Player Matchup

Fenrir
Fenrir
QcMarkusQc
Fenrir
Level 128
God Stats
9W - 12L
1,450 SR
Queue Stats
1,490W - 1,513L
1,473 Elo+
Solo
Zeus
Zeus
WockyBalboa
Zeus
Level 146
God Stats
0W - 2L
1,603 SR
Queue Stats
146W - 151L
1,518 Elo+
Party 2
Hou Yi
Hou Yi
Yungshotto
Hou Yi
Level 86
God Stats
0W - 1L
1,317 SR
Queue Stats
2W - 3L
1,505 Elo+
Party 2
Mulan
Mulan
famowhite
Mulan
Level 117
God Stats
4W - 8L
1,480 SR
Queue Stats
159W - 172L
1,451 Elo+
Party 2
Ra
Ra
n-batske
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 101
1,470 SR
1,489 Elo+

VS

Team Averages
Level 135
1,441 SR
1,525 Elo+
Hades
Hades
Helix Exploit
Hades
Level 129
God Stats
1W - 1L
1,715 SR
Queue Stats
162W - 158L
1,517 Elo+
Solo
Merlin
Merlin
Juanjo935
Merlin
Level 144
God Stats
1W - 1L
1,475 SR
Queue Stats
97W - 89L
1,540 Elo+
Solo
Kali
Kali
Mr McHuffstar
Kali
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
675W - 717L
1,511 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SoulReaperAP
Morgan Le Fay
Level 133
God Stats
10W - 17L
996 SR
Queue Stats
1,046W - 1,039L
1,515 Elo+
Solo
Ra
Ra
dumwmn
Ra
Level 126
God Stats
9W - 6L
1,517 SR
Queue Stats
552W - 555L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
QcMarkusQc
Fenrir
13
2 / 2 / 5
7,935
721
5,119
11,645
14,142
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 5 / 5
8,712
792
20,224
9,886
4,307
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Yungshotto
Hou Yi
15
2 / 4 / 6
8,155
741
8,469
9,145
3,824
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
famowhite
Mulan
12
2 / 6 / 5
7,574
689
9,391
14,843
18,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
2 / 3 / 7
9,215
838
16,963
12,132
6,167
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 14
10,386
944
14,522
16,317
13,036
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
Juanjo935
Merlin
15
5 / 3 / 10
9,109
828
16,526
12,698
5,976
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
5 / 3 / 9
10,304
937
4,733
22,401
22,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
SoulReaperAP
Morgan Le Fay
15
3 / 0 / 12
8,750
795
14,067
14,311
6,957
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ra
14
2 / 2 / 11
9,097
827
4,983
14,509
7,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
76
11
Kills
20
20
Deaths
11
28
Assists
56
Player
Kills
Deaths
Assists
KDA
W
5
3
14
4
W
Merlin
Juanjo935
Merlin
5
3
10
3.33
W
5
3
9
3.17
L
Fenrir
QcMarkusQc
Fenrir
2
2
5
2.25
W
Morgan Le Fay
SoulReaperAP
Morgan Le Fay
3
0
12
9
L
3
5
5
1.1
L
Hou Yi
Yungshotto
Hou Yi
2
4
6
1.25
W
Ra
2
2
11
3.75
L
Mulan
famowhite
Mulan
2
6
5
0.75
L
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,166
Damage
54,831
57,651
Taken
80,236
46,562
Mitigated
56,124
18,603
Healing
43,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,522
1,085
918
5,228
16,317
13,036
798
7,888
8,028
29,542
0
W
Merlin
Juanjo935
Merlin
16,526
691
574
915
12,698
5,976
395
4,503
8,066
24,696
0
W
4,733
828
1,317
7,575
22,401
22,188
27
7,864
14,031
955
7,283
L
Fenrir
QcMarkusQc
Fenrir
5,119
991
0
2,527
11,645
14,142
0
9,826
1,417
0
7,690
W
Morgan Le Fay
SoulReaperAP
Morgan Le Fay
14,067
2,720
2,250
3,670
14,311
6,957
615
8,472
5,753
29,139
0
L
20,224
1,557
292
862
9,886
4,307
112
8,465
1,283
33,578
0
L
Hou Yi
Yungshotto
Hou Yi
8,469
2,550
0
0
9,145
3,824
0
7,786
899
0
19,808
W
Ra
4,983
449
14,175
6,662
14,509
7,967
539
7,825
6,294
15,458
0
L
Mulan
famowhite
Mulan
9,391
640
973
2,779
14,843
18,122
0
10,890
3,069
0
11,262
L
16,963
385
6,354
4,816
12,132
6,167
0
11,126
598
40,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,591
Gold Earned
47,646
129
Minions Killed
132
0
Camps Cleared
0
943,671
Distance Traveled
1,031,988
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,386
944
41
4
0
179,967
0
W
Merlin
9,109
828
30
3
0
190,272
0
W
Kali
10,304
937
7
1
0
226,102
0
L
Fenrir
7,935
721
8
1
0
200,560
0
W
Morgan Le Fay
8,750
795
30
3
0
234,021
0
L
Zeus
8,712
792
32
3
0
175,142
0
L
Hou Yi
8,155
741
28
3
0
172,391
0
W
Ra
9,097
827
24
2
0
201,626
0
L
Mulan
7,574
689
5
0
0
172,161
0
L
Ra
9,215
838
56
5
0
223,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role