Player Matchup

Bakasura
Bakasura
HELLWOLF11734528
Bakasura
Level 104
God Stats
1W - 1L
1,271 SR
Queue Stats
81W - 74L
1,517 Elo+
Party 2
Anubis
Anubis
MiskkoJhones
Anubis
Level 49
God Stats
4W - 2L
1,636 SR
Queue Stats
6W - 2L
1,649 Elo+
Solo
Hachiman
Hachiman
QuantumBox
Hachiman
Level 88
God Stats
5W - 6L
1,780 SR
Queue Stats
81W - 76L
1,517 Elo+
Party 2
Cu Chulainn
Cu Chulainn
moorio4
Cu Chulainn
Level 102
God Stats
2W - 2L
1,527 SR
Queue Stats
81W - 76L
1,517 Elo+
Party 2
Ares
Ares
spudalien24
Ares
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 73L
1,522 Elo+
Party 2
Team Averages
Level 86
1,543 SR
1,545 Elo+

VS

Team Averages
Level 78
1,525 SR
1,512 Elo+
Arachne
Arachne
BlackWidow7433
Arachne
Level 62
God Stats
0W - 7L
1,199 SR
Queue Stats
162W - 157L
1,482 Elo+
Party 3
Atlas
Atlas
HaZe96
Atlas
Level 125
God Stats
4W - 12L
1,570 SR
Queue Stats
626W - 621L
1,493 Elo+
Solo
King Arthur
King Arthur
JeffTheSugarbabe
King Arthur
Level 128
God Stats
2W - 4L
1,712 SR
Queue Stats
234W - 213L
1,499 Elo+
Party 1
Ra
Ra
VomitRat
Ra
Level 46
God Stats
20W - 19L
1,562 SR
Queue Stats
89W - 77L
1,527 Elo+
Party 1
Chernobog
Chernobog
luca3266
Chernobog
Level 29
God Stats
2W - 3L
1,583 SR
Queue Stats
60W - 54L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 3
5,889
589
1,496
6,199
2,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Anubis
12
5 / 0 / 1
6,850
685
9,246
4,887
2,672
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
QuantumBox
Hachiman
10
2 / 0 / 0
6,027
603
4,125
3,181
1,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
moorio4
Cu Chulainn
11
2 / 0 / 0
6,611
661
6,137
7,742
6,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 1 / 1
5,624
562
2,930
6,867
4,036
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,341
534
1,580
7,701
2,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
HaZe96
Atlas
8
0 / 2 / 1
5,137
514
2,907
9,439
5,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
JeffTheSugarbabe
King Arthur
10
0 / 2 / 0
5,459
546
4,124
10,140
7,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 4 / 0
4,800
480
1,241
5,912
1,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
luca3266
Chernobog
10
0 / 1 / 1
5,420
542
3,305
5,026
1,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
10
Kills
1
1
Deaths
10
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
0
0
3
1.5
L
Atlas
HaZe96
Atlas
0
2
1
0.25
L
King Arthur
JeffTheSugarbabe
King Arthur
0
2
0
0
W
Anubis
5
0
1
5.5
W
Hachiman
QuantumBox
Hachiman
2
0
0
2
L
0
4
0
0
L
Chernobog
luca3266
Chernobog
0
1
1
0.5
W
Cu Chulainn
moorio4
Cu Chulainn
2
0
0
2
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,934
Damage
13,157
28,876
Taken
38,218
16,554
Mitigated
18,704
13,110
Healing
9,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,580
1,245
0
2,188
7,701
2,482
0
1,725
5,966
0
38,369
W
1,496
955
0
2,263
6,199
2,203
0
318
5,881
0
37,513
L
Atlas
HaZe96
Atlas
2,907
942
0
2,032
9,439
5,432
0
5,335
4,029
14,395
0
L
King Arthur
JeffTheSugarbabe
King Arthur
4,124
590
0
2,124
10,140
7,644
0
461
9,625
0
41,074
W
Anubis
9,246
609
0
4,162
4,887
2,672
53
2,226
2,661
65,534
0
W
Hachiman
QuantumBox
Hachiman
4,125
2,255
0
2,456
3,181
1,063
0
511
2,670
0
46,612
L
1,241
122
348
860
5,912
1,393
0
4,272
1,618
37,133
0
L
Chernobog
luca3266
Chernobog
3,305
2,415
0
2,078
5,026
1,753
0
844
3,972
0
45,431
W
Cu Chulainn
moorio4
Cu Chulainn
6,137
954
0
2,100
7,742
6,580
0
0
7,742
660
51,378
W
2,930
369
0
2,129
6,867
4,036
0
1,093
5,774
18,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,001
Gold Earned
26,157
389
Minions Killed
322
0
Camps Cleared
0
1,052,877
Distance Traveled
968,029
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,341
534
62
6
0
244,171
1
W
Bakasura
5,889
589
77
8
0
264,071
2
L
Atlas
5,137
514
17
2
0
204,768
2
L
King Arthur
5,459
546
78
8
0
183,441
0
W
Anubis
6,850
685
114
11
0
201,467
0
W
Hachiman
6,027
603
94
9
0
169,572
1
L
Ra
4,800
480
75
8
0
166,180
0
L
Chernobog
5,420
542
90
9
0
169,469
0
W
Cu Chulainn
6,611
661
88
9
0
197,118
0
W
Ares
5,624
562
16
2
0
220,649
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role