Player Matchup

Amaterasu
Amaterasu
CasualPenguinOP
Amaterasu
Level 154
God Stats
3W - 0L
1,727 SR
Queue Stats
124W - 107L
1,575 Elo+
Solo
Ix Chel
Ix Chel
Holzinature17
Ix Chel
Level 180
God Stats
8W - 13L
1,529 SR
Queue Stats
501W - 493L
1,475 Elo+
Solo
Odin
Odin
Jugiter
Odin
Level 119
God Stats
4W - 1L
1,867 SR
Queue Stats
116W - 102L
1,505 Elo+
Solo
Nu Wa
Nu Wa
PRiNCESS-PettyAF
Nu Wa
Level 108
God Stats
30W - 19L
1,623 SR
Queue Stats
51W - 42L
1,541 Elo+
Solo
Vulcan
Vulcan
elcuadraoo
Vulcan
Level 190
God Stats
98W - 79L
1,687 SR
Queue Stats
561W - 574L
1,552 Elo+
Solo
Team Averages
Level 150
1,686 SR
1,530 Elo+

VS

Team Averages
Level 132
1,598 SR
1,552 Elo+
Osiris
Osiris
AppleBeard93
Osiris
Level 146
God Stats
1W - 1L
1,743 SR
Queue Stats
99W - 94L
1,560 Elo+
Party 1
Fenrir
Fenrir
Chief925x
Fenrir
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 93L
1,498 Elo+
Party 1
Artio
Artio
Hextified
Artio
Level 145
God Stats
15W - 20L
1,779 SR
Queue Stats
134W - 130L
1,595 Elo+
Solo
Medusa
Medusa
LovesickTulip22
Medusa
Level 164
God Stats
3W - 3L
1,469 SR
Queue Stats
17W - 12L
1,608 Elo+
Party 2
Baron Samedi
Baron Samedi
Shlump_t-_-t
Baron Samedi
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CasualPenguinOP
Amaterasu
16
2 / 2 / 9
9,758
751
7,700
16,425
15,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ix Chel
16
4 / 3 / 4
9,741
749
13,658
13,059
7,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
Jugiter
Odin
17
3 / 1 / 8
9,507
731
11,119
10,866
13,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
2 / 0 / 4
10,782
829
9,616
2,809
1,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
elcuadraoo
Vulcan
16
1 / 3 / 7
9,546
734
14,610
10,551
5,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
1 / 1 / 2
8,979
691
6,452
13,484
15,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Chief925x
Fenrir
16
4 / 3 / 2
9,355
720
8,912
16,756
18,730
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artio
Hextified
Artio
16
1 / 3 / 5
8,890
684
5,369
16,912
18,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

18
2 / 1 / 2
10,045
773
13,164
11,520
4,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Shlump_t-_-t
Baron Samedi
16
1 / 4 / 5
9,213
709
7,882
11,057
5,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
12
Kills
9
9
Deaths
12
32
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Osiris
1
1
2
2
W
Amaterasu
CasualPenguinOP
Amaterasu
2
2
9
3.25
L
Fenrir
Chief925x
Fenrir
4
3
2
1.67
L
Artio
Hextified
Artio
1
3
5
1.17
W
Ix Chel
4
3
4
2
W
Odin
Jugiter
Odin
3
1
8
7
L
2
1
2
3
W
2
0
4
4
L
Baron Samedi
Shlump_t-_-t
Baron Samedi
1
4
5
0.88
W
Vulcan
elcuadraoo
Vulcan
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,703
Damage
41,779
53,710
Taken
69,729
42,680
Mitigated
62,972
13,472
Healing
13,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
6,452
1,519
0
991
13,484
15,884
0
7,672
5,502
0
30,394
W
Amaterasu
CasualPenguinOP
Amaterasu
7,700
3,169
0
4,336
16,425
15,138
1,378
4,768
11,098
0
26,879
L
Fenrir
Chief925x
Fenrir
8,912
1,579
0
1,296
16,756
18,730
534
8,886
7,320
0
23,141
L
Artio
Hextified
Artio
5,369
730
258
5,220
16,912
18,218
0
7,378
9,049
23,099
0
W
Ix Chel
13,658
1,880
3,062
3,482
13,059
7,246
454
2,516
10,267
36,241
0
W
Odin
Jugiter
Odin
11,119
1,757
0
639
10,866
13,524
255
3,410
7,098
1,753
17,744
L
13,164
3,627
0
2,595
11,520
4,892
375
7,639
3,518
0
62,475
W
9,616
4,549
0
191
2,809
1,144
1,210
259
2,370
55,658
0
L
Baron Samedi
Shlump_t-_-t
Baron Samedi
7,882
1,991
995
2,272
11,057
5,248
101
6,505
4,171
30,206
0
W
Vulcan
elcuadraoo
Vulcan
14,610
8,886
0
1,762
10,551
5,628
682
1,354
8,936
43,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,334
Gold Earned
46,482
299
Minions Killed
275
0
Camps Cleared
0
1,427,625
Distance Traveled
1,366,177
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,979
691
53
4
0
297,190
2
W
Amaterasu
9,758
751
46
4
0
295,970
0
L
Fenrir
9,355
720
26
2
0
299,709
2
L
Artio
8,890
684
28
2
0
259,014
0
W
Ix Chel
9,741
749
55
4
0
260,608
6
W
Odin
9,507
731
37
3
0
314,085
0
L
Medusa
10,045
773
110
8
0
286,095
2
W
Nu Wa
10,782
829
95
7
0
276,358
0
L
Baron Samedi
9,213
709
58
4
0
224,169
2
W
Vulcan
9,546
734
66
5
0
280,604
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role