Player Matchup

Pele
Pele
Dreamgirl1589
Pele
Level 101
God Stats
53W - 42L
1,502 SR
Queue Stats
682W - 708L
1,425 Elo+
Solo
Merlin
Merlin
EndermanP
Merlin
Level 77
God Stats
2W - 1L
1,230 SR
Queue Stats
63W - 42L
1,453 Elo+
Party 2
Ganesha
Ganesha
HITMAN604509
Ganesha
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,679 Elo+
Party 2
Hades
Hades
Meliodas Fun264
Hades
Level 158
God Stats
207W - 181L
1,430 SR
Queue Stats
322W - 313L
1,428 Elo+
Solo
Izanami
Izanami
THCmaryjaneTHC
Izanami
Level 61
God Stats
2W - 2L
1,386 SR
Queue Stats
5W - 3L
1,139 Elo+
Party 2
Team Averages
Level 81
1,410 SR
1,425 Elo+

VS

Team Averages
Level 84
1,404 SR
1,424 Elo+
Cthulhu
Cthulhu
CHOCOTHEBLACK
Cthulhu
Level 69
God Stats
0W - 4L
1,148 SR
Queue Stats
191W - 192L
1,445 Elo+
Party 1
King Arthur
King Arthur
CliffordDog1607
King Arthur
Level 85
God Stats
4W - 9L
1,525 SR
Queue Stats
167W - 156L
1,454 Elo+
Party 1
Awilix
Awilix
Go Sestra
Awilix
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 131L
1,400 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IzzaBquizza
Morgan Le Fay
Level 65
God Stats
43W - 45L
1,382 SR
Queue Stats
665W - 631L
1,407 Elo+
Solo
Ishtar
Ishtar
LSOxKrypton
Ishtar
Level 71
God Stats
8W - 3L
1,463 SR
Queue Stats
121W - 128L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 2
7,594
475
3,493
10,424
3,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
EndermanP
Merlin
13
1 / 3 / 0
7,566
473
1,356
8,024
3,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
HITMAN604509
Ganesha
11
0 / 0 / 5
7,216
451
2,791
8,699
6,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 0 / 0
8,612
538
6,442
9,753
5,750
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 0 / 0
8,960
560
6,044
8,780
3,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
0 / 5 / 0
6,331
396
2,712
8,979
6,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
CliffordDog1607
King Arthur
16
0 / 0 / 0
9,337
584
7,808
11,820
8,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Awilix
Go Sestra
Awilix
8
0 / 1 / 2
6,149
384
633
6,504
2,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
IzzaBquizza
Morgan Le Fay
15
3 / 0 / 0
8,779
549
7,128
3,695
1,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
11
0 / 2 / 0
6,728
421
3,894
8,978
3,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
7
Kills
3
3
Deaths
8
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
5
0
0
L
King Arthur
CliffordDog1607
King Arthur
0
0
0
0
W
1
0
2
2
W
Merlin
EndermanP
Merlin
1
3
0
0.33
L
Awilix
Go Sestra
Awilix
0
1
2
1
W
Ganesha
HITMAN604509
Ganesha
0
0
5
2.5
L
Morgan Le Fay
IzzaBquizza
Morgan Le Fay
3
0
0
3
L
Ishtar
0
2
0
0
W
0
0
0
0
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,126
Damage
22,175
45,680
Taken
39,976
23,582
Mitigated
22,036
17,125
Healing
8,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
2,712
411
130
817
8,979
6,591
334
1,922
7,057
28,845
0
L
King Arthur
CliffordDog1607
King Arthur
7,808
616
0
1,800
11,820
8,668
0
6,442
5,378
121
86,059
W
3,493
711
0
5,702
10,424
3,952
0
775
9,649
0
57,214
W
Merlin
EndermanP
Merlin
1,356
0
0
190
8,024
3,146
0
2,604
5,420
58,730
0
L
Awilix
Go Sestra
Awilix
633
234
0
795
6,504
2,157
0
517
5,987
0
29,881
W
Ganesha
HITMAN604509
Ganesha
2,791
216
0
1,215
8,699
6,910
0
3,986
4,713
11,925
0
L
Morgan Le Fay
IzzaBquizza
Morgan Le Fay
7,128
167
0
2,191
3,695
1,451
418
1,145
2,550
71,288
0
L
Ishtar
3,894
2,824
0
2,367
8,978
3,169
750
906
8,072
0
45,378
W
6,442
371
0
6,084
9,753
5,750
92
121
9,632
70,615
0
W
6,044
3,883
0
3,934
8,780
3,824
757
3,254
5,526
0
85,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,948
Gold Earned
37,324
486
Minions Killed
436
0
Camps Cleared
0
1,530,239
Distance Traveled
1,261,064
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,331
396
39
2
0
220,154
0
L
King Arthur
9,337
584
154
10
0
288,058
1
W
Pele
7,594
475
82
5
0
325,274
2
W
Merlin
7,566
473
90
6
0
297,999
1
L
Awilix
6,149
384
48
3
0
179,009
0
W
Ganesha
7,216
451
3
0
0
355,536
0
L
Morgan Le Fay
8,779
549
119
7
0
284,002
5
L
Ishtar
6,728
421
76
5
0
289,841
2
W
Hades
8,612
538
144
9
0
252,641
0
W
Izanami
8,960
560
167
10
0
298,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role