Player Matchup

Osiris
Osiris
 
Osiris
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Ragevin
Merlin
Level 128
God Stats
1W - 1L
1,543 SR
Queue Stats
121W - 115L
1,485 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Trolllvin
Tsukuyomi
Level 192
God Stats
3W - 1L
1,833 SR
Queue Stats
228W - 247L
1,487 Elo+
Party 1
Geb
Geb
oClassicMurphyo
Geb
Level 171
God Stats
7W - 8L
1,559 SR
Queue Stats
315W - 352L
1,525 Elo+
Party 1
Sol
Sol
sithlord_pasky
Sol
Level 142
God Stats
1W - 4L
1,135 SR
Queue Stats
315W - 286L
1,617 Elo+
Solo
Team Averages
Level 158
1,514 SR
1,523 Elo+

VS

Team Averages
Level 107
1,586 SR
1,568 Elo+
Geb
Geb
DollarStoreDrip
Geb
Level 89
God Stats
7W - 6L
1,627 SR
Queue Stats
121W - 95L
1,538 Elo+
Solo
Ishtar
Ishtar
Motiiive
Ishtar
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,633 Elo+
Party 2
Scylla
Scylla
Xxchampion
Scylla
Level 122
God Stats
27W - 27L
1,520 SR
Queue Stats
493W - 448L
1,496 Elo+
Solo
Arachne
Arachne
tanman021203
Arachne
Level 125
God Stats
26W - 14L
1,693 SR
Queue Stats
241W - 216L
1,536 Elo+
Solo
Rama
Rama
Çóle
Rama
Level 171
God Stats
2W - 2L
1,592 SR
Queue Stats
81W - 63L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
4 / 2 / 0
8,271
636
8,746
12,653
11,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
Ragevin
Merlin
12
0 / 4 / 1
7,462
574
1,806
7,324
2,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Trolllvin
Tsukuyomi
13
3 / 2 / 4
8,360
643
6,051
10,894
4,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 2 / 3
6,765
520
6,825
11,148
5,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
3 / 2 / 2
8,024
617
8,547
8,271
2,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
4,502
346
628
2,626
1,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
Motiiive
Ishtar
12
1 / 3 / 1
6,895
530
2,815
10,882
4,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Xxchampion
Scylla
15
5 / 1 / 1
8,670
667
7,405
5,223
1,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
tanman021203
Arachne
13
4 / 4 / 2
7,343
565
7,105
14,982
5,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
Çóle
Rama
14
2 / 2 / 2
8,231
633
9,232
13,363
5,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
11
Kills
12
12
Deaths
11
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
2
0
2
L
0
1
0
0
L
Ishtar
Motiiive
Ishtar
1
3
1
0.5
W
Merlin
Ragevin
Merlin
0
4
1
0.13
W
Tsukuyomi
Trolllvin
Tsukuyomi
3
2
4
2.5
L
Scylla
Xxchampion
Scylla
5
1
1
5.5
W
1
2
3
1.25
W
3
2
2
2
L
Arachne
tanman021203
Arachne
4
4
2
1.25
L
Rama
Çóle
Rama
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,975
Damage
27,185
50,290
Taken
47,076
26,625
Mitigated
18,405
10,899
Healing
16,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
8,746
1,144
0
855
12,653
11,544
472
1,049
11,551
0
52,914
L
628
88
0
1,117
2,626
1,327
0
1,471
952
2,834
0
L
Ishtar
Motiiive
Ishtar
2,815
1,806
0
2,234
10,882
4,341
0
553
10,257
0
42,089
W
Merlin
Ragevin
Merlin
1,806
170
0
710
7,324
2,907
0
4,575
2,565
56,321
0
W
Tsukuyomi
Trolllvin
Tsukuyomi
6,051
2,107
0
3,787
10,894
4,411
239
665
10,161
0
64,187
L
Scylla
Xxchampion
Scylla
7,405
1,237
0
1,750
5,223
1,878
759
2,318
2,839
71,939
0
W
6,825
566
0
1,625
11,148
5,027
54
1,695
9,410
31,885
0
W
8,547
3,872
0
3,922
8,271
2,736
581
229
8,042
54,464
0
L
Arachne
tanman021203
Arachne
7,105
4,790
0
3,194
14,982
5,794
0
4,923
9,725
0
52,656
L
Rama
Çóle
Rama
9,232
7,710
0
7,793
13,363
5,065
164
6,946
6,125
0
75,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,882
Gold Earned
35,641
455
Minions Killed
402
0
Camps Cleared
0
1,352,836
Distance Traveled
1,046,331
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,271
636
76
6
0
248,357
0
L
Geb
4,502
346
4
0
0
46,427
0
L
Ishtar
6,895
530
73
6
0
213,075
2
W
Merlin
7,462
574
113
9
0
229,477
0
W
Tsukuyomi
8,360
643
105
8
0
299,070
1
L
Scylla
8,670
667
129
10
0
264,092
2
W
Geb
6,765
520
62
5
0
312,528
0
W
Sol
8,024
617
99
8
0
263,404
5
L
Arachne
7,343
565
68
5
0
301,342
2
L
Rama
8,231
633
128
10
0
221,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role