Player Matchup

Neith
Neith
CINEMAXCHRISV2
Neith
Level 7
God Stats
0W - 1L
1,714 SR
Queue Stats
2W - 3L
1,230 Elo+
Party 1
Anubis
Anubis
Kinkie_Sloth
Anubis
Level 19
God Stats
1W - 1L
1,714 SR
Queue Stats
3W - 4L
1,230 Elo+
Party 1
Chaac
Chaac
OppaStoppa473
Chaac
Level 71
God Stats
2W - 2L
1,456 SR
Queue Stats
4W - 4L
1,230 Elo+
Party 1
Team Averages
Level 32
1,628 SR
1,230 Elo+

VS

Team Averages
Level 87
1,452 SR
1,507 Elo+
Surtr
Surtr
AdmiralTyree420
Surtr
Level 123
God Stats
2W - 0L
1,198 SR
Queue Stats
41W - 50L
1,393 Elo+
Solo
Ao Kuang
Ao Kuang
OblivionGamingRS
Ao Kuang
Level 103
God Stats
3W - 0L
1,671 SR
Queue Stats
3W - 0L
1,794 Elo+
Solo
Chernobog
Chernobog
SP Matrix p
Chernobog
Level 35
God Stats
15W - 8L
1,487 SR
Queue Stats
71W - 69L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
8,398
763
6,808
10,065
3,573
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
11
3 / 7 / 0
8,933
812
5,912
10,696
4,306
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 6 / 3
7,855
714
6,527
13,420
10,371
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 9
9,583
871
4,359
10,315
7,831
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
12 / 2 / 6
11,433
1,039
12,113
11,819
5,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
SP Matrix p
Chernobog
13
3 / 2 / 12
9,819
893
12,127
10,655
3,879
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
4
Kills
18
18
Deaths
5
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
1
9
7.5
L
1
5
3
0.5
L
Anubis
3
7
0
0.43
W
12
2
6
7.5
L
0
6
3
0.25
W
Chernobog
SP Matrix p
Chernobog
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,247
Damage
28,599
34,181
Taken
32,789
18,250
Mitigated
17,628
2,697
Healing
5,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,359
1,268
0
2,457
10,315
7,831
219
2,507
7,808
389
23,012
L
6,808
4,598
0
466
10,065
3,573
135
2,059
8,006
0
19,282
L
Anubis
5,912
301
0
1,148
10,696
4,306
796
4,842
5,854
28,421
0
W
12,113
4,490
40
1,738
11,819
5,918
1,947
1,624
10,195
30,320
0
L
6,527
1,466
167
916
13,420
10,371
98
5,409
8,011
0
22,520
W
Chernobog
SP Matrix p
Chernobog
12,127
7,408
0
770
10,655
3,879
942
2,731
7,924
0
50,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,186
Gold Earned
30,835
101
Minions Killed
120
0
Camps Cleared
0
505,720
Distance Traveled
570,760
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,583
871
33
3
0
183,518
0
L
Neith
8,398
763
31
3
0
150,782
0
L
Anubis
8,933
812
44
4
0
171,439
0
W
Ao Kuang
11,433
1,039
31
3
0
183,652
0
L
Chaac
7,855
714
26
2
0
183,499
0
W
Chernobog
9,819
893
56
5
0
203,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role