Player Matchup

Pele
Pele
 
Pele
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
IceMan155818
Thor
Level 41
God Stats
7W - 4L
1,719 SR
Queue Stats
44W - 57L
1,398 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Loonalicht
Morgan Le Fay
Level 146
God Stats
39W - 26L
1,670 SR
Queue Stats
302W - 304L
1,501 Elo+
Party 1
Nu Wa
Nu Wa
MilkMeMaybe
Nu Wa
Level 40
God Stats
3W - 4L
1,500 SR
Queue Stats
16W - 22L
1,417 Elo+
Solo
Surtr
Surtr
Yiamoz
Surtr
Level 50
God Stats
7W - 7L
1,576 SR
Queue Stats
67W - 57L
1,562 Elo+
Party 1
Team Averages
Level 62
1,593 SR
1,476 Elo+

VS

Team Averages
Level 93
1,628 SR
1,459 Elo+
Jormungandr
Jormungandr
Chaoscat2001
Jormungandr
Level 86
God Stats
2W - 1L
1,521 SR
Queue Stats
57W - 73L
1,500 Elo+
Party 2
Set
Set
JisatsuAkuma
Set
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 61L
1,431 Elo+
Party 2
Osiris
Osiris
Sykous
Osiris
Level 70
God Stats
5W - 1L
1,748 SR
Queue Stats
63W - 74L
1,448 Elo+
Party 2
Pele
Pele
Zechserr
Pele
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 19L
1,447 Elo+
Solo
Kukulkan
Kukulkan
macarron_NINJA
Kukulkan
Level 121
God Stats
2W - 0L
1,871 SR
Queue Stats
129W - 145L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
3
0 / 0 / 0
4,948
291
230
1,368
285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
1 / 3 / 5
8,286
487
5,780
15,999
7,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Loonalicht
Morgan Le Fay
15
6 / 4 / 5
8,923
525
15,312
14,164
6,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 3 / 2
9,034
531
11,599
8,521
2,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
Yiamoz
Surtr
14
4 / 4 / 8
8,410
495
11,486
15,095
11,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chaoscat2001
Jormungandr
13
3 / 6 / 2
7,528
443
6,748
15,825
10,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 4 / 5
6,997
412
6,179
12,067
6,126
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Osiris
Sykous
Osiris
16
3 / 3 / 2
9,646
567
9,437
14,156
13,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pele
14
5 / 1 / 2
8,835
520
7,983
13,335
4,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
15
1 / 2 / 2
9,485
558
5,565
10,172
4,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
26
16
Kills
13
14
Deaths
16
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
0
0
0
W
Jormungandr
Chaoscat2001
Jormungandr
3
6
2
0.67
L
1
3
5
1.17
W
1
4
5
0.88
L
Morgan Le Fay
Loonalicht
Morgan Le Fay
6
4
5
2.13
L
5
3
2
2
W
Osiris
Sykous
Osiris
3
3
2
1.33
L
Surtr
Yiamoz
Surtr
4
4
8
2
W
Pele
5
1
2
6
W
Kukulkan
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,407
Damage
35,912
55,147
Taken
65,555
28,576
Mitigated
38,563
10,575
Healing
7,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
230
83
0
314
1,368
285
0
0
1,368
0
3,282
W
Jormungandr
Chaoscat2001
Jormungandr
6,748
1,632
104
766
15,825
10,174
0
6,796
9,026
46,395
0
L
5,780
2,172
0
1,688
15,999
7,431
114
1,513
14,484
0
70,541
W
6,179
2,001
0
1,789
12,067
6,126
0
6,567
5,500
0
32,353
L
Morgan Le Fay
Loonalicht
Morgan Le Fay
15,312
1,023
0
4,701
14,164
6,354
312
2,201
11,553
80,292
0
L
11,599
3,056
0
1,680
8,521
2,938
0
1,079
7,393
76,579
0
W
Osiris
Sykous
Osiris
9,437
4,380
0
3,391
14,156
13,482
1,136
2,789
11,367
0
73,522
L
Surtr
Yiamoz
Surtr
11,486
3,696
0
2,192
15,095
11,568
342
6,735
8,036
1,683
37,310
W
Pele
7,983
1,818
0
1,417
13,335
4,768
0
5,166
8,169
0
70,838
W
Kukulkan
5,565
308
0
436
10,172
4,013
729
6,524
3,648
86,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,601
Gold Earned
42,491
396
Minions Killed
475
0
Camps Cleared
0
1,318,478
Distance Traveled
1,616,494
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,948
291
6
0
0
38,876
0
W
Jormungandr
7,528
443
55
3
0
292,135
0
L
Thor
8,286
487
106
6
0
310,519
4
W
Set
6,997
412
50
3
0
336,822
0
L
Morgan Le Fay
8,923
525
112
7
0
329,485
0
L
Nu Wa
9,034
531
122
7
0
293,904
0
W
Osiris
9,646
567
110
6
0
271,549
0
L
Surtr
8,410
495
50
3
0
345,694
5
W
Pele
8,835
520
92
5
0
401,391
0
W
Kukulkan
9,485
558
168
10
0
314,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role