Player Matchup

Hercules
Hercules
MavisAndZeref
Hercules
Level 78
God Stats
10W - 8L
1,569 SR
Queue Stats
169W - 162L
1,402 Elo+
Party 1
Ra
Ra
TJGOD1
Ra
Level 29
God Stats
5W - 3L
1,662 SR
Queue Stats
50W - 59L
1,397 Elo+
Party 1
Pele
Pele
rS Specter
Pele
Level 125
God Stats
5W - 1L
1,745 SR
Queue Stats
39W - 52L
1,301 Elo+
Solo
Team Averages
Level 77
1,659 SR
1,366 Elo+

VS

Team Averages
Level 71
1,371 SR
1,401 Elo+
Kukulkan
Kukulkan
ragingcowwaffles
Kukulkan
Level 113
God Stats
6W - 15L
1,342 SR
Queue Stats
782W - 799L
1,427 Elo+
Solo
Heimdallr
Heimdallr
ravonos18
Heimdallr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,388 Elo+
Party 2
Athena
Athena
trikytramposo
Athena
Level 10
God Stats
0W - 1L
1,272 SR
Queue Stats
6W - 7L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MavisAndZeref
Hercules
13
1 / 3 / 11
9,548
796
9,257
11,306
12,091
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ra
12
5 / 4 / 4
9,883
824
8,836
8,910
3,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
11 / 2 / 5
11,664
972
12,830
12,794
5,189
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 3
10,206
851
12,866
9,448
3,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
ravonos18
Heimdallr
12
4 / 7 / 3
9,492
791
9,168
12,589
5,402
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 5 / 4
7,988
666
5,456
15,135
14,187
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
17
Kills
9
9
Deaths
17
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
MavisAndZeref
Hercules
1
3
11
2.17
W
Ra
5
4
4
1.75
W
11
2
5
6.75
L
5
5
3
1.3
L
Heimdallr
ravonos18
Heimdallr
4
7
3
0.79
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,923
Damage
27,490
33,010
Taken
37,172
21,247
Mitigated
23,088
12,006
Healing
1,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
MavisAndZeref
Hercules
9,257
1,075
532
3,202
11,306
12,091
273
6,152
5,153
0
15,927
W
Ra
8,836
917
926
2,432
8,910
3,967
0
5,135
3,775
44,231
0
W
12,830
2,985
0
4,914
12,794
5,189
993
7,668
5,126
0
50,248
L
12,866
1,487
0
250
9,448
3,499
204
1,594
7,784
50,762
0
L
Heimdallr
ravonos18
Heimdallr
9,168
5,363
0
1,213
12,589
5,402
0
4,216
8,373
0
25,453
L
5,456
1,118
0
170
15,135
14,187
40
3,081
11,880
14,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,095
Gold Earned
27,686
135
Minions Killed
119
0
Camps Cleared
0
701,503
Distance Traveled
625,612
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,548
796
10
1
0
253,542
0
W
Ra
9,883
824
58
5
0
202,481
0
W
Pele
11,664
972
67
6
0
245,480
3
L
Kukulkan
10,206
851
75
6
0
188,944
2
L
Heimdallr
9,492
791
25
2
0
220,084
0
L
Athena
7,988
666
19
2
0
216,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role