Player Matchup

Chaac
Chaac
Silver I
ArcherEyez
Chaac
Silver I
Level 121
God Stats
24W - 26L
1,567 SR
Queue Stats
400W - 446L
1,393 MMR
Party 2
Hou Yi
Hou Yi
Gold IV
Desavori
Hou Yi
Gold IV
Level 148
God Stats
15W - 12L
1,709 SR
Queue Stats
370W - 373L
1,495 MMR
Party 2
Agni
Agni
Gold IV
Mainakill
Agni
Gold IV
Level 85
God Stats
7W - 10L
1,490 SR
Queue Stats
35W - 55L
1,272 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,588 SR
1,387 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 88
1,523 SR
1,509 MMR
Kukulkan
Kukulkan
Silver V
MoestieMartin
Kukulkan
Silver V
Level 54
God Stats
6W - 7L
1,525 SR
Queue Stats
18W - 26L
1,068 MMR
Solo
Tyr
Tyr
Gold I
aurelio2002
Tyr
Gold I
Level 104
God Stats
7W - 7L
1,488 SR
Queue Stats
167W - 138L
1,613 MMR
Party 1
Xbalanque
Xbalanque
Platinum I
icekillss
Xbalanque
Platinum I
Level 107
God Stats
7W - 7L
1,555 SR
Queue Stats
106W - 82L
1,846 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
0 / 6 / 2
8,137
678
5,573
12,037
9,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
Desavori
Hou Yi
13
2 / 2 / 1
9,740
812
4,927
8,749
3,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
11
1 / 4 / 2
8,821
735
5,715
7,613
2,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
ThothAresMartichorasAchillesDiscordia

VS

Bans
Ah Muzen CabMorgan Le FayNe ZhaPersephoneHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MoestieMartin
Kukulkan
12
1 / 0 / 10
9,744
812
5,801
6,438
2,686
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
6 / 1 / 6
10,497
875
7,088
10,249
8,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
icekillss
Xbalanque
14
5 / 2 / 5
10,977
915
10,718
9,200
3,957
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
3
Kills
12
12
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
6
2
0.17
L
Hou Yi
Desavori
Hou Yi
2
2
1
1.25
L
Agni
1
4
2
0.5
W
Kukulkan
MoestieMartin
Kukulkan
1
0
10
6
W
6
1
6
9
W
Xbalanque
icekillss
Xbalanque
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,215
Damage
23,607
28,399
Taken
25,887
15,946
Mitigated
14,837
1,442
Healing
8,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
5,573
547
0
1,124
12,037
9,526
0
4,015
8,022
0
23,300
L
Hou Yi
Desavori
Hou Yi
4,927
1,606
0
81
8,749
3,591
315
1,323
7,426
0
25,706
L
Agni
5,715
258
0
237
7,613
2,829
70
679
6,934
29,614
0
W
Kukulkan
MoestieMartin
Kukulkan
5,801
231
0
2,019
6,438
2,686
929
2,487
3,951
47,660
0
W
7,088
835
0
2,661
10,249
8,194
449
1,520
7,753
319
16,759
W
Xbalanque
icekillss
Xbalanque
10,718
6,413
0
3,675
9,200
3,957
1,936
2,321
6,879
0
66,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,698
Gold Earned
31,218
122
Minions Killed
141
0
Camps Cleared
0
625,019
Distance Traveled
680,838
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,137
678
30
3
0
215,837
2
L
Hou Yi
9,740
812
53
4
0
211,713
7
L
Agni
8,821
735
39
3
0
197,469
8
W
Kukulkan
9,744
812
54
5
0
233,771
0
W
Tyr
10,497
875
14
1
0
244,884
5
W
Xbalanque
10,977
915
73
6
0
202,183
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role