Player Matchup

Cernunnos
Cernunnos
EarnestShroom
Cernunnos
Level 149
God Stats
4W - 1L
1,603 SR
Queue Stats
121W - 120L
1,508 Elo+
Solo
Mulan
Mulan
Jordanr93
Mulan
Level 154
God Stats
10W - 9L
1,623 SR
Queue Stats
156W - 199L
1,508 Elo+
Party 2
Ares
Ares
Kanade2212
Ares
Level 104
God Stats
7W - 4L
1,602 SR
Queue Stats
370W - 390L
1,548 Elo+
Party 2
Pele
Pele
MissCurlyFry
Pele
Level 144
God Stats
1W - 3L
1,219 SR
Queue Stats
50W - 50L
1,537 Elo+
Party 2
Thoth
Thoth
xXLordPoseidonXx
Thoth
Level 138
God Stats
12W - 21L
1,551 SR
Queue Stats
297W - 405L
1,410 Elo+
Party 2
Team Averages
Level 138
1,520 SR
1,502 Elo+

VS

Team Averages
Level 141
1,546 SR
1,588 Elo+
Erlang Shen
Erlang Shen
BloodyRevenant
Erlang Shen
Level 121
God Stats
25W - 24L
1,513 SR
Queue Stats
582W - 542L
1,503 Elo+
Solo
Cupid
Cupid
Blzlbub
Cupid
Level 127
God Stats
3W - 7L
1,367 SR
Queue Stats
349W - 306L
1,566 Elo+
Party 1
Thoth
Thoth
CraftiestCone8
Thoth
Level 146
God Stats
26W - 17L
1,647 SR
Queue Stats
491W - 445L
1,597 Elo+
Party 1
King Arthur
King Arthur
HatsuneMikuZ2
King Arthur
Level 158
God Stats
3W - 2L
1,701 SR
Queue Stats
37W - 28L
1,512 Elo+
Party 3
Charon
Charon
Kag4mineRin
Charon
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,762 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
EarnestShroom
Cernunnos
14
2 / 2 / 5
8,706
580
9,302
12,346
5,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
Jordanr93
Mulan
16
6 / 0 / 5
10,499
700
14,089
12,387
8,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 1 / 4
8,274
552
6,573
12,746
11,692
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
3 / 4 / 3
8,194
546
5,924
15,034
6,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 4 / 0
7,776
518
4,633
9,453
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BloodyRevenant
Erlang Shen
15
3 / 2 / 2
8,319
555
5,826
12,902
7,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cupid
Blzlbub
Cupid
13
2 / 4 / 2
8,129
542
9,844
12,472
4,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 2 / 0
8,476
565
14,350
9,801
3,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
HatsuneMikuZ2
King Arthur
11
0 / 3 / 0
6,550
437
1,950
8,580
5,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Charon
11
0 / 3 / 4
7,186
479
5,487
14,201
12,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
14
Kills
11
11
Deaths
14
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BloodyRevenant
Erlang Shen
3
2
2
2
L
Cupid
Blzlbub
Cupid
2
4
2
0.75
L
6
2
0
3
W
Cernunnos
EarnestShroom
Cernunnos
2
2
5
2.25
L
King Arthur
HatsuneMikuZ2
King Arthur
0
3
0
0
W
Mulan
Jordanr93
Mulan
6
0
5
8.5
L
Charon
0
3
4
0.67
W
2
1
4
4
W
3
4
3
1.13
W
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,521
Damage
37,457
61,966
Taken
57,956
35,410
Mitigated
35,009
20,343
Healing
17,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BloodyRevenant
Erlang Shen
5,826
3,379
0
7,439
12,902
7,771
0
1,121
11,781
0
81,140
L
Cupid
Blzlbub
Cupid
9,844
6,766
488
4,767
12,472
4,970
0
2,456
10,016
0
64,983
L
14,350
0
0
1,000
9,801
3,676
0
3,888
5,913
73,394
0
W
Cernunnos
EarnestShroom
Cernunnos
9,302
4,641
0
6,209
12,346
5,515
168
1,179
11,167
0
67,926
L
King Arthur
HatsuneMikuZ2
King Arthur
1,950
238
0
1,004
8,580
5,954
0
0
8,580
0
34,796
W
Mulan
Jordanr93
Mulan
14,089
945
0
7,322
12,387
8,496
627
2,643
9,744
0
88,307
L
Charon
5,487
863
0
2,932
14,201
12,638
0
3,741
10,460
21,101
0
W
6,573
1,012
0
2,003
12,746
11,692
0
4,620
8,126
23,563
0
W
5,924
1,409
0
3,943
15,034
6,662
0
4,507
10,527
0
63,257
W
4,633
91
0
866
9,453
3,045
0
7,546
1,907
62,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,449
Gold Earned
38,660
454
Minions Killed
415
0
Camps Cleared
0
1,542,592
Distance Traveled
1,469,647
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,319
555
106
7
0
351,967
0
L
Cupid
8,129
542
108
7
0
262,067
1
L
Thoth
8,476
565
116
8
0
326,094
0
W
Cernunnos
8,706
580
104
7
0
268,482
4
L
King Arthur
6,550
437
65
4
0
229,450
0
W
Mulan
10,499
700
155
10
0
278,052
2
L
Charon
7,186
479
20
1
0
300,069
5
W
Ares
8,274
552
18
1
0
346,600
5
W
Pele
8,194
546
82
5
0
337,317
0
W
Thoth
7,776
518
95
6
0
312,141
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role