Player Matchup

Zeus
Zeus
Ghost_Smoke187
Zeus
Level 42
God Stats
1W - 3L
1,365 SR
Queue Stats
127W - 131L
1,337 Elo+
Solo
Jormungandr
Jormungandr
Muysin-Yu
Jormungandr
Level 79
God Stats
18W - 13L
1,559 SR
Queue Stats
235W - 251L
1,325 Elo+
Party 1
Chernobog
Chernobog
SoullessSolution
Chernobog
Level 59
God Stats
24W - 42L
1,302 SR
Queue Stats
239W - 233L
1,335 Elo+
Party 1
Team Averages
Level 60
1,409 SR
1,332 Elo+

VS

Team Averages
Level 52
1,499 SR
1,293 Elo+
Tsukuyomi
Tsukuyomi
EIo Booster
Tsukuyomi
Level 48
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 10L
1,162 Elo+
Solo
Chaac
Chaac
Oracle 0f Doom
Chaac
Level 47
God Stats
26W - 20L
1,513 SR
Queue Stats
123W - 148L
1,356 Elo+
Party 2
Hades
Hades
SergeantD198
Hades
Level 60
God Stats
23W - 20L
1,484 SR
Queue Stats
121W - 141L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 7
12,004
750
12,210
14,341
5,105
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
Muysin-Yu
Jormungandr
16
5 / 3 / 7
12,725
795
11,451
15,102
15,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chernobog
13
5 / 9 / 4
11,624
727
12,598
17,806
7,354
Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EIo Booster
Tsukuyomi
15
5 / 7 / 8
12,539
784
14,435
15,337
7,141
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
5 / 2 / 13
13,205
825
10,039
13,552
12,779
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
9 / 6 / 8
13,935
871
12,972
17,452
10,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
48
15
Kills
19
19
Deaths
15
18
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
EIo Booster
Tsukuyomi
5
7
8
1.29
L
5
7
7
1.21
L
Jormungandr
Muysin-Yu
Jormungandr
5
3
7
2.83
W
5
2
13
5.75
W
9
6
8
2.17
L
Chernobog
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,259
Damage
37,446
47,249
Taken
46,341
27,630
Mitigated
30,075
4,609
Healing
11,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
EIo Booster
Tsukuyomi
14,435
5,089
0
1,978
15,337
7,141
652
6,473
8,864
0
36,404
L
12,210
3,649
0
2,989
14,341
5,105
0
5,020
9,321
45,275
0
L
Jormungandr
Muysin-Yu
Jormungandr
11,451
1,576
0
1,160
15,102
15,171
0
3,391
11,711
49,805
1,507
W
10,039
1,403
0
4,822
13,552
12,779
1,293
6,302
7,250
0
40,304
W
12,972
484
545
3,708
17,452
10,155
1,660
9,529
7,923
39,634
0
L
Chernobog
12,598
7,932
0
460
17,806
7,354
0
5,033
12,773
0
38,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,353
Gold Earned
39,679
150
Minions Killed
131
0
Camps Cleared
0
769,572
Distance Traveled
859,220
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,539
784
41
3
0
262,204
0
L
Zeus
12,004
750
47
3
0
221,443
0
L
Jormungandr
12,725
795
59
4
0
298,554
5
W
Chaac
13,205
825
38
2
0
324,969
0
W
Hades
13,935
871
52
3
0
272,047
0
L
Chernobog
11,624
727
44
3
0
249,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role