Player Matchup

Raijin
Raijin
TikiJamal
Raijin
Level 149
God Stats
3W - 1L
1,698 SR
Queue Stats
188W - 174L
1,553 Elo+
Solo
Anhur
Anhur
Yukihyra
Anhur
Level 208
God Stats
2W - 0L
1,558 SR
Queue Stats
40W - 42L
1,646 Elo+
Party 1
Cthulhu
Cthulhu
maltonex55
Cthulhu
Level 126
God Stats
2W - 0L
1,599 SR
Queue Stats
9W - 5L
1,702 Elo+
Party 1
Team Averages
Level 161
1,618 SR
1,634 Elo+

VS

Team Averages
Level 131
1,600 SR
1,594 Elo+
Ix Chel
Ix Chel
DiesVeryMuch
Ix Chel
Level 146
God Stats
6W - 8L
1,584 SR
Queue Stats
42W - 53L
1,549 Elo+
Solo
Cabrakan
Cabrakan
Oye
Cabrakan
Level 159
God Stats
12W - 4L
1,557 SR
Queue Stats
317W - 318L
1,591 Elo+
Party 2
Cupid
Cupid
ayalilbean
Cupid
Level 88
God Stats
7W - 5L
1,658 SR
Queue Stats
37W - 27L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
TikiJamal
Raijin
12
2 / 3 / 9
9,880
760
9,588
10,541
4,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Yukihyra
Anhur
15
9 / 1 / 6
12,055
927
20,730
17,151
8,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cthulhu
maltonex55
Cthulhu
14
4 / 1 / 11
11,084
853
10,544
14,896
15,075
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DiesVeryMuch
Ix Chel
11
2 / 7 / 3
9,513
732
13,242
13,010
4,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
Oye
Cabrakan
12
1 / 5 / 3
9,276
714
8,918
21,981
27,296
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
12
2 / 3 / 2
9,421
725
10,516
10,788
4,224
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
15
Kills
5
5
Deaths
15
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
DiesVeryMuch
Ix Chel
2
7
3
0.5
L
Cabrakan
Oye
Cabrakan
1
5
3
0.5
W
Raijin
TikiJamal
Raijin
2
3
9
2.17
W
Anhur
Yukihyra
Anhur
9
1
6
12
L
Cupid
2
3
2
1
W
Cthulhu
maltonex55
Cthulhu
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,862
Damage
32,676
42,588
Taken
45,779
28,572
Mitigated
36,251
12,087
Healing
9,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
DiesVeryMuch
Ix Chel
13,242
1,359
1,520
1,216
13,010
4,731
80
7,448
5,562
42,851
0
L
Cabrakan
Oye
Cabrakan
8,918
1,345
0
2,193
21,981
27,296
54
7,646
14,335
31,550
305
W
Raijin
TikiJamal
Raijin
9,588
1,313
0
335
10,541
4,866
184
7,409
3,132
43,993
0
W
Anhur
Yukihyra
Anhur
20,730
15,103
0
8,120
17,151
8,631
2,098
9,365
7,786
0
67,709
L
Cupid
10,516
6,011
1,200
3,112
10,788
4,224
212
5,056
5,732
0
33,722
W
Cthulhu
maltonex55
Cthulhu
10,544
688
262
3,370
14,896
15,075
52
5,590
9,306
35,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,019
Gold Earned
28,210
179
Minions Killed
129
0
Camps Cleared
0
733,948
Distance Traveled
685,289
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,513
732
44
3
0
229,793
1
L
Cabrakan
9,276
714
38
3
0
207,897
0
W
Raijin
9,880
760
55
4
0
232,661
0
W
Anhur
12,055
927
97
7
0
232,775
0
L
Cupid
9,421
725
47
4
0
247,599
0
W
Cthulhu
11,084
853
27
2
0
268,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role