Player Matchup

Bacchus
Bacchus
ALIHAYDAR
Bacchus
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 24L
1,165 Elo+
Solo
Amaterasu
Amaterasu
Barely_Bravo
Amaterasu
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,691 Elo+
Party 1
Hel
Hel
BigFattunn
Hel
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
264W - 259L
1,451 Elo+
Party 3
Anhur
Anhur
JamieBrabs
Anhur
Level 68
God Stats
3W - 2L
1,649 SR
Queue Stats
185W - 189L
1,419 Elo+
Party 3
Charybdis
Charybdis
NuniShadow
Charybdis
Level 149
God Stats
4W - 11L
1,375 SR
Queue Stats
573W - 597L
1,468 Elo+
Party 1
Team Averages
Level 106
1,505 SR
1,439 Elo+

VS

Team Averages
Level 95
1,527 SR
1,446 Elo+
Mulan
Mulan
AlExInO8215
Mulan
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 25L
1,369 Elo+
Solo
Hades
Hades
NikolitsaGR
Hades
Level 92
God Stats
28W - 8L
1,867 SR
Queue Stats
975W - 1,010L
1,489 Elo+
Solo
Discordia
Discordia
Rikudaryda
Discordia
Level 87
God Stats
10W - 3L
1,518 SR
Queue Stats
272W - 283L
1,480 Elo+
Party 2
Freya
Freya
XxNicoSackerxX
Freya
Level 124
God Stats
2W - 2L
1,455 SR
Queue Stats
162W - 183L
1,407 Elo+
Solo
Yemoja
Yemoja
shakadon09
Yemoja
Level 148
God Stats
4W - 3L
1,294 SR
Queue Stats
235W - 258L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ALIHAYDAR
Bacchus
15
0 / 3 / 9
8,299
638
8,071
19,063
24,501
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
Barely_Bravo
Amaterasu
16
1 / 5 / 9
8,800
677
8,218
18,219
16,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
2 / 3 / 7
8,558
658
7,276
14,054
8,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Anhur
17
7 / 2 / 7
9,570
736
17,459
11,528
6,741
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
NuniShadow
Charybdis
15
4 / 6 / 5
9,241
711
15,670
13,724
7,167
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 12
9,239
711
7,809
17,675
13,921
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

18
10 / 5 / 7
11,704
900
24,476
20,510
14,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Rikudaryda
Discordia
19
4 / 1 / 11
10,547
811
15,525
11,597
5,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 2 / 14
9,592
738
13,624
11,961
5,685
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Yemoja
shakadon09
Yemoja
17
2 / 0 / 14
10,003
769
6,273
10,077
8,828
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
77
14
Kills
19
19
Deaths
14
37
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ALIHAYDAR
Bacchus
0
3
9
1.5
W
1
6
12
1.17
L
Amaterasu
Barely_Bravo
Amaterasu
1
5
9
1.1
L
2
3
7
1.83
L
Anhur
7
2
7
5.25
W
10
5
7
2.7
L
Charybdis
NuniShadow
Charybdis
4
6
5
1.08
W
Discordia
Rikudaryda
Discordia
4
1
11
9.5
W
2
2
14
4.5
W
Yemoja
shakadon09
Yemoja
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,694
Damage
67,707
76,588
Taken
71,820
63,485
Mitigated
48,170
35,202
Healing
36,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ALIHAYDAR
Bacchus
8,071
1,167
1,061
4,901
19,063
24,501
0
11,693
7,370
19,867
0
W
7,809
501
0
1,239
17,675
13,921
55
2,390
15,285
339
12,198
L
Amaterasu
Barely_Bravo
Amaterasu
8,218
2,723
1,572
4,379
18,219
16,991
148
13,886
4,333
0
16,526
L
7,276
813
7,862
6,022
14,054
8,085
0
13,150
904
14,988
0
L
Anhur
17,459
8,513
1,735
1,768
11,528
6,741
0
9,442
2,086
0
31,276
W
24,476
1,079
2,443
6,492
20,510
14,566
569
4,831
15,679
35,371
0
L
Charybdis
NuniShadow
Charybdis
15,670
5,343
3,859
2,043
13,724
7,167
0
11,803
1,921
0
31,880
W
Discordia
Rikudaryda
Discordia
15,525
1,180
1,130
2,043
11,597
5,170
850
3,543
8,054
42,554
0
W
13,624
3,881
1,591
1,797
11,961
5,685
2,157
2,308
9,653
24,700
0
W
Yemoja
shakadon09
Yemoja
6,273
1,139
13,946
5,954
10,077
8,828
434
2,275
7,802
15,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,468
Gold Earned
51,085
130
Minions Killed
141
0
Camps Cleared
0
1,197,000
Distance Traveled
1,216,447
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,299
638
26
2
0
244,276
0
W
Mulan
9,239
711
7
1
0
235,986
0
L
Amaterasu
8,800
677
22
2
0
269,036
0
L
Hel
8,558
658
15
1
0
238,106
0
L
Anhur
9,570
736
25
2
0
237,992
0
W
Hades
11,704
900
36
3
0
230,801
0
L
Charybdis
9,241
711
42
3
0
207,590
0
W
Discordia
10,547
811
63
5
0
272,707
0
W
Freya
9,592
738
20
2
0
227,676
0
W
Yemoja
10,003
769
15
1
0
249,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role