Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
AAGods
Ah Puch
Level 82
God Stats
3W - 2L
1,706 SR
Queue Stats
97W - 86L
1,604 Elo+
Party 2
Geb
Geb
BROKENHOOD
Geb
Level 128
God Stats
1W - 0L
1,768 SR
Queue Stats
142W - 132L
1,524 Elo+
Solo
Tsukuyomi
Tsukuyomi
LifeOfApplePie
Tsukuyomi
Level 115
God Stats
3W - 0L
1,500 SR
Queue Stats
100W - 59L
1,580 Elo+
Solo
Apollo
Apollo
SoBently
Apollo
Level 149
God Stats
3W - 5L
1,743 SR
Queue Stats
97W - 78L
1,608 Elo+
Party 2
Team Averages
Level 136
1,643 SR
1,563 Elo+

VS

Team Averages
Level 108
1,424 SR
1,498 Elo+
Thoth
Thoth
GlassedOut
Thoth
Level 90
God Stats
4W - 5L
1,561 SR
Queue Stats
88W - 103L
1,462 Elo+
Party 1
Bakasura
Bakasura
Imabear12345678
Bakasura
Level 109
God Stats
5W - 6L
1,540 SR
Queue Stats
289W - 311L
1,470 Elo+
Party 1
Odin
Odin
Kriegerzz
Odin
Level 146
God Stats
2W - 3L
1,165 SR
Queue Stats
315W - 279L
1,562 Elo+
Solo
Ne Zha
Ne Zha
NGToothpaste
Ne Zha
Level 104
God Stats
25W - 25L
1,535 SR
Queue Stats
318W - 323L
1,505 Elo+
Party 1
Olorun
Olorun
numbersixteen72
Olorun
Level 93
God Stats
0W - 3L
1,318 SR
Queue Stats
166W - 162L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 2 / 1
5,932
539
2,915
7,597
6,551
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
AAGods
Ah Puch
13
4 / 0 / 5
7,675
698
7,048
5,286
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 0 / 9
6,040
549
4,200
6,019
3,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
LifeOfApplePie
Tsukuyomi
11
3 / 2 / 5
6,443
586
6,310
8,893
3,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
SoBently
Apollo
12
5 / 0 / 1
7,450
677
6,281
7,841
3,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
10
0 / 3 / 0
5,542
504
992
6,523
2,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
11
1 / 3 / 2
5,906
537
3,015
10,650
4,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odin
10
1 / 0 / 1
6,197
563
3,597
6,693
5,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
8
1 / 2 / 1
5,591
508
3,106
7,635
5,269
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 5 / 0
5,485
499
6,436
9,075
3,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
13
Kills
4
4
Deaths
13
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
2
1
0.25
W
Ah Puch
AAGods
Ah Puch
4
0
5
6.5
W
1
0
9
5.5
L
Thoth
0
3
0
0
L
Bakasura
1
3
2
0.67
L
Odin
1
0
1
1.5
W
Tsukuyomi
LifeOfApplePie
Tsukuyomi
3
2
5
2.75
L
Ne Zha
1
2
1
0.75
W
Apollo
SoBently
Apollo
5
0
1
5.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,754
Damage
17,146
35,636
Taken
40,576
18,180
Mitigated
20,200
12,922
Healing
7,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
2,915
594
0
718
7,597
6,551
0
236
7,258
0
37,430
W
Ah Puch
AAGods
Ah Puch
7,048
262
0
1,943
5,286
2,009
128
1,374
3,772
64,012
0
W
4,200
506
0
2,155
6,019
3,481
0
2,206
3,758
12,373
0
L
Thoth
992
60
0
416
6,523
2,243
0
4,841
1,324
39,635
0
L
Bakasura
3,015
1,828
0
1,447
10,650
4,093
17
1,283
9,355
0
42,364
L
Odin
3,597
554
0
1,242
6,693
5,119
0
69
6,624
587
38,549
W
Tsukuyomi
LifeOfApplePie
Tsukuyomi
6,310
1,271
0
3,932
8,893
3,103
23
370
8,191
0
44,051
L
Ne Zha
3,106
530
0
2,262
7,635
5,269
0
2,216
5,347
0
18,469
W
Apollo
SoBently
Apollo
6,281
3,623
0
4,174
7,841
3,036
523
3,643
4,198
0
63,511
L
6,436
2,553
40
2,543
9,075
3,476
0
2,333
6,678
37,838
217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,540
Gold Earned
28,721
374
Minions Killed
305
0
Camps Cleared
0
1,131,558
Distance Traveled
1,117,751
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,932
539
63
6
0
194,984
0
W
Ah Puch
7,675
698
119
11
0
225,634
0
W
Geb
6,040
549
7
1
0
247,143
7
L
Thoth
5,542
504
79
7
0
208,786
0
L
Bakasura
5,906
537
82
7
0
247,299
0
L
Odin
6,197
563
70
6
0
239,846
7
W
Tsukuyomi
6,443
586
65
6
0
252,897
0
L
Ne Zha
5,591
508
18
2
0
225,686
2
W
Apollo
7,450
677
120
11
0
210,900
0
L
Olorun
5,485
499
56
5
0
196,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role