Player Matchup

Arachne
Arachne
 
Arachne
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Blackops1208
Chang'e
Level 109
God Stats
17W - 10L
1,592 SR
Queue Stats
94W - 91L
1,507 Elo+
Party 2
Ares
Ares
DarKNija18v2
Ares
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 78L
1,543 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Kxrmasean
Ah Muzen Cab
Level 108
God Stats
8W - 6L
1,474 SR
Queue Stats
70W - 63L
1,571 Elo+
Solo
Team Averages
Level 119
1,513 SR
1,524 Elo+

VS

Team Averages
Level 99
1,608 SR
1,521 Elo+
Ullr
Ullr
 
Ullr
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Elpotatoe69
Chang'e
Level 37
God Stats
22W - 14L
1,726 SR
Queue Stats
46W - 38L
1,620 Elo+
Party 1
Kukulkan
Kukulkan
ParkourKing123
Kukulkan
Level 123
God Stats
18W - 12L
1,567 SR
Queue Stats
164W - 177L
1,464 Elo+
Solo
Anubis
Anubis
RoiHeenok1
Anubis
Level 78
God Stats
14W - 6L
1,749 SR
Queue Stats
158W - 187L
1,548 Elo+
Party 1
Mercury
Mercury
l NO EXCUSES I
Mercury
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
282W - 316L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
7 / 1 / 1
9,337
622
8,913
14,419
6,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
 
Cthulhu
14
2 / 1 / 2
8,417
561
7,402
12,337
8,432
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
Blackops1208
Chang'e
13
0 / 2 / 3
7,729
515
5,346
8,513
2,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 2 / 6
7,185
479
5,096
12,947
9,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Muzen Cab
Kxrmasean
Ah Muzen Cab
13
3 / 1 / 1
7,750
517
8,740
8,680
3,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
1 / 2 / 1
6,738
449
6,024
9,941
4,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Elpotatoe69
Chang'e
12
2 / 3 / 1
6,598
440
8,895
11,882
4,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
15
3 / 2 / 2
9,011
601
10,460
8,760
3,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
RoiHeenok1
Anubis
13
0 / 4 / 1
7,716
514
6,986
11,047
6,094
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 1 / 2
7,446
496
2,917
8,928
3,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
12
Kills
7
7
Deaths
12
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
1
1
7.5
W
Cthulhu
 
Cthulhu
2
1
2
3
L
Ullr
 
Ullr
1
2
1
0.75
W
Chang'e
Blackops1208
Chang'e
0
2
3
0.75
W
0
2
6
1.5
L
Chang'e
Elpotatoe69
Chang'e
2
3
1
0.83
W
Ah Muzen Cab
Kxrmasean
Ah Muzen Cab
3
1
1
3.5
L
Kukulkan
3
2
2
2
L
Anubis
RoiHeenok1
Anubis
0
4
1
0.13
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,497
Damage
35,282
56,896
Taken
50,558
31,229
Mitigated
22,086
16,890
Healing
11,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,913
6,572
0
3,874
14,419
6,050
0
5,377
9,042
0
90,699
W
Cthulhu
 
Cthulhu
7,402
200
64
5,412
12,337
8,432
0
6,524
5,813
56,261
0
L
Ullr
 
Ullr
6,024
2,790
0
1,496
9,941
4,191
756
1,875
8,066
0
51,525
W
Chang'e
Blackops1208
Chang'e
5,346
400
627
2,322
8,513
2,835
0
5,112
3,401
61,899
0
W
5,096
373
1,269
2,189
12,947
9,962
0
7,449
5,498
22,580
0
L
Chang'e
Elpotatoe69
Chang'e
8,895
948
1,092
2,696
11,882
4,312
539
2,787
9,089
43,038
0
W
Ah Muzen Cab
Kxrmasean
Ah Muzen Cab
8,740
3,330
0
1,133
8,680
3,950
845
1,879
6,801
0
66,733
L
Kukulkan
10,460
2,250
0
415
8,760
3,962
0
3,616
5,114
76,778
0
L
Anubis
RoiHeenok1
Anubis
6,986
1,120
0
5,318
11,047
6,094
106
7,136
3,911
69,372
0
L
2,917
951
0
400
8,928
3,527
0
2,388
6,534
0
59,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,418
Gold Earned
37,509
504
Minions Killed
496
0
Camps Cleared
0
1,463,419
Distance Traveled
1,384,512
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,337
622
118
8
0
330,310
0
W
Cthulhu
8,417
561
113
8
0
286,710
4
L
Ullr
6,738
449
88
6
0
267,744
0
W
Chang'e
7,729
515
126
8
0
290,594
6
W
Ares
7,185
479
41
3
0
289,189
5
L
Chang'e
6,598
440
77
5
0
286,519
0
W
Ah Muzen Cab
7,750
517
106
7
0
266,616
1
L
Kukulkan
9,011
601
120
8
0
283,958
4
L
Anubis
7,716
514
110
7
0
221,582
0
L
Mercury
7,446
496
101
7
0
324,709
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role