Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
HatsuneMikuZ2
Jing Wei
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 28L
1,495 Elo+
Party 1
Maui
Maui
Kag4mineRin
Maui
Level 152
God Stats
0W - 1L
1,749 SR
Queue Stats
13W - 10L
1,640 Elo+
Party 1
Pele
Pele
RareAirXI
Pele
Level 38
God Stats
5W - 8L
1,543 SR
Queue Stats
71W - 69L
1,479 Elo+
Party 2
Amaterasu
Amaterasu
Sulliyvahn
Amaterasu
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
280W - 273L
1,466 Elo+
Party 2
Team Averages
Level 104
1,559 SR
1,516 Elo+

VS

Team Averages
Level 117
1,529 SR
1,481 Elo+
Anhur
Anhur
Cyb3rWarri0r11
Anhur
Level 157
God Stats
7W - 9L
1,629 SR
Queue Stats
162W - 163L
1,486 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Funky_Fanton
Morgan Le Fay
Level 129
God Stats
6W - 0L
1,643 SR
Queue Stats
46W - 40L
1,478 Elo+
Solo
Set
Set
Gatoroid201
Set
Level 142
God Stats
6W - 5L
1,336 SR
Queue Stats
282W - 261L
1,496 Elo+
Solo
Surtr
Surtr
TheGreatKilljoy
Surtr
Level 49
God Stats
64W - 45L
1,636 SR
Queue Stats
129W - 128L
1,532 Elo+
Solo
Pele
Pele
ill-_-Minded_54
Pele
Level 106
God Stats
2W - 1L
1,399 SR
Queue Stats
350W - 369L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
2 / 0 / 0
3,953
791
1,806
2,405
666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jing Wei
HatsuneMikuZ2
Jing Wei
5
0 / 1 / 0
3,337
667
2,384
2,387
425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 1 / 0
3,386
677
594
3,498
1,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pele
3
0 / 1 / 1
2,926
585
969
2,952
735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Amaterasu
Sulliyvahn
Amaterasu
5
0 / 2 / 1
3,314
663
1,927
5,277
1,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,691
738
1,729
2,268
594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Funky_Fanton
Morgan Le Fay
6
0 / 0 / 0
3,420
684
1,665
2,292
705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 1 / 1
3,425
685
1,628
4,171
1,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
3 / 1 / 0
4,270
854
3,665
4,134
2,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
1 / 0 / 1
3,492
698
1,752
3,205
1,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
2
Kills
5
5
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
0
0
2
W
1
0
0
1
W
Morgan Le Fay
Funky_Fanton
Morgan Le Fay
0
0
0
0
W
0
1
1
0.5
L
Jing Wei
HatsuneMikuZ2
Jing Wei
0
1
0
0
L
0
1
0
0
L
Pele
0
1
1
0.5
L
Amaterasu
Sulliyvahn
Amaterasu
0
2
1
0.25
W
3
1
0
3
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,680
Damage
10,439
16,519
Taken
16,070
5,681
Mitigated
6,140
5,403
Healing
4,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
1,806
710
0
740
2,405
666
0
930
1,475
21,189
0
W
1,729
900
0
915
2,268
594
420
106
2,162
0
19,090
W
Morgan Le Fay
Funky_Fanton
Morgan Le Fay
1,665
324
0
1,100
2,292
705
0
839
1,453
22,376
0
W
1,628
812
0
390
4,171
1,635
0
642
3,529
0
17,084
L
Jing Wei
HatsuneMikuZ2
Jing Wei
2,384
1,793
0
910
2,387
425
0
0
2,387
0
18,051
L
594
54
0
1,251
3,498
1,949
0
357
3,141
4,752
0
L
Pele
969
462
0
882
2,952
735
0
378
2,574
0
6,880
L
Amaterasu
Sulliyvahn
Amaterasu
1,927
934
0
1,620
5,277
1,906
0
56
5,221
0
12,372
W
3,665
1,961
0
1,348
4,134
2,035
0
382
3,752
138
22,080
W
1,752
366
23
1,033
3,205
1,171
0
431
2,774
0
13,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,916
Gold Earned
18,298
120
Minions Killed
167
0
Camps Cleared
0
525,214
Distance Traveled
545,674
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,953
791
38
8
0
118,724
0
W
Anhur
3,691
738
41
8
0
86,055
0
W
Morgan Le Fay
3,420
684
40
8
0
112,726
0
W
Set
3,425
685
30
6
0
113,179
0
L
Jing Wei
3,337
667
34
7
0
94,702
0
L
Maui
3,386
677
10
2
0
125,710
1
L
Pele
2,926
585
13
3
0
68,301
0
L
Amaterasu
3,314
663
25
5
0
117,777
0
W
Surtr
4,270
854
37
7
0
110,489
1
W
Pele
3,492
698
19
4
0
123,225
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role