Player Matchup

Maui
Maui
LargeBiscuit83
Maui
Level 95
God Stats
12W - 5L
1,605 SR
Queue Stats
269W - 285L
1,438 Elo+
Party 1
Arachne
Arachne
PabloMR07
Arachne
Level 169
God Stats
4W - 3L
1,749 SR
Queue Stats
214W - 200L
1,546 Elo+
Party 2
Apollo
Apollo
Segastar24
Apollo
Level 128
God Stats
4W - 2L
1,652 SR
Queue Stats
247W - 229L
1,466 Elo+
Solo
Pele
Pele
ThoughtBlock318
Pele
Level 126
God Stats
6W - 1L
1,847 SR
Queue Stats
171W - 184L
1,422 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
bestia417
Morgan Le Fay
Level 131
God Stats
10W - 4L
1,541 SR
Queue Stats
174W - 154L
1,542 Elo+
Party 2
Team Averages
Level 130
1,679 SR
1,483 Elo+

VS

Team Averages
Level 119
1,597 SR
1,564 Elo+
Sobek
Sobek
 
Sobek
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
AcousticSoda
Chernobog
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 3L
1,731 Elo+
Solo
Poseidon
Poseidon
Zretro
Poseidon
Level 111
God Stats
2W - 1L
1,842 SR
Queue Stats
35W - 28L
1,568 Elo+
Solo
Thor
Thor
noDino
Thor
Level 54
God Stats
7W - 8L
1,641 SR
Queue Stats
142W - 129L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 4
7,924
566
6,276
14,232
13,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
PabloMR07
Arachne
15
5 / 0 / 2
9,430
674
8,844
13,809
6,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Segastar24
Apollo
13
1 / 1 / 4
8,087
578
6,223
8,625
3,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
6 / 2 / 4
8,808
629
10,624
16,174
7,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
bestia417
Morgan Le Fay
13
1 / 3 / 7
7,689
549
8,754
9,347
4,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
0 / 0 / 5
7,155
511
6,066
11,307
10,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Cabrakan
 
Cabrakan
10
0 / 5 / 0
6,209
444
5,305
12,470
12,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chernobog
AcousticSoda
Chernobog
12
2 / 4 / 1
7,149
511
8,059
11,279
4,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Zretro
Poseidon
13
4 / 4 / 0
7,841
560
11,819
10,530
4,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
noDino
Thor
14
3 / 3 / 2
8,150
582
7,132
12,805
5,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
16
Kills
9
9
Deaths
16
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
0
5
2.5
L
Cabrakan
 
Cabrakan
0
5
0
0
L
Chernobog
AcousticSoda
Chernobog
2
4
1
0.63
W
3
3
4
1.67
W
Arachne
PabloMR07
Arachne
5
0
2
6
W
Apollo
Segastar24
Apollo
1
1
4
3
W
6
2
4
4
L
Poseidon
Zretro
Poseidon
4
4
0
1
W
Morgan Le Fay
bestia417
Morgan Le Fay
1
3
7
1.5
L
Thor
noDino
Thor
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,721
Damage
38,381
62,187
Taken
58,391
35,308
Mitigated
37,525
22,170
Healing
11,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
6,066
847
0
5,460
11,307
10,205
0
3,934
7,373
24,824
0
L
Cabrakan
 
Cabrakan
5,305
594
0
1,266
12,470
12,663
0
559
11,911
26,146
316
L
Chernobog
AcousticSoda
Chernobog
8,059
5,244
0
2,704
11,279
4,402
441
1,805
9,474
0
54,130
W
6,276
1,495
0
2,969
14,232
13,447
0
6,327
7,859
23,802
0
W
Arachne
PabloMR07
Arachne
8,844
5,770
0
11,601
13,809
6,989
325
3,459
9,805
0
65,112
W
Apollo
Segastar24
Apollo
6,223
4,232
0
3,075
8,625
3,302
918
998
7,627
0
56,669
W
10,624
2,721
0
3,467
16,174
7,509
0
5,109
11,003
0
80,426
L
Poseidon
Zretro
Poseidon
11,819
1,756
0
1,750
10,530
4,599
0
6,646
3,884
67,945
0
W
Morgan Le Fay
bestia417
Morgan Le Fay
8,754
772
0
1,058
9,347
4,061
0
6,328
3,019
61,050
0
L
Thor
noDino
Thor
7,132
1,711
0
810
12,805
5,656
0
2,086
10,719
0
75,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,938
Gold Earned
36,504
453
Minions Killed
411
0
Camps Cleared
0
1,529,329
Distance Traveled
1,394,969
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,155
511
29
2
0
287,970
0
L
Cabrakan
6,209
444
61
4
0
214,740
2
L
Chernobog
7,149
511
94
7
0
264,276
0
W
Maui
7,924
566
36
3
0
312,234
0
W
Arachne
9,430
674
103
7
0
272,907
0
W
Apollo
8,087
578
105
8
0
305,828
5
W
Pele
8,808
629
118
8
0
333,777
0
L
Poseidon
7,841
560
115
8
0
290,912
2
W
Morgan Le Fay
7,689
549
91
7
0
304,583
0
L
Thor
8,150
582
112
8
0
337,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role