Player Matchup

Freya
Freya
ImTendou
Freya
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 108L
1,419 Elo+
Party 1
Hun Batz
Hun Batz
PENNlNO
Hun Batz
Level 66
God Stats
1W - 2L
1,573 SR
Queue Stats
45W - 73L
1,407 Elo+
Solo
Bacchus
Bacchus
Paxquilis
Bacchus
Level 57
God Stats
28W - 31L
1,432 SR
Queue Stats
104W - 109L
1,427 Elo+
Party 1
Hel
Hel
k1000osilva
Hel
Level 127
God Stats
15W - 15L
1,568 SR
Queue Stats
449W - 445L
1,432 Elo+
Solo
Osiris
Osiris
technowolf15
Osiris
Level 100
God Stats
2W - 4L
1,749 SR
Queue Stats
327W - 256L
1,491 Elo+
Solo
Team Averages
Level 78
1,564 SR
1,435 Elo+

VS

Team Averages
Level 84
1,489 SR
1,444 Elo+
Hun Batz
Hun Batz
CraiGrenadier369
Hun Batz
Level 119
God Stats
8W - 4L
1,148 SR
Queue Stats
152W - 137L
1,499 Elo+
Solo
Guan Yu
Guan Yu
DJOLEVUJIC
Guan Yu
Level 126
God Stats
2W - 0L
1,582 SR
Queue Stats
55W - 53L
1,485 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GrinderOfGrunts
Ah Muzen Cab
Level 109
God Stats
9W - 4L
1,716 SR
Queue Stats
169W - 142L
1,475 Elo+
Solo
Ares
Ares
Nugget_935
Ares
Level 37
God Stats
1W - 1L
1,289 SR
Queue Stats
44W - 63L
1,390 Elo+
Party 2
Sol
Sol
The_Regalia_X
Sol
Level 30
God Stats
3W - 1L
1,710 SR
Queue Stats
29W - 41L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
ImTendou
Freya
8
0 / 3 / 0
4,476
448
3,943
6,793
2,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hun Batz
PENNlNO
Hun Batz
9
1 / 4 / 0
5,182
518
2,410
8,172
2,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bacchus
Paxquilis
Bacchus
8
0 / 2 / 0
4,799
480
2,930
7,910
8,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 2 / 1
5,472
547
3,074
7,183
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Osiris
11
3 / 1 / 1
6,788
679
6,583
11,774
11,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
6,458
646
3,207
6,879
2,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Guan Yu
DJOLEVUJIC
Guan Yu
9
1 / 4 / 1
5,658
566
4,851
10,994
9,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
GrinderOfGrunts
Ah Muzen Cab
11
2 / 0 / 0
6,361
636
4,484
4,488
1,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 0 / 3
5,985
599
3,390
7,601
6,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
4 / 0 / 3
5,843
584
7,377
4,354
1,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
4
Kills
12
12
Deaths
5
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
W
Guan Yu
DJOLEVUJIC
Guan Yu
1
4
1
0.38
W
Ah Muzen Cab
GrinderOfGrunts
Ah Muzen Cab
2
0
0
2
L
Freya
ImTendou
Freya
0
3
0
0
W
2
0
3
3.5
L
Hun Batz
PENNlNO
Hun Batz
1
4
0
0.25
L
Bacchus
Paxquilis
Bacchus
0
2
0
0
W
4
0
3
5.5
L
0
2
1
0.25
L
Osiris
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,940
Damage
23,309
41,832
Taken
34,316
27,547
Mitigated
21,126
14,208
Healing
12,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,207
624
0
3,720
6,879
2,425
0
1,171
5,708
0
43,009
W
Guan Yu
DJOLEVUJIC
Guan Yu
4,851
756
68
3,454
10,994
9,286
0
0
10,994
0
31,496
W
Ah Muzen Cab
GrinderOfGrunts
Ah Muzen Cab
4,484
1,284
0
448
4,488
1,501
1,098
1,638
2,850
0
49,739
L
Freya
ImTendou
Freya
3,943
1,463
0
2,826
6,793
2,623
0
4,165
2,628
20,349
0
W
3,390
1,023
0
2,572
7,601
6,062
77
4,467
3,134
18,669
0
L
Hun Batz
PENNlNO
Hun Batz
2,410
631
0
351
8,172
2,853
0
186
7,986
0
37,173
L
Bacchus
Paxquilis
Bacchus
2,930
418
0
3,119
7,910
8,038
0
5,261
2,649
18,412
0
W
7,377
3,891
0
2,188
4,354
1,852
798
2,671
1,683
30,894
2,797
L
3,074
109
412
2,523
7,183
2,394
0
1,052
6,131
34,679
0
L
Osiris
6,583
3,383
0
4,977
11,774
11,639
0
0
11,774
0
46,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,717
Gold Earned
30,305
265
Minions Killed
281
0
Camps Cleared
0
952,475
Distance Traveled
992,564
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,458
646
69
7
0
231,317
1
W
Guan Yu
5,658
566
43
4
0
198,752
0
W
Ah Muzen Cab
6,361
636
95
10
0
212,556
1
L
Freya
4,476
448
40
4
0
182,097
0
W
Ares
5,985
599
19
2
0
178,114
0
L
Hun Batz
5,182
518
60
6
0
179,351
0
L
Bacchus
4,799
480
20
2
0
206,416
1
W
Sol
5,843
584
55
6
0
171,825
0
L
Hel
5,472
547
72
7
0
200,380
0
L
Osiris
6,788
679
73
7
0
184,231
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role