Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Artemis
Artemis
 
Artemis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cerberus
Cerberus
Aruanthien
Cerberus
Level 153
God Stats
2W - 1L
1,715 SR
Queue Stats
246W - 245L
1,428 Elo+
Party 3
Arachne
Arachne
Auxilium101
Arachne
Level 137
God Stats
1W - 2L
1,245 SR
Queue Stats
296W - 285L
1,531 Elo+
Party 3
Janus
Janus
Fawakaa
Janus
Level 127
God Stats
91W - 90L
1,481 SR
Queue Stats
1,638W - 1,543L
1,508 Elo+
Solo
Team Averages
Level 135
1,488 SR
1,493 Elo+

VS

Team Averages
Level 127
1,487 SR
1,488 Elo+
Morgan Le Fay
Morgan Le Fay
Cg x Genkii
Morgan Le Fay
Level 136
God Stats
1W - 0L
1,451 SR
Queue Stats
22W - 31L
1,418 Elo+
Party 1
Ne Zha
Ne Zha
EkteNorskBrunost
Ne Zha
Level 121
God Stats
3W - 4L
1,637 SR
Queue Stats
219W - 201L
1,511 Elo+
Solo
Cernunnos
Cernunnos
NerfAchilles
Cernunnos
Level 126
God Stats
2W - 0L
1,312 SR
Queue Stats
191W - 158L
1,580 Elo+
Party 2
Anubis
Anubis
NerfsAnubis
Anubis
Level 126
God Stats
49W - 32L
1,624 SR
Queue Stats
107W - 102L
1,513 Elo+
Party 2
Maui
Maui
Oxofrimbel
Maui
Level 125
God Stats
2W - 1L
1,410 SR
Queue Stats
26W - 32L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
7 / 2 / 0
7,693
641
8,789
11,979
4,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
 
Artemis
10
1 / 0 / 2
5,698
475
5,066
5,088
1,537
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
Aruanthien
Cerberus
5
0 / 3 / 1
4,610
384
1,078
6,705
3,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Auxilium101
Arachne
10
0 / 2 / 0
5,380
448
2,041
8,244
2,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
Fawakaa
Janus
12
1 / 0 / 3
6,900
575
5,391
4,320
1,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cg x Genkii
Morgan Le Fay
11
0 / 2 / 1
6,159
513
2,690
7,058
2,430
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
1 / 1 / 1
6,823
569
2,521
8,297
2,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cernunnos
NerfAchilles
Cernunnos
12
3 / 3 / 1
6,930
578
7,584
11,543
4,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
13
2 / 2 / 0
7,868
656
4,289
6,430
2,833
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
1 / 1 / 4
6,411
534
3,149
7,309
4,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
14
9
Kills
7
7
Deaths
9
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
7
2
0
3.5
L
Artemis
 
Artemis
1
0
2
2
L
Cerberus
Aruanthien
Cerberus
0
3
1
0.17
L
Arachne
Auxilium101
Arachne
0
2
0
0
W
Morgan Le Fay
Cg x Genkii
Morgan Le Fay
0
2
1
0.25
W
1
1
1
1.5
L
Janus
Fawakaa
Janus
1
0
3
2.5
W
Cernunnos
NerfAchilles
Cernunnos
3
3
1
1.17
W
Anubis
2
2
0
1
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,365
Damage
20,233
36,336
Taken
40,637
13,861
Mitigated
17,260
12,548
Healing
13,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
8,789
5,378
0
3,065
11,979
4,828
0
4,173
7,806
0
41,460
L
Artemis
 
Artemis
5,066
1,238
0
1,714
5,088
1,537
207
217
4,871
0
35,530
L
Cerberus
Aruanthien
Cerberus
1,078
190
18
2,263
6,705
3,102
0
1,154
5,551
9,513
0
L
Arachne
Auxilium101
Arachne
2,041
1,341
0
4,198
8,244
2,970
0
3,284
4,960
0
30,899
W
Morgan Le Fay
Cg x Genkii
Morgan Le Fay
2,690
460
0
2,232
7,058
2,430
0
2,577
3,815
43,047
0
W
2,521
856
0
2,610
8,297
2,989
0
760
7,307
0
44,038
L
Janus
Fawakaa
Janus
5,391
145
0
1,290
4,320
1,424
0
1,300
3,020
47,284
0
W
Cernunnos
NerfAchilles
Cernunnos
7,584
4,630
0
4,417
11,543
4,575
801
1,259
9,974
0
53,652
W
Anubis
4,289
654
0
3,057
6,430
2,833
657
0
5,535
64,225
0
W
3,149
767
0
1,620
7,309
4,433
0
1,549
5,373
24,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,281
Gold Earned
34,191
334
Minions Killed
396
0
Camps Cleared
0
1,085,013
Distance Traveled
1,119,820
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,693
641
89
7
0
240,942
0
L
Artemis
5,698
475
61
5
0
224,383
5
L
Cerberus
4,610
384
34
3
0
113,534
0
L
Arachne
5,380
448
46
4
0
240,273
0
W
Morgan Le Fay
6,159
513
77
6
0
224,864
2
W
Ne Zha
6,823
569
80
7
0
250,564
2
L
Janus
6,900
575
104
9
0
265,881
0
W
Cernunnos
6,930
578
70
6
0
192,925
0
W
Anubis
7,868
656
124
10
0
207,023
0
W
Maui
6,411
534
45
4
0
244,444
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role