Player Matchup

Merlin
Merlin
 
Merlin
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
LaMishiMish
Chang'e
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 32L
1,372 Elo+
Party 1
Zhong Kui
Zhong Kui
Laina06
Zhong Kui
Level 67
God Stats
7W - 5L
1,387 SR
Queue Stats
162W - 218L
1,421 Elo+
Solo
Maui
Maui
Youre Dead3378
Maui
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 25L
1,297 Elo+
Solo
Ishtar
Ishtar
xXxXiongMaoxXx
Ishtar
Level 66
God Stats
0W - 1L
1,746 SR
Queue Stats
8W - 8L
1,432 Elo+
Party 1
Team Averages
Level 53
1,527 SR
1,404 Elo+

VS

Team Averages
Level 72
1,459 SR
1,490 Elo+
Guan Yu
Guan Yu
A Poor Asian
Guan Yu
Level 62
God Stats
1W - 1L
1,285 SR
Queue Stats
14W - 12L
1,475 Elo+
Solo
Gilgamesh
Gilgamesh
CrainalNerve7
Gilgamesh
Level 81
God Stats
5W - 4L
1,713 SR
Queue Stats
255W - 250L
1,494 Elo+
Solo
Arachne
Arachne
SweetDee1212
Arachne
Level 84
God Stats
5W - 3L
1,477 SR
Queue Stats
151W - 136L
1,496 Elo+
Solo
Freya
Freya
donnyy00
Freya
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
245W - 213L
1,574 Elo+
Solo
Hercules
Hercules
llvidigal
Hercules
Level 28
God Stats
1W - 1L
1,320 SR
Queue Stats
21W - 31L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
7 / 9 / 10
13,695
721
32,420
22,067
10,788
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
LaMishiMish
Chang'e
20
2 / 7 / 12
11,035
581
22,353
28,501
14,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Laina06
Zhong Kui
19
6 / 10 / 10
12,170
641
35,615
31,857
23,489
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 1 / 2
7,988
420
648
1,623
1,451
19
6 / 10 / 8
11,580
609
29,168
24,071
13,092
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
A Poor Asian
Guan Yu
18
1 / 8 / 18
12,716
669
7,208
29,794
34,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Gilgamesh
CrainalNerve7
Gilgamesh
20
6 / 6 / 20
13,183
694
18,123
27,068
40,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
SweetDee1212
Arachne
20
8 / 3 / 22
14,356
756
20,038
29,904
28,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Freya
donnyy00
Freya
20
16 / 3 / 13
15,828
833
36,670
28,264
17,295
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
llvidigal
Hercules
20
5 / 2 / 20
13,441
707
18,716
32,695
43,831
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
129
21
Kills
36
37
Deaths
22
42
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
7
9
10
1.33
W
Guan Yu
A Poor Asian
Guan Yu
1
8
18
1.25
W
Gilgamesh
CrainalNerve7
Gilgamesh
6
6
20
2.67
L
Chang'e
LaMishiMish
Chang'e
2
7
12
1.14
L
Zhong Kui
Laina06
Zhong Kui
6
10
10
1.1
W
Arachne
SweetDee1212
Arachne
8
3
22
6.33
L
0
1
2
1
W
Freya
donnyy00
Freya
16
3
13
7.5
W
Hercules
llvidigal
Hercules
5
2
20
7.5
L
6
10
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,204
Damage
100,755
108,119
Taken
147,725
63,011
Mitigated
164,968
35,536
Healing
81,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
32,420
2,358
1,596
2,946
22,067
10,788
0
6,009
15,456
61,653
0
W
Guan Yu
A Poor Asian
Guan Yu
7,208
475
14,982
9,724
29,794
34,208
0
18,337
10,909
0
15,590
W
Gilgamesh
CrainalNerve7
Gilgamesh
18,123
3,727
2,341
4,361
27,068
40,855
1,480
14,338
12,376
0
34,875
L
Chang'e
LaMishiMish
Chang'e
22,353
2,927
10,247
11,402
28,501
14,191
0
7,413
20,608
54,153
0
L
Zhong Kui
Laina06
Zhong Kui
35,615
1,184
1,127
6,294
31,857
23,489
0
11,076
19,961
58,869
0
W
Arachne
SweetDee1212
Arachne
20,038
14,543
2,590
10,544
29,904
28,779
2,327
20,719
8,693
0
34,918
L
648
53
0
0
1,623
1,451
0
256
1,252
1,084
0
W
Freya
donnyy00
Freya
36,670
11,144
3,135
15,566
28,264
17,295
2,984
14,990
13,008
67,059
0
W
Hercules
llvidigal
Hercules
18,716
2,299
3,479
14,372
32,695
43,831
500
20,552
11,703
0
38,145
L
29,168
21,142
0
1,924
24,071
13,092
0
11,916
11,511
0
48,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,468
Gold Earned
69,524
247
Minions Killed
190
0
Camps Cleared
0
1,083,359
Distance Traveled
1,794,945
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,695
721
77
4
0
244,966
0
W
Guan Yu
12,716
669
11
1
0
357,024
0
W
Gilgamesh
13,183
694
28
1
0
364,832
0
L
Chang'e
11,035
581
55
3
0
272,882
0
L
Zhong Kui
12,170
641
61
3
0
268,913
0
W
Arachne
14,356
756
35
2
0
370,010
0
L
Maui
7,988
420
2
0
0
63,601
0
W
Freya
15,828
833
67
4
0
312,855
0
W
Hercules
13,441
707
49
3
0
390,224
0
L
Ishtar
11,580
609
52
3
0
232,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role