6,586
5,046
0
17,038
W
10,017
1,612
311
10,648
18,945
17,104
227
10,644
8,301
0
16,406
L
11,328
1,359
966
1,777
13,212
13,634
0
0
13,164
0
18,447
L
Charon
8,354
1,102
229
1,097
13,254
17,225
0
0
13,024
20,228
0
W
Nike
7,695
924
2,029
2,611
11,702
13,681
267
5,973
5,729
0
19,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,482
Gold Earned
39,713
116
Minions Killed
76
0
Camps Cleared
0
1,043,407
Distance Traveled
977,551
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,414
765
5
0
0
203,431
0
W
Apollo
9,362
851
35
3
0
197,714
0
L
Khepri
7,708
701
10
1
0
193,215
0
W
Anhur
9,932
903
33
3
0
196,640
0
L
Tiamat
7,996
727
27
2
0
209,297
0
W
Nemesis
8,862
806
14
1
0
212,089
0
W
Tyr
9,918
902
14
1
0
220,849
0
L
Tyr
8,149
741
21
2
0
207,750
0
L
Charon
7,446
677
13
1
0
163,858
0
W
Nike
8,408
764
20
2
0
216,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role