Player Matchup

Persephone
Persephone
 
Persephone
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Kexuy
Achilles
Level 146
God Stats
1W - 3L
1,706 SR
Queue Stats
282W - 265L
1,533 Elo+
Solo
Sobek
Sobek
Markdroop
Sobek
Level 146
God Stats
1W - 2L
1,520 SR
Queue Stats
86W - 81L
1,505 Elo+
Party 2
Neith
Neith
MugmanSun
Neith
Level 147
God Stats
3W - 4L
1,546 SR
Queue Stats
132W - 124L
1,508 Elo+
Party 2
Amaterasu
Amaterasu
iPredictionz
Amaterasu
Level 170
God Stats
3W - 1L
1,710 SR
Queue Stats
313W - 237L
1,642 Elo+
Solo
Team Averages
Level 146
1,596 SR
1,538 Elo+

VS

Team Averages
Level 139
1,575 SR
1,547 Elo+
Pele
Pele
Leojaden
Pele
Level 161
God Stats
6W - 9L
1,645 SR
Queue Stats
309W - 272L
1,574 Elo+
Party 1
Baron Samedi
Baron Samedi
MICHELnakmuay
Baron Samedi
Level 109
God Stats
5W - 4L
1,468 SR
Queue Stats
149W - 152L
1,575 Elo+
Solo
Olorun
Olorun
MinatoScutter
Olorun
Level 157
God Stats
13W - 10L
1,505 SR
Queue Stats
197W - 183L
1,555 Elo+
Party 1
Poseidon
Poseidon
Poison_Ivymilita
Poseidon
Level 145
God Stats
7W - 7L
1,515 SR
Queue Stats
360W - 348L
1,570 Elo+
Solo
Ravana
Ravana
níkolatesla
Ravana
Level 123
God Stats
8W - 3L
1,742 SR
Queue Stats
111W - 104L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
10
2 / 1 / 5
6,504
650
6,644
5,341
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Kexuy
Achilles
9
4 / 3 / 5
6,206
621
4,719
10,188
3,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
Markdroop
Sobek
9
2 / 3 / 9
5,844
584
2,978
8,500
6,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
MugmanSun
Neith
10
3 / 5 / 4
6,129
613
6,306
8,986
3,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
iPredictionz
Amaterasu
11
5 / 4 / 1
6,704
670
7,112
13,425
7,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
4 / 3 / 2
7,152
715
10,648
12,549
6,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
MICHELnakmuay
Baron Samedi
8
1 / 5 / 3
5,435
544
3,826
8,140
5,846
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
6 / 1 / 2
7,661
766
8,453
6,565
3,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
0 / 3 / 2
5,966
597
3,178
6,299
2,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
11
5 / 4 / 2
6,310
631
5,774
8,229
3,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
16
Kills
16
16
Deaths
16
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
2
1
5
4.5
L
Achilles
Kexuy
Achilles
4
3
5
2.17
W
Pele
4
3
2
1.67
W
Baron Samedi
MICHELnakmuay
Baron Samedi
1
5
3
0.5
L
Sobek
Markdroop
Sobek
2
3
9
2.17
W
6
1
2
7
L
Neith
MugmanSun
Neith
3
5
4
1
W
0
3
2
0.33
L
Amaterasu
iPredictionz
Amaterasu
5
4
1
1.38
W
Ravana
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,759
Damage
31,879
46,440
Taken
41,782
23,028
Mitigated
21,378
12,833
Healing
11,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
6,644
518
0
1,744
5,341
1,790
0
2,937
2,208
44,389
0
L
Achilles
Kexuy
Achilles
4,719
2,007
0
1,627
10,188
3,960
0
1,407
8,719
0
31,720
W
Pele
10,648
3,186
0
4,246
12,549
6,168
0
469
12,080
0
53,494
W
Baron Samedi
MICHELnakmuay
Baron Samedi
3,826
751
236
1,421
8,140
5,846
96
3,466
4,674
12,631
0
L
Sobek
Markdroop
Sobek
2,978
592
0
2,097
8,500
6,769
0
4,523
3,937
8,936
0
W
8,453
4,224
58
3,278
6,565
3,426
2,468
649
5,916
54,178
9,026
L
Neith
MugmanSun
Neith
6,306
2,777
0
1,886
8,986
3,236
0
5,705
3,241
0
43,882
W
3,178
564
0
1,013
6,299
2,154
244
3,206
3,093
38,639
0
L
Amaterasu
iPredictionz
Amaterasu
7,112
4,619
0
5,479
13,425
7,273
0
29
13,396
0
38,839
W
Ravana
5,774
2,203
0
1,013
8,229
3,784
0
1,832
6,397
0
44,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,387
Gold Earned
32,524
260
Minions Killed
338
0
Camps Cleared
0
1,088,592
Distance Traveled
1,082,209
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,504
650
62
6
0
196,384
4
L
Achilles
6,206
621
49
5
0
231,375
2
W
Pele
7,152
715
89
9
0
222,359
0
W
Baron Samedi
5,435
544
16
2
0
201,472
3
L
Sobek
5,844
584
6
1
0
235,751
0
W
Olorun
7,661
766
100
10
0
206,435
4
L
Neith
6,129
613
78
8
0
206,580
2
W
Poseidon
5,966
597
66
7
0
215,075
0
L
Amaterasu
6,704
670
65
7
0
218,502
0
W
Ravana
6,310
631
67
7
0
236,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role