Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Montime
Raijin
Level 134
God Stats
10W - 5L
1,488 SR
Queue Stats
363W - 410L
1,577 Elo+
Party 1
Cliodhna
Cliodhna
MrDÏzzy
Cliodhna
Level 227
God Stats
3W - 3L
1,361 SR
Queue Stats
342W - 297L
1,539 Elo+
Solo
Osiris
Osiris
Rekuri
Osiris
Level 182
God Stats
2W - 2L
1,619 SR
Queue Stats
133W - 66L
1,737 Elo+
Party 1
Skadi
Skadi
lAmaral
Skadi
Level 89
God Stats
1W - 1L
1,285 SR
Queue Stats
21W - 16L
1,658 Elo+
Party 1
Team Averages
Level 128
1,451 SR
1,602 Elo+

VS

Team Averages
Level 113
1,546 SR
1,573 Elo+
Cabrakan
Cabrakan
Diegoneitor117
Cabrakan
Level 158
God Stats
25W - 26L
1,627 SR
Queue Stats
359W - 273L
1,580 Elo+
Solo
King Arthur
King Arthur
LoneRumble5
King Arthur
Level 123
God Stats
15W - 24L
1,419 SR
Queue Stats
874W - 776L
1,510 Elo+
Party 2
Thor
Thor
M424622J
Thor
Level 27
God Stats
4W - 6L
1,548 SR
Queue Stats
208W - 187L
1,543 Elo+
Party 2
Fafnir
Fafnir
NPlayerOne
Fafnir
Level 147
God Stats
44W - 33L
1,599 SR
Queue Stats
199W - 157L
1,624 Elo+
Solo
Ix Chel
Ix Chel
SimpleAyee
Ix Chel
Level 109
God Stats
19W - 25L
1,536 SR
Queue Stats
419W - 436L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
4 / 1 / 9
8,711
544
6,958
10,116
9,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
Montime
Raijin
17
14 / 2 / 5
11,157
697
18,378
10,287
4,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
MrDÏzzy
Cliodhna
15
5 / 0 / 8
9,317
582
11,028
11,417
4,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
Rekuri
Osiris
14
2 / 1 / 12
8,985
562
14,209
18,065
23,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Skadi
lAmaral
Skadi
12
0 / 3 / 2
7,055
441
6,893
10,877
4,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
14
3 / 2 / 1
8,341
521
8,625
15,489
11,402
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
LoneRumble5
King Arthur
13
0 / 6 / 1
7,782
486
10,457
19,497
16,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
11
1 / 9 / 2
7,103
444
6,316
17,238
6,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
NPlayerOne
Fafnir
10
1 / 5 / 1
7,136
446
6,868
17,428
18,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
SimpleAyee
Ix Chel
15
2 / 4 / 1
8,656
541
6,030
8,545
3,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
13
25
Kills
7
7
Deaths
26
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
4
1
9
8.5
L
Cabrakan
3
2
1
1.75
L
King Arthur
LoneRumble5
King Arthur
0
6
1
0.08
L
Thor
1
9
2
0.22
W
Raijin
Montime
Raijin
14
2
5
8.25
W
Cliodhna
MrDÏzzy
Cliodhna
5
0
8
9
L
Fafnir
NPlayerOne
Fafnir
1
5
1
0.3
W
Osiris
Rekuri
Osiris
2
1
12
8
L
Ix Chel
SimpleAyee
Ix Chel
2
4
1
0.63
W
Skadi
lAmaral
Skadi
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,466
Damage
38,296
60,762
Taken
78,197
46,657
Mitigated
55,972
20,144
Healing
18,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
6,958
1,949
1,107
2,178
10,116
9,409
26
4,178
5,938
22,069
0
L
Cabrakan
8,625
1,086
0
8,630
15,489
11,402
0
4,272
11,217
69,595
0
L
King Arthur
LoneRumble5
King Arthur
10,457
1,490
0
1,000
19,497
16,707
0
2,389
17,108
0
60,461
L
Thor
6,316
1,349
0
3,881
17,238
6,224
0
5,418
11,820
0
52,064
W
Raijin
Montime
Raijin
18,378
2,028
0
1,600
10,287
4,874
65
6,167
4,120
91,510
0
W
Cliodhna
MrDÏzzy
Cliodhna
11,028
2,399
0
5,965
11,417
4,925
460
1,677
9,740
0
76,818
L
Fafnir
NPlayerOne
Fafnir
6,868
2,131
0
3,299
17,428
18,503
0
9,424
8,004
24,340
0
W
Osiris
Rekuri
Osiris
14,209
4,176
0
7,633
18,065
23,062
9
1,653
16,412
979
68,267
L
Ix Chel
SimpleAyee
Ix Chel
6,030
1,231
66
1,262
8,545
3,136
0
4,267
4,278
88,727
0
W
Skadi
lAmaral
Skadi
6,893
2,844
0
1,661
10,877
4,387
0
7,848
3,029
0
46,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,225
Gold Earned
39,018
488
Minions Killed
451
0
Camps Cleared
0
1,596,983
Distance Traveled
1,494,405
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,711
544
30
2
0
291,171
1
L
Cabrakan
8,341
521
99
6
0
271,180
0
L
King Arthur
7,782
486
94
6
0
294,715
0
L
Thor
7,103
444
80
5
0
312,478
0
W
Raijin
11,157
697
156
10
0
328,537
0
W
Cliodhna
9,317
582
118
7
0
392,170
4
L
Fafnir
7,136
446
38
2
0
311,087
0
W
Osiris
8,985
562
104
7
0
318,670
1
L
Ix Chel
8,656
541
140
9
0
304,945
2
W
Skadi
7,055
441
80
5
0
266,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role