Player Matchup

Set
Set
Demuirge
Set
Level 149
God Stats
4W - 5L
1,527 SR
Queue Stats
597W - 546L
1,524 Elo+
Solo
Khepri
Khepri
Jowler96
Khepri
Level 145
God Stats
4W - 5L
1,402 SR
Queue Stats
440W - 414L
1,518 Elo+
Solo
Artemis
Artemis
PandemYKlan
Artemis
Level 183
God Stats
6W - 1L
1,957 SR
Queue Stats
98W - 84L
1,513 Elo+
Solo
Hera
Hera
YearsOfWar
Hera
Level 129
God Stats
6W - 4L
1,551 SR
Queue Stats
225W - 193L
1,519 Elo+
Solo
Bellona
Bellona
rhyslightning01
Bellona
Level 136
God Stats
2W - 2L
1,208 SR
Queue Stats
105W - 98L
1,572 Elo+
Solo
Team Averages
Level 148
1,529 SR
1,529 Elo+

VS

Team Averages
Level 135
1,488 SR
1,540 Elo+
Cabrakan
Cabrakan
LowlySaltPeddler
Cabrakan
Level 125
God Stats
1W - 4L
1,259 SR
Queue Stats
213W - 197L
1,531 Elo+
Solo
Aphrodite
Aphrodite
Pretzzel
Aphrodite
Level 120
God Stats
1W - 1L
1,377 SR
Queue Stats
96W - 70L
1,585 Elo+
Solo
Chang'e
Chang'e
Sаjin
Chang'e
Level 180
God Stats
1W - 2L
1,819 SR
Queue Stats
335W - 289L
1,580 Elo+
Solo
Artemis
Artemis
gandalfpt96
Artemis
Level 120
God Stats
1W - 3L
1,509 SR
Queue Stats
38W - 36L
1,543 Elo+
Solo
Arachne
Arachne
lusimarley3
Arachne
Level 128
God Stats
0W - 2L
1,475 SR
Queue Stats
33W - 45L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 5
11,191
622
9,844
18,165
11,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Jowler96
Khepri
13
0 / 1 / 8
8,773
487
3,119
12,927
10,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
PandemYKlan
Artemis
16
5 / 7 / 0
10,329
574
13,303
14,948
5,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 3 / 7
9,584
532
17,922
11,919
3,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

18
3 / 1 / 4
11,199
622
11,202
20,208
21,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
7,956
442
8,710
17,199
21,812
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Aphrodite
Pretzzel
Aphrodite
12
0 / 1 / 6
8,246
458
3,055
7,754
6,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
Sаjin
Chang'e
19
9 / 3 / 0
11,701
650
23,599
18,127
8,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Artemis
gandalfpt96
Artemis
15
3 / 3 / 7
9,574
532
9,511
14,170
5,976
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Arachne
lusimarley3
Arachne
15
3 / 5 / 6
9,120
507
9,616
20,956
8,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
34
16
Kills
15
15
Deaths
16
24
Assists
19
Player
Kills
Deaths
Assists
KDA
W
6
3
5
2.83
W
Khepri
Jowler96
Khepri
0
1
8
4
L
0
4
0
0
W
Artemis
PandemYKlan
Artemis
5
7
0
0.71
L
Aphrodite
Pretzzel
Aphrodite
0
1
6
3
L
Chang'e
Sаjin
Chang'e
9
3
0
3
W
2
3
7
1.83
L
Artemis
gandalfpt96
Artemis
3
3
7
2.17
L
Arachne
lusimarley3
Arachne
3
5
6
1.2
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,390
Damage
54,491
78,167
Taken
78,206
52,944
Mitigated
51,184
18,065
Healing
27,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,844
4,045
0
1,783
18,165
11,920
0
5,753
12,205
0
98,763
W
Khepri
Jowler96
Khepri
3,119
127
0
2,529
12,927
10,570
123
4,301
8,524
27,174
0
L
8,710
713
0
4,860
17,199
21,812
0
1,313
15,886
54,768
868
W
Artemis
PandemYKlan
Artemis
13,303
6,703
0
3,075
14,948
5,128
2,009
5,694
9,164
0
79,077
L
Aphrodite
Pretzzel
Aphrodite
3,055
512
3,861
2,403
7,754
6,101
93
3,253
4,501
22,507
0
L
Chang'e
Sаjin
Chang'e
23,599
2,380
531
7,165
18,127
8,298
0
7,128
10,999
123,109
0
W
17,922
4,990
0
2,412
11,919
3,810
246
8,630
2,997
83,727
0
L
Artemis
gandalfpt96
Artemis
9,511
4,638
0
4,180
14,170
5,976
983
3,913
10,257
0
60,989
L
Arachne
lusimarley3
Arachne
9,616
6,919
0
4,805
20,956
8,997
0
5,707
15,249
0
78,687
W
11,202
4,244
0
8,266
20,208
21,516
0
9,787
10,364
0
92,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,076
Gold Earned
46,597
604
Minions Killed
506
0
Camps Cleared
0
1,744,381
Distance Traveled
1,685,818
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,191
622
133
7
0
389,122
0
W
Khepri
8,773
487
29
2
0
364,996
5
L
Cabrakan
7,956
442
89
5
0
238,115
1
W
Artemis
10,329
574
133
7
0
300,376
2
L
Aphrodite
8,246
458
29
2
0
364,600
2
L
Chang'e
11,701
650
197
11
0
362,007
2
W
Hera
9,584
532
151
8
0
356,364
0
L
Artemis
9,574
532
90
5
0
330,478
0
L
Arachne
9,120
507
101
6
0
390,618
0
W
Bellona
11,199
622
158
9
0
333,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role