Player Matchup

Thanatos
Thanatos
Corpanzil
Thanatos
Level 125
God Stats
9W - 6L
1,721 SR
Queue Stats
136W - 136L
1,415 Elo+
Solo
Charon
Charon
MoldPlusMildew
Charon
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
284W - 253L
1,413 Elo+
Party 1
Cernunnos
Cernunnos
UIGokugooff
Cernunnos
Level 105
God Stats
1W - 1L
1,764 SR
Queue Stats
202W - 183L
1,425 Elo+
Party 1
Nox
Nox
WakefulGinger
Nox
Level 83
God Stats
63W - 67L
1,490 SR
Queue Stats
767W - 752L
1,439 Elo+
Solo
Zeus
Zeus
jostyv009
Zeus
Level 116
God Stats
10W - 14L
1,402 SR
Queue Stats
558W - 536L
1,449 Elo+
Solo
Team Averages
Level 95
1,576 SR
1,428 Elo+

VS

Team Averages
Level 75
1,639 SR
1,446 Elo+
Zeus
Zeus
 
Zeus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
EndermanP
Geb
Level 77
God Stats
3W - 2L
1,771 SR
Queue Stats
63W - 42L
1,440 Elo+
Party 2
Chaac
Chaac
HITMAN604509
Chaac
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
PandaF1uff6652
Arachne
Level 88
God Stats
5W - 0L
1,870 SR
Queue Stats
93W - 66L
1,511 Elo+
Solo
Izanami
Izanami
cyber_MaudPie
Izanami
Level 116
God Stats
2W - 0L
1,553 SR
Queue Stats
5W - 3L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Corpanzil
Thanatos
2
0 / 1 / 0
3,534
353
0
707
266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
1 / 0 / 1
5,144
514
2,669
5,170
3,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
UIGokugooff
Cernunnos
9
1 / 3 / 1
5,273
527
2,660
7,871
2,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 0
4,537
454
3,164
6,912
2,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
11
2 / 1 / 0
6,285
629
2,971
2,351
751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
6 / 1 / 2
6,174
617
4,855
4,117
1,461
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 0 / 3
5,388
539
1,353
6,132
4,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 1 / 0
5,288
529
298
4,316
1,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 0 / 3
6,530
653
4,322
6,892
2,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
8
0 / 2 / 3
5,321
532
1,503
4,284
1,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
4
Kills
9
9
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
1
2
7
L
Thanatos
Corpanzil
Thanatos
0
1
0
0
W
0
0
3
1.5
W
0
1
0
0
L
1
0
1
1.5
W
3
0
3
4.5
L
Cernunnos
UIGokugooff
Cernunnos
1
3
1
0.5
L
0
4
0
0
W
Izanami
0
2
3
0.75
L
Zeus
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,464
Damage
12,331
23,011
Taken
25,741
9,734
Mitigated
11,585
6,656
Healing
4,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
4,855
622
0
250
4,117
1,461
288
2,161
1,900
32,477
0
L
Thanatos
Corpanzil
Thanatos
0
0
0
0
707
266
0
707
0
0
0
W
1,353
204
907
1,026
6,132
4,035
168
2,278
3,810
11,800
0
W
298
0
0
634
4,316
1,871
0
1,699
2,617
0
27,319
L
2,669
815
0
1,903
5,170
3,174
0
1,905
3,265
17,303
0
W
4,322
3,176
0
1,139
6,892
2,581
626
1,432
5,320
0
43,230
L
Cernunnos
UIGokugooff
Cernunnos
2,660
1,467
0
3,299
7,871
2,921
0
485
7,386
0
36,083
L
3,164
126
0
625
6,912
2,622
0
2,447
4,465
25,443
0
W
Izanami
1,503
790
0
513
4,284
1,637
365
1,695
2,589
0
31,751
L
Zeus
2,971
499
0
829
2,351
751
0
664
1,687
41,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,773
Gold Earned
28,701
192
Minions Killed
235
0
Camps Cleared
0
712,545
Distance Traveled
982,402
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,174
617
44
4
0
175,385
0
L
Thanatos
3,534
353
0
0
0
17,538
0
W
Geb
5,388
539
11
1
0
199,900
1
W
Chaac
5,288
529
51
5
0
215,789
0
L
Charon
5,144
514
25
3
0
195,039
0
W
Arachne
6,530
653
75
8
0
199,269
0
L
Cernunnos
5,273
527
60
6
0
162,758
0
L
Nox
4,537
454
45
5
0
170,992
0
W
Izanami
5,321
532
54
5
0
192,059
0
L
Zeus
6,285
629
62
6
0
166,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role