Player Matchup

Fafnir
Fafnir
CabrakanGaming
Fafnir
Level 129
God Stats
3W - 4L
1,463 SR
Queue Stats
42W - 30L
1,580 Elo+
Party 2
Achilles
Achilles
Patches2
Achilles
Level 85
God Stats
2W - 0L
1,722 SR
Queue Stats
45W - 34L
1,580 Elo+
Party 2
Cthulhu
Cthulhu
Starlight26
Cthulhu
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 29L
1,475 Elo+
Party 1
Cernunnos
Cernunnos
Zankootj
Cernunnos
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
66W - 62L
1,558 Elo+
Solo
Freya
Freya
edgareo
Freya
Level 89
God Stats
3W - 1L
1,640 SR
Queue Stats
70W - 55L
1,585 Elo+
Party 1
Team Averages
Level 79
1,565 SR
1,556 Elo+

VS

Team Averages
Level 116
1,628 SR
1,521 Elo+
Ah Puch
Ah Puch
EthanCymru
Ah Puch
Level 119
God Stats
4W - 2L
1,908 SR
Queue Stats
320W - 309L
1,531 Elo+
Solo
Hun Batz
Hun Batz
Inkoks92
Hun Batz
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 125L
1,514 Elo+
Solo
Geb
Geb
Ramiroelvampiro
Geb
Level 76
God Stats
4W - 7L
1,512 SR
Queue Stats
616W - 614L
1,511 Elo+
Solo
Jing Wei
Jing Wei
Rud9000
Jing Wei
Level 125
God Stats
2W - 1L
1,721 SR
Queue Stats
65W - 67L
1,477 Elo+
Solo
Achilles
Achilles
Нanged
Achilles
Level 125
God Stats
4W - 4L
1,500 SR
Queue Stats
195W - 180L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 19
14,113
830
15,541
27,634
46,484
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
Patches2
Achilles
20
9 / 5 / 11
12,842
755
19,914
23,843
41,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Starlight26
Cthulhu
18
0 / 5 / 15
10,842
638
12,137
19,174
26,504
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
Zankootj
Cernunnos
20
9 / 2 / 14
13,471
792
20,332
16,343
10,699
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Freya
edgareo
Freya
18
4 / 4 / 13
11,575
681
19,305
16,003
8,849
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
EthanCymru
Ah Puch
18
5 / 7 / 7
10,871
639
25,476
13,315
7,084
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
Inkoks92
Hun Batz
16
2 / 7 / 14
10,251
603
14,828
17,941
11,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

19
1 / 3 / 14
11,565
680
10,204
23,083
24,575
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Jing Wei
Rud9000
Jing Wei
18
2 / 5 / 10
10,569
622
18,701
15,576
9,451
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Нanged
Achilles
19
8 / 5 / 6
12,037
708
16,611
25,353
25,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
69
27
Kills
18
20
Deaths
27
72
Assists
51
Player
Kills
Deaths
Assists
KDA
W
5
4
19
3.63
L
Ah Puch
EthanCymru
Ah Puch
5
7
7
1.21
L
Hun Batz
Inkoks92
Hun Batz
2
7
14
1.29
W
Achilles
Patches2
Achilles
9
5
11
2.9
L
1
3
14
2.67
L
Jing Wei
Rud9000
Jing Wei
2
5
10
1.4
W
Cthulhu
Starlight26
Cthulhu
0
5
15
1.5
W
Cernunnos
Zankootj
Cernunnos
9
2
14
8
W
Freya
edgareo
Freya
4
4
13
2.63
L
Achilles
Нanged
Achilles
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,229
Damage
85,820
102,997
Taken
95,268
134,149
Mitigated
77,391
39,213
Healing
27,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,541
2,502
2,759
7,335
27,634
46,484
1,067
10,427
16,481
22,137
3,387
L
Ah Puch
EthanCymru
Ah Puch
25,476
1,161
1,637
856
13,315
7,084
0
4,815
8,089
38,912
0
L
Hun Batz
Inkoks92
Hun Batz
14,828
2,243
627
2,143
17,941
11,276
0
9,185
8,645
0
31,363
W
Achilles
Patches2
Achilles
19,914
2,085
4,648
5,460
23,843
41,613
868
7,640
15,970
0
27,231
L
10,204
1,130
5,251
6,265
23,083
24,575
0
8,419
14,316
16,486
605
L
Jing Wei
Rud9000
Jing Wei
18,701
12,238
269
1,334
15,576
9,451
704
6,541
8,627
0
42,458
W
Cthulhu
Starlight26
Cthulhu
12,137
42
4,569
1,685
19,174
26,504
420
8,033
11,087
24,528
0
W
Cernunnos
Zankootj
Cernunnos
20,332
10,423
2,410
7,232
16,343
10,699
3,477
5,042
11,003
0
65,853
W
Freya
edgareo
Freya
19,305
5,449
383
2,732
16,003
8,849
1,418
5,059
10,632
33,263
0
L
Achilles
Нanged
Achilles
16,611
2,524
2,428
6,848
25,353
25,005
0
14,636
10,395
1,562
31,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,843
Gold Earned
55,293
224
Minions Killed
179
0
Camps Cleared
0
1,661,887
Distance Traveled
1,504,030
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
14,113
830
17
1
0
331,981
0
L
Ah Puch
10,871
639
38
2
0
293,727
0
L
Hun Batz
10,251
603
27
2
0
283,662
0
W
Achilles
12,842
755
17
1
0
347,306
0
L
Geb
11,565
680
11
1
0
330,557
0
L
Jing Wei
10,569
622
57
3
0
275,272
0
W
Cthulhu
10,842
638
35
2
0
336,124
0
W
Cernunnos
13,471
792
98
6
0
316,567
0
W
Freya
11,575
681
57
3
0
329,909
0
L
Achilles
12,037
708
46
3
0
320,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role