Player Matchup

Medusa
Medusa
AWookiieCookiie
Medusa
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 102L
1,475 Elo+
Party 1
Raijin
Raijin
KMoney9
Raijin
Level 120
God Stats
4W - 2L
1,838 SR
Queue Stats
97W - 135L
1,491 Elo+
Party 1
Achilles
Achilles
LargoBrute315
Achilles
Level 117
God Stats
3W - 6L
1,485 SR
Queue Stats
233W - 268L
1,524 Elo+
Party 1
Pele
Pele
Torak141
Pele
Level 136
God Stats
5W - 6L
1,440 SR
Queue Stats
96W - 133L
1,485 Elo+
Party 1
Maui
Maui
mootroot3
Maui
Level 126
God Stats
2W - 1L
1,713 SR
Queue Stats
101W - 138L
1,507 Elo+
Party 1
Team Averages
Level 124
1,595 SR
1,496 Elo+

VS

Team Averages
Level 142
1,573 SR
1,565 Elo+
Danzaburou
Danzaburou
Gameboycat
Danzaburou
Level 128
God Stats
2W - 2L
1,655 SR
Queue Stats
37W - 28L
1,610 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Thechihuahua
Tsukuyomi
Level 158
God Stats
1W - 1L
1,873 SR
Queue Stats
56W - 38L
1,644 Elo+
Party 2
Sylvanus
Sylvanus
Treeezep
Sylvanus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,509 Elo+
Party 3
Osiris
Osiris
TsuFamilie
Osiris
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 21L
1,462 Elo+
Party 3
Janus
Janus
expertguns
Janus
Level 170
God Stats
9W - 10L
1,336 SR
Queue Stats
483W - 442L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 3
7,979
570
5,104
9,963
3,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
KMoney9
Raijin
14
5 / 2 / 4
8,689
621
8,277
8,168
3,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
LargoBrute315
Achilles
13
1 / 1 / 2
7,594
542
4,838
11,363
11,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Pele
14
3 / 3 / 8
8,499
607
14,056
13,843
5,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Maui
12
3 / 3 / 4
7,966
569
5,216
15,714
13,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gameboycat
Danzaburou
6
1 / 0 / 1
5,264
376
2,400
2,421
896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
Thechihuahua
Tsukuyomi
14
5 / 4 / 1
8,598
614
11,030
13,250
5,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Treeezep
Sylvanus
11
1 / 4 / 5
7,284
520
5,400
16,172
12,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Osiris
TsuFamilie
Osiris
13
1 / 2 / 1
8,068
576
7,404
16,446
14,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Janus
13
3 / 4 / 5
7,864
562
14,174
8,768
3,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
14
Kills
11
11
Deaths
14
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
L
Danzaburou
Gameboycat
Danzaburou
1
0
1
1.5
W
Raijin
KMoney9
Raijin
5
2
4
3.5
W
Achilles
LargoBrute315
Achilles
1
1
2
2
L
Tsukuyomi
Thechihuahua
Tsukuyomi
5
4
1
1.38
W
Pele
3
3
8
2.33
L
Sylvanus
Treeezep
Sylvanus
1
4
5
0.88
L
Osiris
TsuFamilie
Osiris
1
2
1
0.75
L
Janus
3
4
5
1.38
W
Maui
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,491
Damage
40,408
59,051
Taken
57,057
36,205
Mitigated
36,770
14,619
Healing
21,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,104
2,288
0
3,434
9,963
3,567
739
3,688
6,227
0
55,735
L
Danzaburou
Gameboycat
Danzaburou
2,400
1,273
0
1,012
2,421
896
0
585
1,836
0
16,068
W
Raijin
KMoney9
Raijin
8,277
811
0
726
8,168
3,145
0
4,172
3,760
63,907
0
W
Achilles
LargoBrute315
Achilles
4,838
586
0
2,447
11,363
11,105
363
1,066
10,269
0
48,302
L
Tsukuyomi
Thechihuahua
Tsukuyomi
11,030
2,866
0
5,172
13,250
5,986
0
2,429
10,654
0
70,817
W
Pele
14,056
2,700
0
2,747
13,843
5,357
650
3,705
9,978
0
70,963
L
Sylvanus
Treeezep
Sylvanus
5,400
1,520
2,874
4,838
16,172
12,006
0
4,820
11,118
23,303
0
L
Osiris
TsuFamilie
Osiris
7,404
3,172
0
6,034
16,446
14,678
0
1,352
15,052
0
62,169
L
Janus
14,174
588
0
1,079
8,768
3,204
0
3,586
4,904
68,707
0
W
Maui
5,216
1,069
1,636
3,629
15,714
13,031
0
6,731
8,711
27,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,727
Gold Earned
37,078
450
Minions Killed
381
0
Camps Cleared
0
1,400,411
Distance Traveled
1,232,375
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,979
570
99
7
0
279,571
4
L
Danzaburou
5,264
376
28
2
0
84,534
0
W
Raijin
8,689
621
136
10
0
292,844
3
W
Achilles
7,594
542
89
6
0
265,557
1
L
Tsukuyomi
8,598
614
101
7
0
329,154
1
W
Pele
8,499
607
98
7
0
304,570
1
L
Sylvanus
7,284
520
37
3
0
248,656
0
L
Osiris
8,068
576
102
7
0
275,380
3
L
Janus
7,864
562
113
8
0
294,651
0
W
Maui
7,966
569
28
2
0
257,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role