Player Matchup

Atlas
Atlas
 
Atlas
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Code X Gravity
Ravana
Level 116
God Stats
5W - 4L
1,472 SR
Queue Stats
12W - 16L
1,418 Elo+
Party 1
Xbalanque
Xbalanque
KingJulien3101
Xbalanque
Level 129
God Stats
6W - 24L
1,561 SR
Queue Stats
23W - 58L
1,283 Elo+
Party 1
Sol
Sol
MollyyHeartz
Sol
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,396 Elo+
Party 1
Hercules
Hercules
Use Finesse
Hercules
Level 90
God Stats
1W - 1L
1,043 SR
Queue Stats
7W - 9L
1,423 Elo+
Party 1
Team Averages
Level 107
1,415 SR
1,404 Elo+

VS

Team Averages
Level 137
1,544 SR
1,491 Elo+
Ne Zha
Ne Zha
BaumBeast945
Ne Zha
Level 124
God Stats
6W - 4L
1,429 SR
Queue Stats
172W - 150L
1,464 Elo+
Solo
Ishtar
Ishtar
Corbin_Bleuface
Ishtar
Level 118
God Stats
0W - 2L
1,301 SR
Queue Stats
159W - 140L
1,482 Elo+
Party 2
Athena
Athena
Gravepleb
Athena
Level 147
God Stats
22W - 19L
1,534 SR
Queue Stats
739W - 728L
1,495 Elo+
Solo
Hades
Hades
Mu-2-Cold
Hades
Level 144
God Stats
3W - 2L
1,844 SR
Queue Stats
322W - 297L
1,491 Elo+
Party 2
Anubis
Anubis
SnowMann34
Anubis
Level 153
God Stats
75W - 58L
1,612 SR
Queue Stats
678W - 638L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
2 / 3 / 9
9,890
582
9,840
16,672
16,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 1 / 1
10,764
633
9,908
10,387
4,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
KingJulien3101
Xbalanque
16
2 / 1 / 3
9,782
575
7,469
10,945
3,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
8 / 3 / 2
10,481
617
15,275
11,815
4,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Use Finesse
Hercules
13
0 / 3 / 1
8,216
483
3,108
15,072
13,501
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
8 / 2 / 1
9,887
582
12,344
18,029
8,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
0 / 8 / 2
7,579
446
4,429
14,090
5,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Gravepleb
Athena
12
0 / 3 / 6
7,933
467
6,011
15,529
12,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
Mu-2-Cold
Hades
16
3 / 3 / 1
10,495
617
11,956
15,896
8,185
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
SnowMann34
Anubis
14
0 / 1 / 2
8,720
513
8,199
7,755
3,721
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
23
17
Kills
11
11
Deaths
17
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
3
9
2.17
L
Ne Zha
8
2
1
4.25
W
5
1
1
5.5
L
0
8
2
0.13
L
Athena
Gravepleb
Athena
0
3
6
1
W
Xbalanque
KingJulien3101
Xbalanque
2
1
3
3.5
W
8
3
2
3
L
Hades
Mu-2-Cold
Hades
3
3
1
1.17
L
Anubis
SnowMann34
Anubis
0
1
2
1
W
Hercules
Use Finesse
Hercules
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,600
Damage
42,939
64,891
Taken
71,299
43,210
Mitigated
38,994
19,550
Healing
22,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
9,840
3,369
160
2,690
16,672
16,622
392
5,170
11,502
43,277
287
L
Ne Zha
12,344
3,552
0
5,247
18,029
8,630
0
4,608
13,421
0
89,550
W
9,908
3,258
0
3,406
10,387
4,916
1,385
2,915
7,472
0
90,315
L
4,429
1,802
0
1,649
14,090
5,477
0
10,710
3,380
0
46,222
L
Athena
Gravepleb
Athena
6,011
1,408
0
2,149
15,529
12,981
24
8,079
7,450
27,850
0
W
Xbalanque
KingJulien3101
Xbalanque
7,469
2,941
0
3,672
10,945
3,637
3,490
6,194
4,751
0
66,676
W
15,275
7,771
0
5,337
11,815
4,534
3,047
2,432
9,383
85,343
5,243
L
Hades
Mu-2-Cold
Hades
11,956
914
129
9,324
15,896
8,185
173
0
15,896
93,525
0
L
Anubis
SnowMann34
Anubis
8,199
151
0
4,236
7,755
3,721
585
1,126
6,629
78,267
0
W
Hercules
Use Finesse
Hercules
3,108
1,199
0
4,285
15,072
13,501
0
10,118
4,954
0
40,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,133
Gold Earned
44,614
468
Minions Killed
518
0
Camps Cleared
0
1,733,070
Distance Traveled
1,640,865
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,890
582
36
2
0
341,580
0
L
Ne Zha
9,887
582
106
6
0
364,722
2
W
Ravana
10,764
633
124
7
0
370,311
0
L
Ishtar
7,579
446
74
4
0
314,259
4
L
Athena
7,933
467
27
2
0
328,841
2
W
Xbalanque
9,782
575
113
7
0
331,184
0
W
Sol
10,481
617
136
8
0
324,207
0
L
Hades
10,495
617
165
10
0
300,175
1
L
Anubis
8,720
513
146
9
0
332,868
6
W
Hercules
8,216
483
59
3
0
365,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role